Player Matchup

Anhur
Anhur
Arjel17
Anhur
Level 140
God Stats
3W - 5L
1,465 SR
Queue Stats
105W - 111L
1,503 Elo+
Party 1
Ravana
Ravana
Drippy_SNZ13
Ravana
Level 99
God Stats
9W - 11L
1,358 SR
Queue Stats
134W - 113L
1,515 Elo+
Solo
Sylvanus
Sylvanus
MTP120
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
juanlara13
Gilgamesh
Level 117
God Stats
4W - 1L
1,613 SR
Queue Stats
78W - 89L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x-Crewsx
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,223 Elo+
Party 1
Team Averages
Level 112
1,487 SR
1,448 Elo+

VS

Team Averages
Level 91
1,502 SR
1,479 Elo+
Ganesha
Ganesha
CARD0NI
Ganesha
Level 44
God Stats
18W - 17L
1,532 SR
Queue Stats
91W - 92L
1,443 Elo+
Party 3
Medusa
Medusa
PY3tti
Medusa
Level 121
God Stats
39W - 40L
1,650 SR
Queue Stats
1,050W - 1,098L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
Young_Blood-CAVS
Sun Wukong
Level 104
God Stats
4W - 1L
1,627 SR
Queue Stats
269W - 247L
1,487 Elo+
Solo
Sol
Sol
friedpossum
Sol
Level 66
God Stats
0W - 2L
1,119 SR
Queue Stats
149W - 120L
1,497 Elo+
Party 2
Mercury
Mercury
x unholyphoenix
Mercury
Level 122
God Stats
5W - 6L
1,585 SR
Queue Stats
238W - 188L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arjel17
Anhur
20
19 / 4 / 14
17,763
573
42,300
32,121
15,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
20
5 / 2 / 12
16,200
523
19,672
23,701
19,830
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MTP120
Sylvanus
20
5 / 4 / 24
15,329
494
17,170
30,511
48,194
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
juanlara13
Gilgamesh
20
10 / 3 / 13
15,769
509
27,476
43,301
44,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
x-Crewsx
Morgan Le Fay
20
2 / 7 / 11
14,223
459
13,469
21,174
10,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CARD0NI
Ganesha
17
0 / 8 / 13
12,470
402
13,104
35,441
35,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PY3tti
Medusa
17
1 / 15 / 4
11,053
357
23,762
25,288
8,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Young_Blood-CAVS
Sun Wukong
20
8 / 5 / 6
15,935
514
32,638
30,531
40,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 7 / 7
13,376
431
25,243
25,227
10,857
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 6
14,358
463
16,981
29,082
13,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
41
Kills
20
20
Deaths
41
74
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arjel17
Anhur
19
4
14
6.5
L
Ganesha
CARD0NI
Ganesha
0
8
13
0.81
W
Ravana
5
2
12
5.5
W
Sylvanus
MTP120
Sylvanus
5
4
24
4.25
L
Medusa
PY3tti
Medusa
1
15
4
0.2
L
Sun Wukong
Young_Blood-CAVS
Sun Wukong
8
5
6
2.2
L
6
7
7
1.36
W
Gilgamesh
juanlara13
Gilgamesh
10
3
13
5.5
L
5
6
6
1.33
W
Morgan Le Fay
x-Crewsx
Morgan Le Fay
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,087
Damage
111,728
150,808
Taken
145,569
138,384
Mitigated
109,793
58,419
Healing
27,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arjel17
Anhur
42,300
23,966
0
16,385
32,121
15,291
13,334
7,485
24,476
0
169,852
L
Ganesha
CARD0NI
Ganesha
13,104
622
696
4,803
35,441
35,581
0
9,607
25,612
36,213
0
W
Ravana
19,672
6,490
0
8,589
23,701
19,830
1,782
6,687
17,014
0
133,088
W
Sylvanus
MTP120
Sylvanus
17,170
5,583
6,269
7,527
30,511
48,194
1,450
8,974
20,991
60,282
15,788
L
Medusa
PY3tti
Medusa
23,762
9,673
0
0
25,288
8,910
342
7,397
17,858
0
75,492
L
Sun Wukong
Young_Blood-CAVS
Sun Wukong
32,638
3,358
0
5,584
30,531
40,910
1,036
7,493
22,852
1,505
127,534
L
25,243
9,276
0
7,694
25,227
10,857
723
6,151
19,076
65,537
0
W
Gilgamesh
juanlara13
Gilgamesh
27,476
3,543
0
14,872
43,301
44,639
439
10,313
32,595
17,195
69,543
L
16,981
8,220
0
9,013
29,082
13,535
51
4,213
24,781
0
121,252
W
Morgan Le Fay
x-Crewsx
Morgan Le Fay
13,469
886
100
4,677
21,174
10,430
1,347
5,664
15,299
86,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,284
Gold Earned
67,192
720
Minions Killed
624
0
Camps Cleared
0
2,729,236
Distance Traveled
2,632,136
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,763
573
199
6
0
544,508
0
L
Ganesha
12,470
402
6
0
0
545,655
3
W
Ravana
16,200
523
172
6
0
586,079
0
W
Sylvanus
15,329
494
110
4
0
504,651
2
L
Medusa
11,053
357
129
4
0
428,358
2
L
Sun Wukong
15,935
514
188
6
0
513,067
9
L
Sol
13,376
431
113
4
0
521,328
2
W
Gilgamesh
15,769
509
129
4
0
566,370
0
L
Mercury
14,358
463
188
6
0
623,728
11
W
Morgan Le Fay
14,223
459
110
4
0
527,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role