Player Matchup

Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dasavas
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,941 Elo+
Solo
Osiris
Osiris
Takedashin
Osiris
Level 117
God Stats
6W - 5L
1,500 SR
Queue Stats
290W - 242L
1,683 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,708 Elo+

VS

Team Averages
Level 144
1,681 SR
1,654 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LightingSoul
Medusa
Level 152
God Stats
43W - 9L
1,996 SR
Queue Stats
873W - 309L
1,770 Elo+
Party 1
Hercules
Hercules
SirKazi
Hercules
Level 120
God Stats
10W - 13L
1,548 SR
Queue Stats
488W - 428L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 5 / 3
6,222
622
4,021
7,027
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Dasavas
Merlin
11
3 / 4 / 1
7,545
755
7,092
7,523
3,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Takedashin
Osiris
10
1 / 2 / 2
7,112
711
4,713
7,305
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 8
6,961
696
4,312
5,081
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
12
7 / 1 / 4
8,411
841
11,925
7,235
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SirKazi
Hercules
10
3 / 2 / 7
7,180
718
2,974
13,785
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
3
0.3
W
Nox
 
Nox
1
1
8
5
L
Merlin
Dasavas
Merlin
3
4
1
0.88
W
Medusa
7
1
4
9
W
Hercules
SirKazi
Hercules
3
2
7
3.25
L
Osiris
Takedashin
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,826
Damage
19,211
21,855
Taken
26,101
11,015
Mitigated
19,477
3,480
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,021
2,975
0
913
7,027
1,860
0
1,089
5,730
0
19,071
W
Nox
 
Nox
4,312
520
0
720
5,081
2,010
567
1,534
3,547
21,899
0
L
Merlin
Dasavas
Merlin
7,092
505
76
1,129
7,523
3,032
0
2,220
5,130
27,813
0
W
Medusa
11,925
4,804
0
1,738
7,235
2,453
1,961
2,713
4,522
0
42,503
W
Hercules
SirKazi
Hercules
2,974
1,047
0
7,207
13,785
15,014
0
2,845
10,940
0
6,886
L
Osiris
Takedashin
Osiris
4,713
1,056
0
1,362
7,305
6,123
0
1,003
6,011
0
12,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,879
Gold Earned
22,552
98
Minions Killed
115
0
Camps Cleared
0
546,304
Distance Traveled
591,443
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,222
622
37
4
0
163,523
2
W
Nox
6,961
696
38
4
0
194,245
2
L
Merlin
7,545
755
49
5
0
176,095
3
W
Medusa
8,411
841
67
7
0
196,761
1
W
Hercules
7,180
718
10
1
0
200,437
2
L
Osiris
7,112
711
12
1
0
206,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role