Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 108
God Stats
40W - 26L
1,775 SR
Queue Stats
280W - 278L
1,623 Elo+
Party 1
Loki
Loki
MountainRAM
Loki
Level 127
God Stats
21W - 13L
1,660 SR
Queue Stats
141W - 117L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
TSwift13
Cernunnos
Level 145
God Stats
3W - 1L
1,670 SR
Queue Stats
241W - 253L
1,589 Elo+
Solo
Chaac
Chaac
YeahIDoDis
Chaac
Level 103
God Stats
4W - 5L
1,459 SR
Queue Stats
242W - 239L
1,622 Elo+
Party 1
Yemoja
Yemoja
drchuck8
Yemoja
Level 157
God Stats
10W - 8L
1,704 SR
Queue Stats
125W - 110L
1,622 Elo+
Solo
Team Averages
Level 128
1,654 SR
1,613 Elo+

VS

Team Averages
Level 129
1,622 SR
1,602 Elo+
Ymir
Ymir
DaniG2701
Ymir
Level 125
God Stats
22W - 16L
1,500 SR
Queue Stats
675W - 644L
1,582 Elo+
Solo
Loki
Loki
Found_Depression
Loki
Level 141
God Stats
13W - 12L
1,683 SR
Queue Stats
146W - 150L
1,614 Elo+
Solo
Cupid
Cupid
Lavishblaze
Cupid
Level 151
God Stats
5W - 7L
1,355 SR
Queue Stats
276W - 310L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Menacinghdg3
Morgan Le Fay
Level 121
God Stats
11W - 3L
1,943 SR
Queue Stats
149W - 124L
1,673 Elo+
Solo
Ne Zha
Ne Zha
Saxyman17
Ne Zha
Level 109
God Stats
69W - 54L
1,628 SR
Queue Stats
323W - 308L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 2 / 4
8,654
541
6,042
10,283
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 3
9,568
598
10,157
11,325
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
TSwift13
Cernunnos
13
0 / 6 / 2
7,749
484
7,305
12,482
3,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
2 / 0 / 6
9,353
585
6,095
10,981
11,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
drchuck8
Yemoja
14
1 / 1 / 8
8,692
543
3,775
8,083
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 3 / 4
7,852
491
4,415
11,350
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 3
8,193
512
6,063
10,501
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 1
8,971
561
6,874
8,823
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Menacinghdg3
Morgan Le Fay
15
1 / 3 / 1
8,751
547
9,326
10,165
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Saxyman17
Ne Zha
12
0 / 2 / 1
7,763
485
4,476
7,459
6,582
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
12
12
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
4
2.5
L
Ymir
3
3
4
1.67
L
4
3
3
1.83
L
4
2
1
2.25
L
Morgan Le Fay
Menacinghdg3
Morgan Le Fay
1
3
1
0.5
W
7
3
3
2.83
L
Ne Zha
Saxyman17
Ne Zha
0
2
1
0.25
W
Cernunnos
TSwift13
Cernunnos
0
6
2
0.17
W
Chaac
2
0
6
5
W
Yemoja
drchuck8
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
31,154
53,154
Taken
48,298
31,729
Mitigated
22,976
18,793
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,042
902
1,713
3,643
10,283
5,271
428
6,110
4,173
45,752
11,271
L
Ymir
4,415
586
0
1,100
11,350
7,145
0
2,350
9,000
25,546
0
L
6,063
1,789
0
3,713
10,501
2,608
0
1,672
8,829
0
45,077
L
6,874
3,818
184
2,449
8,823
3,496
3,324
1,449
7,337
0
59,810
L
Morgan Le Fay
Menacinghdg3
Morgan Le Fay
9,326
857
0
3,392
10,165
3,145
0
4,022
6,143
70,403
0
W
10,157
2,689
0
680
11,325
4,094
0
1,409
9,916
0
55,520
L
Ne Zha
Saxyman17
Ne Zha
4,476
1,111
0
2,394
7,459
6,582
0
238
7,184
0
42,753
W
Cernunnos
TSwift13
Cernunnos
7,305
3,815
0
3,177
12,482
3,945
274
1,955
10,527
0
64,510
W
Chaac
6,095
1,463
0
6,021
10,981
11,447
216
1,813
9,168
0
56,529
W
Yemoja
drchuck8
Yemoja
3,775
444
1,793
1,766
8,083
6,972
292
2,454
5,629
25,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
41,530
481
Minions Killed
456
0
Camps Cleared
0
1,453,436
Distance Traveled
1,408,533
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,654
541
120
8
0
272,924
1
L
Ymir
7,852
491
40
3
0
274,641
6
L
Loki
8,193
512
76
5
0
338,322
4
L
Cupid
8,971
561
110
7
0
267,287
2
L
Morgan Le Fay
8,751
547
132
8
0
282,195
5
W
Loki
9,568
598
93
6
0
337,516
0
L
Ne Zha
7,763
485
98
6
0
246,088
1
W
Cernunnos
7,749
484
101
6
0
267,455
4
W
Chaac
9,353
585
123
8
0
310,970
5
W
Yemoja
8,692
543
44
3
0
264,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role