Player Matchup

Neith
Neith
Jayvench
Neith
Level 7
God Stats
2W - 2L
1,703 SR
Queue Stats
16W - 17L
1,349 Elo+
Party 3
Cthulhu
Cthulhu
PERCEPTION9
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,484 Elo+
Party 3
Skadi
Skadi
adrian_strlek08
Skadi
Level 28
God Stats
1W - 2L
1,438 SR
Queue Stats
78W - 74L
1,363 Elo+
Party 2
Hades
Hades
leonkralj0308
Hades
Level 22
God Stats
10W - 6L
1,586 SR
Queue Stats
46W - 51L
1,330 Elo+
Party 2
Fenrir
Fenrir
niKo_009s
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 103L
1,322 Elo+
Party 2
Team Averages
Level 19
1,545 SR
1,370 Elo+

VS

Team Averages
Level 17
1,605 SR
1,323 Elo+
Chang'e
Chang'e
NYE77PIE
Chang'e
Level 19
God Stats
6W - 3L
1,602 SR
Queue Stats
106W - 124L
1,309 Elo+
Party 1
Hun Batz
Hun Batz
Puma14gtze
Hun Batz
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 57L
1,278 Elo+
Solo
Neith
Neith
Thio_Phil
Neith
Level 31
God Stats
24W - 21L
1,539 SR
Queue Stats
27W - 36L
1,432 Elo+
Solo
Bakasura
Bakasura
jcksndvs
Bakasura
Level 18
God Stats
37W - 23L
1,581 SR
Queue Stats
106W - 99L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
jolly-fluid1
Aphrodite
Level 7
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 6L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jayvench
Neith
15
7 / 0 / 5
10,217
464
6,859
2,784
787
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PERCEPTION9
Cthulhu
16
4 / 0 / 4
10,239
465
8,427
13,432
13,644
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 6
9,360
425
11,401
10,747
3,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 7 / 5
11,433
520
13,968
17,551
7,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
niKo_009s
Fenrir
15
7 / 9 / 8
10,630
483
11,831
17,913
7,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NYE77PIE
Chang'e
16
8 / 7 / 5
10,817
492
14,048
20,259
6,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Puma14gtze
Hun Batz
13
2 / 13 / 4
9,115
414
6,987
16,700
6,391
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Thio_Phil
Neith
15
2 / 9 / 1
9,587
436
9,904
19,322
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
jcksndvs
Bakasura
20
5 / 1 / 3
12,265
558
7,430
17,736
8,215
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
jolly-fluid1
Aphrodite
4
0 / 3 / 0
6,621
301
744
2,370
546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
32
Kills
17
19
Deaths
33
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Jayvench
Neith
7
0
5
9.5
W
Chang'e
NYE77PIE
Chang'e
8
7
5
1.5
L
Cthulhu
PERCEPTION9
Cthulhu
4
0
4
6
W
Hun Batz
Puma14gtze
Hun Batz
2
13
4
0.31
W
Neith
Thio_Phil
Neith
2
9
1
0.28
L
3
3
6
2
W
Bakasura
jcksndvs
Bakasura
5
1
3
6.5
W
Aphrodite
jolly-fluid1
Aphrodite
0
3
0
0
L
11
7
5
1.93
L
Fenrir
niKo_009s
Fenrir
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,486
Damage
39,113
62,427
Taken
76,387
33,161
Mitigated
26,515
12,043
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jayvench
Neith
6,859
3,283
386
1,532
2,784
787
2,126
433
2,296
0
38,858
W
Chang'e
NYE77PIE
Chang'e
14,048
1,021
969
5,269
20,259
6,064
836
7,167
13,092
43,011
0
L
Cthulhu
PERCEPTION9
Cthulhu
8,427
1,755
90
2,953
13,432
13,644
434
383
13,049
38,149
0
W
Hun Batz
Puma14gtze
Hun Batz
6,987
2,907
0
0
16,700
6,391
426
7,136
9,564
0
23,576
W
Neith
Thio_Phil
Neith
9,904
4,813
0
3,736
19,322
5,299
0
5,309
14,013
0
56,749
L
11,401
5,012
0
2,084
10,747
3,430
1,606
2,409
8,107
0
53,685
W
Bakasura
jcksndvs
Bakasura
7,430
5,691
0
8,367
17,736
8,215
38
2,698
15,038
0
103,245
W
Aphrodite
jolly-fluid1
Aphrodite
744
321
0
223
2,370
546
0
341
2,029
1,504
0
L
13,968
1,568
300
2,536
17,551
7,817
1,122
4,871
12,235
60,159
0
L
Fenrir
niKo_009s
Fenrir
11,831
2,555
27
2,135
17,913
7,483
0
6,904
10,799
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
48,405
378
Minions Killed
352
0
Camps Cleared
0
1,860,841
Distance Traveled
1,629,387
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,217
464
71
3
0
353,538
3
W
Chang'e
10,817
492
50
2
0
348,119
1
L
Cthulhu
10,239
465
74
3
0
361,871
0
W
Hun Batz
9,115
414
36
2
0
351,946
0
W
Neith
9,587
436
87
4
0
342,852
3
L
Skadi
9,360
425
60
3
0
395,675
3
W
Bakasura
12,265
558
178
8
0
498,758
0
W
Aphrodite
6,621
301
1
0
0
87,712
0
L
Hades
11,433
520
113
5
0
353,389
3
L
Fenrir
10,630
483
60
3
0
396,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role