Player Matchup

Rama
Rama
Arntmagnus
Rama
Level 31
God Stats
0W - 3L
1,701 SR
Queue Stats
23W - 22L
1,504 Elo+
Party 1
Hades
Hades
EnergyElectron
Hades
Level 74
God Stats
16W - 13L
1,668 SR
Queue Stats
34W - 38L
1,423 Elo+
Party 1
Kali
Kali
SiunusLibelle844
Kali
Level 23
God Stats
1W - 5L
1,225 SR
Queue Stats
21W - 29L
1,385 Elo+
Party 1
Cerberus
Cerberus
dr_daniel__
Cerberus
Level 29
God Stats
4W - 11L
1,521 SR
Queue Stats
20W - 31L
1,379 Elo+
Party 1
Discordia
Discordia
snurrebajas
Discordia
Level 34
God Stats
1W - 2L
1,612 SR
Queue Stats
14W - 27L
1,334 Elo+
Party 1
Team Averages
Level 38
1,545 SR
1,405 Elo+

VS

Team Averages
Level 62
1,503 SR
1,432 Elo+
Ymir
Ymir
Kojankoryu
Ymir
Level 45
God Stats
13W - 12L
1,414 SR
Queue Stats
183W - 225L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
SKFO-Banana39
Gilgamesh
Level 29
God Stats
8W - 4L
1,738 SR
Queue Stats
66W - 69L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
SKFO-Jubaka
Danzaburou
Level 68
God Stats
3W - 1L
1,411 SR
Queue Stats
127W - 132L
1,467 Elo+
Party 2
Fenrir
Fenrir
Shockz RH
Fenrir
Level 45
God Stats
349W - 290L
1,451 SR
Queue Stats
431W - 412L
1,403 Elo+
Solo
Hera
Hera
stay_kier
Hera
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 262L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,577
465
3,197
4,811
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 0
7,421
618
7,022
9,324
5,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,543
462
1,591
8,059
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dr_daniel__
Cerberus
8
0 / 3 / 0
5,429
452
1,470
9,571
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
snurrebajas
Discordia
9
0 / 4 / 0
5,484
457
1,669
5,162
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,402
450
1,069
3,434
1,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
SKFO-Banana39
Gilgamesh
11
0 / 2 / 0
6,000
500
1,630
6,680
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
SKFO-Jubaka
Danzaburou
10
2 / 0 / 3
6,224
519
6,803
5,110
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Shockz RH
Fenrir
13
6 / 0 / 3
7,778
648
2,767
6,518
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
14
4 / 0 / 4
7,706
642
8,506
6,068
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
2
0
1
W
1
0
2
2
W
Gilgamesh
SKFO-Banana39
Gilgamesh
0
2
0
0
W
Danzaburou
SKFO-Jubaka
Danzaburou
2
0
3
3.5
W
Fenrir
Shockz RH
Fenrir
6
0
3
7.5
L
0
3
0
0
L
Cerberus
dr_daniel__
Cerberus
0
3
0
0
L
Discordia
snurrebajas
Discordia
0
4
0
0
W
Hera
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,949
Damage
20,775
36,927
Taken
27,810
14,582
Mitigated
9,161
13,345
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,197
2,961
0
1,625
4,811
1,313
0
595
4,216
0
29,991
L
7,022
941
0
4,670
9,324
5,031
644
2,654
6,670
49,349
0
W
1,069
103
0
562
3,434
1,455
0
321
3,113
3,843
0
W
Gilgamesh
SKFO-Banana39
Gilgamesh
1,630
444
0
1,801
6,680
2,292
495
3,388
3,292
0
26,966
W
Danzaburou
SKFO-Jubaka
Danzaburou
6,803
2,572
0
2,635
5,110
1,325
595
1,236
3,874
0
38,747
W
Fenrir
Shockz RH
Fenrir
2,767
931
0
4,510
6,518
2,246
0
1,950
4,550
0
37,128
L
1,591
677
0
3,191
8,059
2,746
0
2,180
5,879
0
32,212
L
Cerberus
dr_daniel__
Cerberus
1,470
81
0
3,413
9,571
4,405
0
1,342
8,229
15,912
0
L
Discordia
snurrebajas
Discordia
1,669
0
0
446
5,162
1,087
328
3,012
2,150
21,493
0
W
Hera
8,506
1,488
0
1,472
6,068
1,843
534
2,997
2,733
53,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
33,110
334
Minions Killed
316
0
Camps Cleared
0
1,087,260
Distance Traveled
1,180,265
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,577
465
68
6
0
201,903
2
L
Hades
7,421
618
121
10
0
207,205
4
W
Ymir
5,402
450
14
1
0
229,358
4
W
Gilgamesh
6,000
500
56
5
0
220,988
0
W
Danzaburou
6,224
519
61
5
0
225,553
1
W
Fenrir
7,778
648
71
6
0
262,583
0
L
Kali
5,543
462
58
5
0
232,613
0
L
Cerberus
5,429
452
36
3
0
232,171
2
L
Discordia
5,484
457
51
4
0
213,368
3
W
Hera
7,706
642
114
10
0
241,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role