Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlapjackRogue
Cerberus
Level 127
God Stats
7W - 10L
1,455 SR
Queue Stats
121W - 107L
1,531 Elo+
Party 4
Heimdallr
Heimdallr
Godja8888
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 417L
1,440 Elo+
Party 1
Nemesis
Nemesis
KlionCalkuta
Nemesis
Level 108
God Stats
2W - 7L
1,506 SR
Queue Stats
417W - 417L
1,453 Elo+
Party 1
Tiamat
Tiamat
demonsofhades
Tiamat
Level 129
God Stats
3W - 3L
1,497 SR
Queue Stats
115W - 107L
1,514 Elo+
Party 4
Team Averages
Level 119
1,492 SR
1,488 Elo+

VS

Team Averages
Level 101
1,496 SR
1,454 Elo+
Cerberus
Cerberus
Explos95
Cerberus
Level 66
God Stats
45W - 39L
1,530 SR
Queue Stats
97W - 116L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
SerNaseweiss
Gilgamesh
Level 67
God Stats
4W - 5L
1,494 SR
Queue Stats
110W - 126L
1,442 Elo+
Party 3
Sol
Sol
nGz davdu47
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 95L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
oXx-MK_ULTRA-xXo
Sun Wukong
Level 148
God Stats
18W - 13L
1,457 SR
Queue Stats
740W - 759L
1,483 Elo+
Solo
Anhur
Anhur
stevenriders598
Anhur
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 258L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 4 / 3
8,412
526
7,851
11,190
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FlapjackRogue
Cerberus
9
2 / 4 / 1
6,692
418
4,499
10,709
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Godja8888
Heimdallr
12
2 / 7 / 1
7,733
483
6,336
11,049
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
KlionCalkuta
Nemesis
11
1 / 2 / 3
7,225
452
6,642
11,553
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 1
7,739
484
9,086
9,964
6,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
13
1 / 1 / 12
8,201
513
7,039
14,180
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SerNaseweiss
Gilgamesh
14
2 / 2 / 6
8,639
540
5,703
9,623
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 3
9,195
575
11,684
10,036
4,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
oXx-MK_ULTRA-xXo
Sun Wukong
16
3 / 1 / 2
8,969
561
7,623
14,900
11,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 3 / 0
8,650
541
6,295
10,913
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
Cerberus
Explos95
Cerberus
1
1
12
7
L
Cerberus
FlapjackRogue
Cerberus
2
4
1
0.63
L
Heimdallr
Godja8888
Heimdallr
2
7
1
0.36
L
Nemesis
KlionCalkuta
Nemesis
1
2
3
1.25
W
Gilgamesh
SerNaseweiss
Gilgamesh
2
2
6
2.5
L
2
2
1
1.25
W
5
0
3
6.5
W
Sun Wukong
oXx-MK_ULTRA-xXo
Sun Wukong
3
1
2
4
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,414
Damage
38,344
54,465
Taken
59,652
22,746
Mitigated
35,262
16,997
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,851
5,155
0
2,941
11,190
3,619
1,623
3,536
7,654
0
57,905
W
Cerberus
Explos95
Cerberus
7,039
376
769
3,398
14,180
10,850
322
4,767
9,413
30,698
0
L
Cerberus
FlapjackRogue
Cerberus
4,499
216
201
2,789
10,709
4,985
0
3,395
7,314
13,722
0
L
Heimdallr
Godja8888
Heimdallr
6,336
2,495
0
2,000
11,049
4,038
715
2,367
8,682
0
36,255
L
Nemesis
KlionCalkuta
Nemesis
6,642
2,744
0
5,790
11,553
3,813
0
5,054
6,499
0
34,570
W
Gilgamesh
SerNaseweiss
Gilgamesh
5,703
1,679
0
2,681
9,623
4,918
119
2,048
7,575
0
58,533
L
9,086
267
0
3,276
9,964
6,291
426
5,245
4,719
49,817
0
W
11,684
3,148
0
6,135
10,036
4,955
3,793
3,517
6,519
61,469
0
W
Sun Wukong
oXx-MK_ULTRA-xXo
Sun Wukong
7,623
1,083
0
6,957
14,900
11,485
0
1,640
13,260
4,466
48,784
W
6,295
2,679
337
3,529
10,913
3,054
2,680
1,838
9,075
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
43,654
372
Minions Killed
456
0
Camps Cleared
0
1,390,563
Distance Traveled
1,593,934
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,412
526
122
8
0
248,069
2
W
Cerberus
8,201
513
40
3
0
332,629
3
L
Cerberus
6,692
418
26
2
0
256,355
2
L
Heimdallr
7,733
483
68
4
0
251,720
6
L
Nemesis
7,225
452
60
4
0
336,196
1
W
Gilgamesh
8,639
540
95
6
0
341,220
5
L
Tiamat
7,739
484
96
6
0
298,223
0
W
Sol
9,195
575
118
7
0
318,006
3
W
Sun Wukong
8,969
561
119
7
0
281,287
1
W
Anhur
8,650
541
84
5
0
320,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role