Player Matchup

Mulan
Mulan
Farrofadeovo
Mulan
Level 29
God Stats
3W - 5L
1,375 SR
Queue Stats
24W - 13L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Millagrosa
Aphrodite
Level 18
God Stats
3W - 2L
1,541 SR
Queue Stats
29W - 31L
1,358 Elo+
Solo
Neith
Neith
diegoMsantos
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
eopadrin
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
the_packer123
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,483 SR
1,476 Elo+

VS

Team Averages
Level 5
1,400 SR
1,225 Elo+
Izanami
Izanami
SniperBrazileiro
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,110 Elo+
Party 1
Sol
Sol
TachibanaRules
Sol
Level 5
God Stats
1W - 1L
1,172 SR
Queue Stats
2W - 2L
1,178 Elo+
Party 1
Yemoja
Yemoja
almostzin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
cacsz
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dreyBR
Tsukuyomi
Level 6
God Stats
2W - 3L
1,328 SR
Queue Stats
2W - 3L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 3
5,552
463
8,139
11,467
6,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Millagrosa
Aphrodite
7
0 / 3 / 1
4,731
394
1,735
5,237
3,434
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
4 / 4 / 1
5,603
467
3,744
5,231
1,337
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
eopadrin
Thanatos
8
2 / 6 / 0
5,790
483
2,526
9,210
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
5
0 / 11 / 2
4,606
384
2,433
9,882
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 7
6,869
572
4,136
4,468
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
14 / 1 / 8
8,098
675
12,999
7,729
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
almostzin
Yemoja
9
1 / 0 / 15
6,333
528
2,650
4,159
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
cacsz
Cthulhu
10
2 / 5 / 4
6,075
506
3,604
8,917
4,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
dreyBR
Tsukuyomi
10
9 / 2 / 6
7,133
594
6,934
6,698
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
8
Kills
31
31
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Aphrodite
Millagrosa
Aphrodite
0
3
1
0.17
W
5
1
7
8.5
W
14
1
8
18
W
Yemoja
almostzin
Yemoja
1
0
15
8.5
W
Cthulhu
cacsz
Cthulhu
2
5
4
0.8
L
4
4
1
1.13
W
Tsukuyomi
dreyBR
Tsukuyomi
9
2
6
6
L
Thanatos
eopadrin
Thanatos
2
6
0
0.33
L
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
30,323
41,027
Taken
31,971
15,737
Mitigated
14,459
7,854
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,139
1,954
79
979
11,467
6,063
23
5,761
5,528
0
21,100
L
Aphrodite
Millagrosa
Aphrodite
1,735
312
531
1,219
5,237
3,434
0
2,598
2,535
14,183
0
W
4,136
2,858
0
249
4,468
1,329
1,950
578
3,890
0
30,588
W
12,999
4,542
0
4,274
7,729
2,465
3,569
183
7,546
40,853
0
W
Yemoja
almostzin
Yemoja
2,650
1,367
1,175
904
4,159
3,713
1,370
749
3,410
9,825
0
W
Cthulhu
cacsz
Cthulhu
3,604
675
0
1,436
8,917
4,874
288
187
8,730
18,004
0
L
3,744
2,279
0
195
5,231
1,337
62
1,495
3,676
0
14,025
W
Tsukuyomi
dreyBR
Tsukuyomi
6,934
2,110
0
1,208
6,698
2,078
402
38
6,660
0
26,202
L
Thanatos
eopadrin
Thanatos
2,526
489
0
4,642
9,210
2,372
0
2,964
6,156
0
18,612
L
Nemesis
2,433
1,225
0
209
9,882
2,531
0
5,961
3,595
0
7,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
34,508
126
Minions Killed
229
0
Camps Cleared
0
882,503
Distance Traveled
1,116,022
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,552
463
26
2
0
198,585
0
L
Aphrodite
4,731
394
25
2
0
212,519
2
W
Izanami
6,869
572
64
5
0
196,693
0
W
Sol
8,098
675
80
7
0
244,261
1
W
Yemoja
6,333
528
9
1
0
225,663
3
W
Cthulhu
6,075
506
24
2
0
210,288
1
L
Neith
5,603
467
22
2
0
116,449
0
W
Tsukuyomi
7,133
594
52
4
0
239,117
0
L
Thanatos
5,790
483
37
3
0
201,130
1
L
Nemesis
4,606
384
16
1
0
153,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role