Player Matchup

Cabrakan
Cabrakan
AngelDelRey8765
Cabrakan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 27L
1,617 Elo+
Solo
Apollo
Apollo
CoaI
Apollo
Level 5
God Stats
5W - 4L
1,594 SR
Queue Stats
66W - 66L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
JN Zoro
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
Samuelmaxx7877
Baba Yaga
Level 10
God Stats
1W - 2L
1,465 SR
Queue Stats
164W - 141L
1,160 Elo+
Solo
Merlin
Merlin
xAceSlapzz
Merlin
Level 14
God Stats
12W - 5L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,432 Elo+

VS

Team Averages
Level 17
1,455 SR
1,472 Elo+
Serqet
Serqet
Fallen_Demon116
Serqet
Level 9
God Stats
6W - 9L
1,486 SR
Queue Stats
72W - 55L
1,312 Elo+
Solo
Bakasura
Bakasura
GLightning82008
Bakasura
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 2L
1,258 Elo+
Solo
Merlin
Merlin
IAmMinaj_
Merlin
Level 18
God Stats
20W - 21L
1,432 SR
Queue Stats
22W - 26L
1,421 Elo+
Solo
Tiamat
Tiamat
TheJripp
Tiamat
Level 27
God Stats
3W - 1L
1,528 SR
Queue Stats
4W - 1L
1,793 Elo+
Solo
Ao Kuang
Ao Kuang
Tifa_shepard
Ao Kuang
Level 28
God Stats
3W - 1L
1,497 SR
Queue Stats
58W - 49L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
15 / 4 / 10
16,718
1,115
28,592
20,092
11,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
CoaI
Apollo
20
7 / 6 / 16
13,686
912
16,155
17,956
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JN Zoro
Baron Samedi
20
3 / 1 / 19
13,878
925
12,280
8,050
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Samuelmaxx7877
Baba Yaga
20
8 / 1 / 20
15,471
1,031
22,715
9,657
3,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
xAceSlapzz
Merlin
20
1 / 5 / 12
13,272
885
13,852
11,661
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 5
13,127
875
7,631
23,248
8,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
19
0 / 16 / 5
12,931
862
2,516
31,009
16,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
IAmMinaj_
Merlin
17
0 / 1 / 0
11,132
742
1,617
1,339
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TheJripp
Tiamat
20
5 / 0 / 4
15,289
1,019
29,359
14,020
10,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Tifa_shepard
Ao Kuang
20
10 / 12 / 5
15,220
1,015
19,792
30,662
11,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
34
Kills
17
17
Deaths
34
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
15
4
10
5
W
Apollo
CoaI
Apollo
7
6
16
2.5
L
2
5
5
0.9
L
Bakasura
0
16
5
0.16
L
Merlin
IAmMinaj_
Merlin
0
1
0
0
W
Baron Samedi
JN Zoro
Baron Samedi
3
1
19
12.5
W
Baba Yaga
Samuelmaxx7877
Baba Yaga
8
1
20
18
L
Tiamat
TheJripp
Tiamat
5
0
4
7
L
Ao Kuang
Tifa_shepard
Ao Kuang
10
12
5
1.04
W
Merlin
xAceSlapzz
Merlin
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,594
Damage
60,915
67,416
Taken
100,278
27,658
Mitigated
47,259
12,904
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
28,592
4,354
0
3,970
20,092
11,406
0
14,539
4,758
50,456
0
W
Apollo
CoaI
Apollo
16,155
10,026
0
1,579
17,956
6,204
0
12,452
5,043
0
43,275
L
7,631
346
0
88
23,248
8,655
0
17,604
5,288
0
15,905
L
Bakasura
2,516
2,217
0
3,266
31,009
16,200
0
23,332
7,403
0
11,213
L
Merlin
IAmMinaj_
Merlin
1,617
205
0
0
1,339
450
0
959
334
8,623
0
W
Baron Samedi
JN Zoro
Baron Samedi
12,280
1,268
1,800
1,651
8,050
2,909
0
6,649
1,391
31,647
0
W
Baba Yaga
Samuelmaxx7877
Baba Yaga
22,715
3,468
0
2,835
9,657
3,529
0
7,024
2,633
50,015
0
L
Tiamat
TheJripp
Tiamat
29,359
1,375
378
4,659
14,020
10,739
0
9,387
4,615
99,061
0
L
Ao Kuang
Tifa_shepard
Ao Kuang
19,792
5,647
0
3,894
30,662
11,215
0
25,081
5,199
26,295
0
W
Merlin
xAceSlapzz
Merlin
13,852
87
0
1,069
11,661
3,610
0
9,858
1,231
37,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,025
Gold Earned
67,699
294
Minions Killed
252
13
Camps Cleared
3
1,434,577
Distance Traveled
1,232,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,718
1,115
49
3
9
298,510
0
W
Apollo
13,686
912
63
4
0
257,108
0
L
Serqet
13,127
875
18
1
0
306,136
0
L
Bakasura
12,931
862
24
2
0
240,339
1
L
Merlin
11,132
742
21
1
0
64,060
0
W
Baron Samedi
13,878
925
50
3
1
303,679
1
W
Baba Yaga
15,471
1,031
71
5
3
291,655
0
L
Tiamat
15,289
1,019
184
12
1
319,924
0
L
Ao Kuang
15,220
1,015
5
0
2
301,860
0
W
Merlin
13,272
885
61
4
0
283,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role