Player Matchup

Merlin
Merlin
Neroulzo
Merlin
Level 27
God Stats
5W - 7L
1,404 SR
Queue Stats
19W - 24L
1,288 Elo+
Solo
Cernunnos
Cernunnos
QuixoticWolf
Cernunnos
Level 29
God Stats
14W - 23L
1,401 SR
Queue Stats
212W - 296L
1,281 Elo+
Solo
Fenrir
Fenrir
temp-969578
Fenrir
Level 28
God Stats
0W - 2L
1,524 SR
Queue Stats
71W - 92L
1,303 Elo+
Solo
Team Averages
Level 28
1,443 SR
1,291 Elo+

VS

Team Averages
Level 67
1,352 SR
1,252 Elo+
Baron Samedi
Baron Samedi
KBowdown
Baron Samedi
Level 157
God Stats
3W - 8L
1,260 SR
Queue Stats
252W - 335L
1,319 Elo+
Solo
Jormungandr
Jormungandr
Ultimateroman99
Jormungandr
Level 29
God Stats
20W - 21L
1,431 SR
Queue Stats
28W - 38L
1,218 Elo+
Party 1
Fenrir
Fenrir
ZekeXx1
Fenrir
Level 16
God Stats
23W - 39L
1,366 SR
Queue Stats
23W - 44L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Neroulzo
Merlin
17
3 / 5 / 5
12,087
636
15,748
15,247
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
QuixoticWolf
Cernunnos
14
1 / 6 / 5
10,735
565
12,914
16,619
6,467
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
16
5 / 7 / 3
11,931
628
12,469
18,253
13,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KBowdown
Baron Samedi
17
7 / 1 / 10
12,913
680
20,056
19,907
13,919
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Ultimateroman99
Jormungandr
17
5 / 1 / 11
12,771
672
14,560
19,371
19,069
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ZekeXx1
Fenrir
16
6 / 7 / 4
12,867
677
6,644
19,528
8,055
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
18
18
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KBowdown
Baron Samedi
7
1
10
12
L
Merlin
Neroulzo
Merlin
3
5
5
1.1
L
Cernunnos
QuixoticWolf
Cernunnos
1
6
5
0.58
W
Jormungandr
Ultimateroman99
Jormungandr
5
1
11
10.5
W
Fenrir
ZekeXx1
Fenrir
6
7
4
1.14
L
Fenrir
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
41,260
50,119
Taken
58,806
25,922
Mitigated
41,043
5,496
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KBowdown
Baron Samedi
20,056
698
3,559
7,949
19,907
13,919
806
6,622
13,285
49,362
0
L
Merlin
Neroulzo
Merlin
15,748
742
260
3,406
15,247
6,114
0
11,751
3,496
64,949
0
L
Cernunnos
QuixoticWolf
Cernunnos
12,914
7,341
0
450
16,619
6,467
0
12,468
4,151
0
38,946
W
Jormungandr
Ultimateroman99
Jormungandr
14,560
2,904
887
1,993
19,371
19,069
358
5,941
13,430
48,325
0
W
Fenrir
ZekeXx1
Fenrir
6,644
1,780
281
5,810
19,528
8,055
621
3,185
16,343
0
49,936
L
Fenrir
12,469
1,223
0
1,380
18,253
13,341
0
10,397
7,856
0
42,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
38,551
196
Minions Killed
184
0
Camps Cleared
0
973,802
Distance Traveled
998,932
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,913
680
63
3
0
343,137
4
L
Merlin
12,087
636
110
6
0
300,845
4
L
Cernunnos
10,735
565
49
3
0
320,402
0
W
Jormungandr
12,771
672
66
3
0
328,860
3
W
Fenrir
12,867
677
55
3
0
326,935
0
L
Fenrir
11,931
628
37
2
0
352,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role