Player Matchup

Sol
Sol
AMMQ19
Sol
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
24W - 26L
1,310 Elo+
Solo
Guan Yu
Guan Yu
F0r_Niflheim003
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 60L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Hebleh
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo
Ra
Ra
SnyperAsh
Ra
Level 4
God Stats
2W - 8L
1,099 SR
Queue Stats
2W - 8L
1,072 Elo+
Solo
Izanami
Izanami
sommes9
Izanami
Level 6
God Stats
16W - 21L
1,356 SR
Queue Stats
20W - 31L
1,283 Elo+
Solo
Team Averages
Level 9
1,391 SR
1,260 Elo+

VS

Team Averages
Level 10
1,496 SR
1,365 Elo+
Thor
Thor
Abltraum707
Thor
Level 7
God Stats
5W - 9L
1,662 SR
Queue Stats
18W - 22L
1,428 Elo+
Solo
Kukulkan
Kukulkan
DemonWitch13
Kukulkan
Level 21
God Stats
81W - 103L
1,426 SR
Queue Stats
139W - 170L
1,341 Elo+
Solo
Anubis
Anubis
LordChaos_35
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aTrapp3703
Morgan Le Fay
Level 14
God Stats
15W - 18L
1,394 SR
Queue Stats
98W - 112L
1,375 Elo+
Solo
Neith
Neith
lenivkin
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AMMQ19
Sol
20
4 / 0 / 20
13,087
1,091
14,502
12,552
6,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 7 / 6
9,971
831
1,559
11,989
5,204
Danzaburou
Hebleh
Danzaburou
20
10 / 0 / 10
14,283
1,190
19,479
13,320
5,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 1 / 14
14,769
1,231
14,737
7,661
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sommes9
Izanami
18
4 / 1 / 16
12,057
1,005
11,224
11,551
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,047
921
8,564
14,050
10,431
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
DemonWitch13
Kukulkan
18
3 / 2 / 2
11,984
999
17,131
13,711
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
16
2 / 14 / 1
10,536
878
11,746
20,363
9,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
aTrapp3703
Morgan Le Fay
16
0 / 2 / 4
10,150
846
6,091
4,612
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
lenivkin
Neith
16
2 / 10 / 2
10,823
902
8,086
15,924
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
33
Kills
9
9
Deaths
33
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
AMMQ19
Sol
4
0
20
14
L
2
5
5
0.9
L
Kukulkan
DemonWitch13
Kukulkan
3
2
2
2
W
1
7
6
0.57
W
Danzaburou
Hebleh
Danzaburou
10
0
10
15
L
Anubis
2
14
1
0.18
W
14
1
14
21
L
Morgan Le Fay
aTrapp3703
Morgan Le Fay
0
2
4
1
L
Neith
lenivkin
Neith
2
10
2
0.3
W
Izanami
sommes9
Izanami
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
51,618
57,073
Taken
68,660
24,530
Mitigated
36,339
13,259
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AMMQ19
Sol
14,502
7,218
282
5,058
12,552
6,197
0
6,256
6,296
30,805
0
L
8,564
2,056
0
1,002
14,050
10,431
0
6,225
7,825
0
21,723
L
Kukulkan
DemonWitch13
Kukulkan
17,131
2,445
0
184
13,711
7,794
0
4,945
8,766
63,507
0
W
1,559
764
151
112
11,989
5,204
0
5,744
5,849
0
2,243
W
Danzaburou
Hebleh
Danzaburou
19,479
9,394
0
3,416
13,320
5,060
0
9,578
3,742
0
48,351
L
Anubis
11,746
2,636
0
4,047
20,363
9,298
0
9,507
10,856
26,170
0
W
14,737
1,907
812
1,479
7,661
2,820
0
6,004
1,657
48,089
0
L
Morgan Le Fay
aTrapp3703
Morgan Le Fay
6,091
964
80
1,219
4,612
2,224
0
2,146
2,466
14,059
0
L
Neith
lenivkin
Neith
8,086
5,451
0
975
15,924
6,592
0
6,466
9,458
0
16,908
W
Izanami
sommes9
Izanami
11,224
6,917
0
1,949
11,551
5,249
0
7,386
4,113
50
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,167
Gold Earned
54,540
243
Minions Killed
210
2
Camps Cleared
7
1,013,178
Distance Traveled
734,494
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,087
1,091
44
4
0
211,887
0
L
Thor
11,047
921
22
2
0
208,792
2
L
Kukulkan
11,984
999
107
9
1
171,173
0
W
Guan Yu
9,971
831
2
0
0
122,309
0
W
Danzaburou
14,283
1,190
68
6
0
198,833
0
L
Anubis
10,536
878
35
3
0
121,845
0
W
Ra
14,769
1,231
99
8
2
259,046
0
L
Morgan Le Fay
10,150
846
33
3
0
103,920
2
L
Neith
10,823
902
13
1
6
128,764
0
W
Izanami
12,057
1,005
30
3
0
221,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role