Player Matchup

The Morrigan
The Morrigan
ANTiiCRiiST0_
The Morrigan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,386 Elo+
Solo
Fenrir
Fenrir
Joao876Pedro7
Fenrir
Level 26
God Stats
17W - 28L
1,595 SR
Queue Stats
85W - 92L
1,487 Elo+
Solo
Bellona
Bellona
Nicolasthebruxo
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 50L
1,562 Elo+
Solo
Neith
Neith
XxImurrivelxX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Yemoja
Yemoja
michaking
Yemoja
Level 6
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 2
Team Averages
Level 13
1,464 SR
1,548 Elo+

VS

Team Averages
Level 38
1,542 SR
1,462 Elo+
Cupid
Cupid
BigRa247
Cupid
Level 25
God Stats
14W - 13L
1,559 SR
Queue Stats
55W - 65L
1,450 Elo+
Solo
Yemoja
Yemoja
Dominiik69
Yemoja
Level 6
God Stats
4W - 2L
1,622 SR
Queue Stats
6W - 4L
1,499 Elo+
Party 1
Hera
Hera
JogoFácil
Hera
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 99L
1,532 Elo+
Solo
Ne Zha
Ne Zha
vncscampos
Ne Zha
Level 112
God Stats
4W - 4L
1,467 SR
Queue Stats
300W - 305L
1,393 Elo+
Party 1
Poseidon
Poseidon
wagnerceifador
Poseidon
Level 26
God Stats
18W - 16L
1,563 SR
Queue Stats
61W - 64L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ANTiiCRiiST0_
The Morrigan
11
1 / 12 / 1
6,482
381
2,353
12,877
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 9 / 0
6,088
358
6,226
13,495
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 1
6,715
395
3,517
9,800
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 0
5,904
347
3,601
11,250
2,956
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
michaking
Yemoja
11
1 / 4 / 0
6,146
362
2,143
7,721
5,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigRa247
Cupid
14
8 / 0 / 9
9,652
568
9,514
8,618
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Dominiik69
Yemoja
10
0 / 2 / 9
7,528
443
485
6,926
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 7
10,793
635
11,720
6,385
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
vncscampos
Ne Zha
16
12 / 0 / 6
10,227
602
9,803
11,329
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
18
6 / 1 / 7
11,065
651
12,199
6,926
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
4
Kills
36
36
Deaths
4
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ANTiiCRiiST0_
The Morrigan
1
12
1
0.13
W
Cupid
BigRa247
Cupid
8
0
9
12.5
W
Yemoja
Dominiik69
Yemoja
0
2
9
2.25
L
1
9
0
0.11
W
10
1
7
13.5
L
1
3
1
0.5
L
0
8
0
0
L
Yemoja
michaking
Yemoja
1
4
0
0.25
W
Ne Zha
vncscampos
Ne Zha
12
0
6
15
W
Poseidon
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
43,721
55,143
Taken
40,184
22,353
Mitigated
17,895
5,358
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ANTiiCRiiST0_
The Morrigan
2,353
1,153
0
0
12,877
3,501
585
7,164
5,389
26,575
247
W
Cupid
BigRa247
Cupid
9,514
5,373
699
3,567
8,618
2,753
2,622
541
8,077
0
42,796
W
Yemoja
Dominiik69
Yemoja
485
299
1,650
294
6,926
6,458
156
949
5,861
15,618
0
L
6,226
1,022
0
766
13,495
4,405
696
3,557
9,772
0
22,851
W
11,720
2,595
0
1,514
6,385
1,994
3,650
959
5,386
77,700
0
L
3,517
431
0
2,168
9,800
5,750
0
2,287
7,348
0
19,867
L
3,601
1,653
0
821
11,250
2,956
0
5,414
5,312
0
29,892
L
Yemoja
michaking
Yemoja
2,143
370
1,247
356
7,721
5,741
0
4,473
2,918
19,431
0
W
Ne Zha
vncscampos
Ne Zha
9,803
5,046
0
4,888
11,329
4,293
319
534
10,795
0
54,595
W
Poseidon
12,199
369
0
375
6,926
2,397
2,374
1,260
5,626
82,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
49,265
201
Minions Killed
495
0
Camps Cleared
0
1,275,837
Distance Traveled
1,530,750
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,482
381
48
3
0
249,808
0
W
Cupid
9,652
568
74
4
0
313,266
2
W
Yemoja
7,528
443
26
2
0
242,254
0
L
Fenrir
6,088
358
30
2
0
263,634
0
W
Hera
10,793
635
156
9
0
315,577
2
L
Bellona
6,715
395
32
2
0
222,520
0
L
Neith
5,904
347
58
3
0
272,802
0
L
Yemoja
6,146
362
33
2
0
267,073
2
W
Ne Zha
10,227
602
79
5
0
343,432
0
W
Poseidon
11,065
651
160
9
0
316,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role