Player Matchup

Terra
Terra
HolyPiggy4787
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,517 Elo+
Solo
Artemis
Artemis
Jade Fireborn
Artemis
Level 28
God Stats
64W - 46L
1,546 SR
Queue Stats
175W - 181L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Me7096
Erlang Shen
Level 15
God Stats
2W - 6L
1,063 SR
Queue Stats
19W - 30L
1,288 Elo+
Solo
Raijin
Raijin
TheFlamingStarr
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 210L
1,618 Elo+
Solo
Ymir
Ymir
joaozinhorj2009
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,472 Elo+

VS

Team Averages
Level 25
1,438 SR
1,395 Elo+
Hachiman
Hachiman
DUALITUS
Hachiman
Level 14
God Stats
16W - 20L
1,555 SR
Queue Stats
137W - 140L
1,387 Elo+
Party 1
Scylla
Scylla
Hudd0
Scylla
Level 49
God Stats
4W - 2L
1,449 SR
Queue Stats
101W - 87L
1,452 Elo+
Party 1
Yemoja
Yemoja
PazAmorEmpatya
Yemoja
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 12L
1,279 Elo+
Solo
Ra
Ra
TheBlaKChap23
Ra
Level 24
God Stats
10W - 13L
1,470 SR
Queue Stats
58W - 59L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
goatlin
Guan Yu
Level 8
God Stats
2W - 1L
1,214 SR
Queue Stats
90W - 100L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
11,365
947
7,646
28,323
28,859
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
17
0 / 10 / 5
10,717
893
13,079
19,100
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Me7096
Erlang Shen
17
0 / 9 / 5
10,550
879
11,717
33,820
14,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 7 / 1
13,347
1,112
21,326
14,687
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 0
9,408
784
455
7,950
2,977
Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DUALITUS
Hachiman
20
12 / 1 / 23
12,912
1,076
24,587
12,741
5,647
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Hudd0
Scylla
19
14 / 2 / 21
13,924
1,160
31,549
11,540
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 24
11,931
994
8,373
8,069
6,588
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 2 / 27
12,411
1,034
20,597
12,906
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
goatlin
Guan Yu
20
3 / 1 / 30
12,045
1,004
12,452
16,834
23,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
164
7
Kills
39
39
Deaths
7
17
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DUALITUS
Hachiman
12
1
23
23.5
L
1
7
6
0.57
W
Scylla
Hudd0
Scylla
14
2
21
12.25
L
Artemis
0
10
5
0.25
L
Erlang Shen
Me7096
Erlang Shen
0
9
5
0.28
W
2
1
24
14
W
8
2
27
10.75
L
6
7
1
0.93
W
Guan Yu
goatlin
Guan Yu
3
1
30
18
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
97,558
103,880
Taken
62,090
56,858
Mitigated
47,534
8,929
Healing
32,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DUALITUS
Hachiman
24,587
20,209
0
3,435
12,741
5,647
0
5,845
6,896
0
45,757
L
7,646
1,151
1,214
2,251
28,323
28,859
0
17,104
10,818
19,716
0
W
Scylla
Hudd0
Scylla
31,549
3,098
0
3,434
11,540
4,750
0
6,334
5,206
49,487
0
L
Artemis
13,079
5,068
0
1,181
19,100
6,666
0
10,682
8,158
0
36,574
L
Erlang Shen
Me7096
Erlang Shen
11,717
3,397
0
4,283
33,820
14,240
0
19,311
14,183
0
29,545
W
8,373
1,996
5,649
1,040
8,069
6,588
0
4,458
3,611
28,465
0
W
20,597
4,311
6,333
5,191
12,906
6,801
0
5,946
6,960
45,804
0
L
21,326
3,184
0
0
14,687
4,116
0
8,508
5,783
57,801
0
W
Guan Yu
goatlin
Guan Yu
12,452
3,852
3,539
3,820
16,834
23,748
0
6,844
9,630
0
16,170
L
455
220
0
0
7,950
2,977
0
4,914
2,826
4,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,387
Gold Earned
63,223
203
Minions Killed
225
3
Camps Cleared
3
882,176
Distance Traveled
1,005,659
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,912
1,076
55
5
1
185,153
0
L
Terra
11,365
947
32
3
1
208,756
0
W
Scylla
13,924
1,160
58
5
2
213,805
0
L
Artemis
10,717
893
44
4
0
153,907
2
L
Erlang Shen
10,550
879
36
3
0
252,726
1
W
Yemoja
11,931
994
43
4
0
195,610
0
W
Ra
12,411
1,034
55
5
0
199,253
0
L
Raijin
13,347
1,112
83
7
1
195,853
0
W
Guan Yu
12,045
1,004
14
1
0
211,838
0
L
Ymir
9,408
784
8
1
1
70,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role