Player Matchup

Janus
Janus
AbrahamQueLlaman
Janus
Level 35
God Stats
27W - 30L
1,591 SR
Queue Stats
104W - 77L
1,675 Elo+
Solo
Arachne
Arachne
InquisitorBogras
Arachne
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 59L
1,414 Elo+
Party 2
Apollo
Apollo
LastPhoenix21
Apollo
Level 56
God Stats
2W - 2L
1,282 SR
Queue Stats
56W - 58L
1,520 Elo+
Party 2
Odin
Odin
Shogunkill
Odin
Level 86
God Stats
4W - 3L
1,512 SR
Queue Stats
66W - 74L
1,441 Elo+
Party 2
Geb
Geb
jogo129
Geb
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
19W - 22L
1,506 Elo+
Party 2
Team Averages
Level 49
1,527 SR
1,511 Elo+

VS

Team Averages
Level 54
1,546 SR
1,501 Elo+
Nemesis
Nemesis
Blixten0303
Nemesis
Level 43
God Stats
5W - 4L
1,529 SR
Queue Stats
7W - 7L
1,377 Elo+
Party 3
Medusa
Medusa
ClemING
Medusa
Level 29
God Stats
3W - 7L
1,450 SR
Queue Stats
177W - 174L
1,546 Elo+
Party 1
Chang'e
Chang'e
LaEscalera
Chang'e
Level 63
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 57L
1,488 Elo+
Solo
Scylla
Scylla
Prophiii
Scylla
Level 101
God Stats
7W - 6L
1,515 SR
Queue Stats
375W - 310L
1,614 Elo+
Party 1
Hachiman
Hachiman
ViZioN420
Hachiman
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 69L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 3
13,271
632
14,916
14,634
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 9
10,854
517
10,654
18,366
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 8
9,884
471
6,810
11,065
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 5
10,219
487
12,221
13,620
9,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
15
1 / 3 / 10
9,132
435
5,803
12,963
9,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blixten0303
Nemesis
16
7 / 7 / 6
10,923
520
12,877
18,761
7,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ClemING
Medusa
16
2 / 3 / 3
10,144
483
6,145
10,832
3,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LaEscalera
Chang'e
17
2 / 6 / 4
10,931
521
10,175
18,102
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Prophiii
Scylla
19
3 / 0 / 4
12,123
577
7,020
8,037
3,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ViZioN420
Hachiman
14
4 / 6 / 4
9,155
436
11,678
14,085
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
22
Kills
18
18
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Nemesis
Blixten0303
Nemesis
7
7
6
1.43
L
Medusa
ClemING
Medusa
2
3
3
1.17
W
5
6
9
1.58
L
Chang'e
LaEscalera
Chang'e
2
6
4
0.67
W
4
3
8
2.67
L
Scylla
Prophiii
Scylla
3
0
4
5
W
4
4
5
1.63
L
Hachiman
ViZioN420
Hachiman
4
6
4
1
W
Geb
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
47,895
70,648
Taken
69,817
38,430
Mitigated
27,084
19,434
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,916
1,664
168
3,522
14,634
5,776
110
4,957
9,677
124,201
0
L
Nemesis
Blixten0303
Nemesis
12,877
6,460
0
2,043
18,761
7,961
363
5,760
13,001
0
63,662
L
Medusa
ClemING
Medusa
6,145
2,297
0
2,252
10,832
3,793
256
3,337
7,495
0
73,707
W
10,654
6,350
0
8,195
18,366
9,501
0
3,235
15,131
0
82,691
L
Chang'e
LaEscalera
Chang'e
10,175
1,083
838
7,756
18,102
8,087
820
3,686
14,416
65,321
0
W
6,810
3,818
0
1,909
11,065
3,761
532
961
10,104
0
50,012
L
Scylla
Prophiii
Scylla
7,020
580
81
3,740
8,037
3,058
0
4,322
3,715
90,191
0
W
12,221
3,756
0
2,527
13,620
9,860
0
6,132
7,488
0
48,654
L
Hachiman
ViZioN420
Hachiman
11,678
5,823
0
2,520
14,085
4,185
2,448
3,683
10,402
0
57,300
W
Geb
5,803
275
643
2,470
12,963
9,532
27
1,910
11,053
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
53,276
581
Minions Killed
662
0
Camps Cleared
0
2,218,831
Distance Traveled
1,918,800
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,271
632
217
10
0
467,625
6
L
Nemesis
10,923
520
89
4
0
430,980
0
L
Medusa
10,144
483
132
6
0
389,969
4
W
Arachne
10,854
517
122
6
0
465,179
4
L
Chang'e
10,931
521
145
7
0
353,613
9
W
Apollo
9,884
471
112
5
0
386,689
2
L
Scylla
12,123
577
208
10
0
399,974
7
W
Odin
10,219
487
102
5
0
436,098
1
L
Hachiman
9,155
436
88
4
0
344,264
3
W
Geb
9,132
435
28
1
0
463,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role