Player Matchup

Raijin
Raijin
Armando BDMD
Raijin
Level 154
God Stats
2W - 6L
1,294 SR
Queue Stats
304W - 331L
1,527 Elo+
Solo
Tyr
Tyr
Blackzilla823
Tyr
Level 83
God Stats
0W - 1L
1,360 SR
Queue Stats
73W - 90L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Mr Crazyl3gs
Cthulhu
Level 157
God Stats
8W - 5L
1,682 SR
Queue Stats
1,139W - 1,236L
1,503 Elo+
Solo
Ares
Ares
V3 cedross
Ares
Level 84
God Stats
1W - 1L
1,841 SR
Queue Stats
8W - 9L
1,575 Elo+
Party 2
Cerberus
Cerberus
bidosphilos
Cerberus
Level 127
God Stats
0W - 1L
1,624 SR
Queue Stats
55W - 28L
1,691 Elo+
Party 2
Team Averages
Level 121
1,560 SR
1,561 Elo+

VS

Team Averages
Level 117
1,614 SR
1,499 Elo+
Apollo
Apollo
Danicles
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,476 Elo+
Party 1
Olorun
Olorun
Groovidge
Olorun
Level 140
God Stats
1W - 1L
1,235 SR
Queue Stats
86W - 109L
1,478 Elo+
Party 1
Hades
Hades
O KNICKS TAPE O
Hades
Level 160
God Stats
13W - 7L
1,955 SR
Queue Stats
525W - 525L
1,512 Elo+
Solo
Discordia
Discordia
caddy2026
Discordia
Level 119
God Stats
6W - 7L
1,458 SR
Queue Stats
177W - 179L
1,514 Elo+
Party 3
Zeus
Zeus
king_loserface
Zeus
Level 116
God Stats
10W - 2L
1,921 SR
Queue Stats
185W - 194L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 6 / 1
9,142
762
8,020
10,182
4,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 3
8,985
749
3,701
14,353
12,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Mr Crazyl3gs
Cthulhu
15
2 / 5 / 7
9,321
777
10,850
17,994
14,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 9
8,848
737
8,463
15,721
20,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
bidosphilos
Cerberus
17
5 / 6 / 5
10,208
851
15,139
20,460
9,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danicles
Apollo
15
7 / 6 / 9
9,774
815
15,667
12,161
3,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Groovidge
Olorun
16
4 / 5 / 19
9,773
814
12,836
14,128
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 17
9,553
796
6,781
12,961
7,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
caddy2026
Discordia
17
3 / 1 / 15
9,660
805
8,975
8,016
2,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 13
11,657
971
23,603
10,118
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
15
Kills
26
26
Deaths
16
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
6
1
0.75
L
3
5
3
0.9
W
Apollo
Danicles
Apollo
7
6
9
1.92
W
Olorun
Groovidge
Olorun
4
5
19
2.7
L
Cthulhu
Mr Crazyl3gs
Cthulhu
2
5
7
1.1
W
2
2
17
5.25
L
1
4
9
1.38
L
Cerberus
bidosphilos
Cerberus
5
6
5
1.25
W
Discordia
caddy2026
Discordia
3
1
15
10.5
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
67,862
78,710
Taken
57,384
61,105
Mitigated
23,209
25,794
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,020
821
1,605
838
10,182
4,382
772
9,304
878
25,728
0
L
3,701
126
863
2,792
14,353
12,702
370
11,069
3,284
0
8,688
W
Apollo
Danicles
Apollo
15,667
8,019
1,283
1,174
12,161
3,593
778
10,818
1,343
0
21,696
W
Olorun
Groovidge
Olorun
12,836
5,698
6,828
4,544
14,128
4,684
1,470
11,392
2,736
18,724
0
L
Cthulhu
Mr Crazyl3gs
Cthulhu
10,850
236
1,807
4,543
17,994
14,164
117
7,177
10,817
19,554
0
W
6,781
697
2,029
3,896
12,961
7,824
729
8,547
4,414
20,126
0
L
8,463
118
1,324
3,104
15,721
20,258
0
9,950
5,771
10,918
0
L
Cerberus
bidosphilos
Cerberus
15,139
721
1,756
7,162
20,460
9,599
0
14,695
5,765
30,120
0
W
Discordia
caddy2026
Discordia
8,975
706
1,097
1,681
8,016
2,801
1,172
4,650
3,366
23,071
0
W
23,603
1,973
1,228
4,194
10,118
4,307
1,195
7,065
3,053
45,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
50,417
119
Minions Killed
129
0
Camps Cleared
0
1,084,343
Distance Traveled
1,057,494
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,142
762
46
4
0
174,366
4
L
Tyr
8,985
749
13
1
0
226,040
0
W
Apollo
9,774
815
20
2
0
204,552
3
W
Olorun
9,773
814
9
1
0
207,698
0
L
Cthulhu
9,321
777
18
2
0
235,972
0
W
Hades
9,553
796
34
3
0
224,352
1
L
Ares
8,848
737
2
0
0
226,718
2
L
Cerberus
10,208
851
40
3
0
221,247
0
W
Discordia
9,660
805
18
2
0
228,629
3
W
Zeus
11,657
971
48
4
0
192,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role