Player Matchup

Tsukuyomi
Tsukuyomi
Hagoone
Tsukuyomi
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
10W - 13L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
Phololi
Kukulkan
Level 11
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
ZarkoOG
Chaac
Level 16
God Stats
13W - 8L
1,336 SR
Queue Stats
56W - 52L
1,161 Elo+
Party 1
Ares
Ares
bigbootysussy
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
iiGrid
Thanatos
Level 12
God Stats
36W - 31L
1,507 SR
Queue Stats
65W - 60L
1,196 Elo+
Party 1
Team Averages
Level 9
1,461 SR
1,326 Elo+

VS

Team Averages
Level 22
1,492 SR
1,386 Elo+
Gilgamesh
Gilgamesh
Aug212021
Gilgamesh
Level 21
God Stats
26W - 20L
1,593 SR
Queue Stats
138W - 148L
1,369 Elo+
Solo
Ymir
Ymir
ForbiddenMAGE1
Ymir
Level 19
God Stats
20W - 25L
1,457 SR
Queue Stats
163W - 207L
1,390 Elo+
Solo
Bastet
Bastet
Kaimro
Bastet
Level 29
God Stats
8W - 6L
1,591 SR
Queue Stats
275W - 280L
1,503 Elo+
Solo
Anhur
Anhur
Majin73
Anhur
Level 25
God Stats
11W - 18L
1,358 SR
Queue Stats
118W - 169L
1,316 Elo+
Solo
Hades
Hades
ultralisck
Hades
Level 15
God Stats
143W - 133L
1,459 SR
Queue Stats
145W - 133L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hagoone
Tsukuyomi
20
12 / 10 / 9
15,331
495
19,148
24,860
12,568
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Phololi
Kukulkan
20
9 / 6 / 9
15,906
513
28,225
19,975
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ZarkoOG
Chaac
20
3 / 1 / 13
15,927
514
21,448
27,966
37,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 8 / 19
15,889
513
17,529
31,464
39,699
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
iiGrid
Thanatos
20
3 / 8 / 6
14,600
471
6,482
24,342
11,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aug212021
Gilgamesh
20
2 / 3 / 2
13,634
440
15,095
25,622
16,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 12
13,798
445
20,833
29,186
22,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kaimro
Bastet
20
15 / 3 / 4
16,387
529
28,451
28,081
12,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
Majin73
Anhur
14
1 / 13 / 4
10,933
353
10,251
20,853
7,592
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
20
8 / 7 / 9
15,578
503
19,765
25,378
30,383
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
34
Kills
33
33
Deaths
34
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aug212021
Gilgamesh
2
3
2
1
L
7
8
12
1.63
W
Tsukuyomi
Hagoone
Tsukuyomi
12
10
9
1.65
L
Bastet
Kaimro
Bastet
15
3
4
5.67
L
Anhur
Majin73
Anhur
1
13
4
0.23
W
Kukulkan
Phololi
Kukulkan
9
6
9
2.25
W
Chaac
ZarkoOG
Chaac
3
1
13
9.5
W
7
8
19
2.06
W
Thanatos
iiGrid
Thanatos
3
8
6
0.75
L
Hades
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,832
Damage
94,395
128,607
Taken
129,120
109,945
Mitigated
89,769
34,663
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aug212021
Gilgamesh
15,095
3,597
0
4,443
25,622
16,631
0
7,554
18,068
0
95,275
L
20,833
6,707
0
4,103
29,186
22,250
2,061
13,038
16,148
70,324
6,713
W
Tsukuyomi
Hagoone
Tsukuyomi
19,148
6,803
0
1,775
24,860
12,568
910
7,878
16,982
0
63,603
L
Bastet
Kaimro
Bastet
28,451
12,154
0
3,733
28,081
12,913
82
6,076
22,005
0
139,101
L
Anhur
Majin73
Anhur
10,251
3,482
0
905
20,853
7,592
1,787
9,151
11,702
0
43,712
W
Kukulkan
Phololi
Kukulkan
28,225
6,185
0
5,488
19,975
9,531
3,809
8,650
11,325
108,792
0
W
Chaac
ZarkoOG
Chaac
21,448
3,839
0
10,599
27,966
37,092
2,750
5,416
22,550
0
115,023
W
17,529
2,790
0
1,425
31,464
39,699
1,509
11,839
19,625
31,746
0
W
Thanatos
iiGrid
Thanatos
6,482
1,492
0
15,376
24,342
11,055
670
5,707
18,635
0
108,180
L
Hades
19,765
915
454
8,199
25,378
30,383
1,532
9,935
15,443
94,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,653
Gold Earned
70,330
672
Minions Killed
629
0
Camps Cleared
0
2,726,225
Distance Traveled
2,570,531
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,634
440
150
5
0
522,276
4
L
Ymir
13,798
445
94
3
0
503,052
1
W
Tsukuyomi
15,331
495
117
4
0
552,067
2
L
Bastet
16,387
529
156
5
0
628,558
1
L
Anhur
10,933
353
73
2
0
409,778
2
W
Kukulkan
15,906
513
172
6
0
486,412
6
W
Chaac
15,927
514
200
6
0
611,452
0
W
Ares
15,889
513
23
1
0
501,161
1
W
Thanatos
14,600
471
160
5
0
575,133
0
L
Hades
15,578
503
156
5
0
506,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role