Player Matchup

Artio
Artio
DMCdante2494
Artio
Level 84
God Stats
16W - 23L
1,468 SR
Queue Stats
414W - 430L
1,432 Elo+
Party 4
Vamana
Vamana
HadesVengence
Vamana
Level 127
God Stats
4W - 2L
1,421 SR
Queue Stats
472W - 451L
1,499 Elo+
Party 2
Vulcan
Vulcan
ITSNOTSOUPITSPEE
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,522 Elo+
Party 4
Arachne
Arachne
LordHampter
Arachne
Level 44
God Stats
10W - 9L
1,498 SR
Queue Stats
96W - 81L
1,494 Elo+
Solo
Chiron
Chiron
PersephoneWrath
Chiron
Level 46
God Stats
3W - 1L
1,867 SR
Queue Stats
158W - 157L
1,443 Elo+
Party 2
Team Averages
Level 64
1,551 SR
1,478 Elo+

VS

Team Averages
Level 56
1,501 SR
1,501 Elo+
Nemesis
Nemesis
RiVaLiTy_Blazzer
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,523 Elo+
Solo
Neith
Neith
Sayonions
Neith
Level 14
God Stats
2W - 5L
1,668 SR
Queue Stats
124W - 100L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
Takito95
Sylvanus
Level 56
God Stats
3W - 2L
1,203 SR
Queue Stats
343W - 303L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The IRS Scammer
Cu Chulainn
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 136L
1,477 Elo+
Party 3
Hades
Hades
TheBunnyRanch_25
Hades
Level 42
God Stats
10W - 9L
1,637 SR
Queue Stats
72W - 68L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,687
549
4,693
12,881
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 2
8,615
615
9,929
10,423
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 2
8,269
591
8,132
6,614
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
LordHampter
Arachne
13
2 / 2 / 1
7,715
551
5,773
10,146
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
7,099
507
7,157
9,385
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,600
400
824
5,762
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Sayonions
Neith
12
3 / 3 / 2
7,030
502
10,663
9,272
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Takito95
Sylvanus
11
3 / 3 / 2
6,678
477
5,115
15,456
6,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
The IRS Scammer
Cu Chulainn
12
1 / 4 / 0
7,342
524
5,283
8,467
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 0
6,759
483
5,389
9,677
5,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
10
10
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
5
2
2
3
W
3
3
2
1.33
W
Arachne
LordHampter
Arachne
2
2
1
1.25
W
1
2
1
0.75
L
0
1
1
0.5
L
Neith
Sayonions
Neith
3
3
2
1.33
L
Sylvanus
Takito95
Sylvanus
3
3
2
1.33
L
Cu Chulainn
The IRS Scammer
Cu Chulainn
1
4
0
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
27,274
49,449
Taken
48,634
26,029
Mitigated
21,201
20,889
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,693
202
344
4,329
12,881
9,075
198
3,427
9,454
31,694
0
W
9,929
4,918
0
3,561
10,423
7,506
696
1,147
9,276
0
55,482
W
8,132
3,516
35
1,844
6,614
2,174
48
4,397
2,217
60,637
0
W
Arachne
LordHampter
Arachne
5,773
3,115
0
4,341
10,146
4,371
956
1,635
8,511
0
54,859
W
7,157
2,138
1,062
5,373
9,385
2,903
917
858
8,527
0
54,005
L
824
92
0
1,807
5,762
2,144
0
1,009
4,753
0
20,254
L
Neith
Sayonions
Neith
10,663
6,038
0
3,018
9,272
2,535
344
2,505
6,767
0
37,092
L
Sylvanus
Takito95
Sylvanus
5,115
2,420
1,376
5,353
15,456
6,951
54
2,463
12,993
23,574
0
L
Cu Chulainn
The IRS Scammer
Cu Chulainn
5,283
1,558
0
2,602
8,467
4,216
0
0
8,467
4,755
38,756
L
5,389
238
0
3,684
9,677
5,355
0
6,848
2,829
33,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
33,409
452
Minions Killed
297
0
Camps Cleared
0
1,348,502
Distance Traveled
1,144,829
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,687
549
57
4
0
287,444
3
W
Vamana
8,615
615
107
8
0
276,370
0
W
Vulcan
8,269
591
96
7
0
256,604
1
W
Arachne
7,715
551
101
7
0
307,187
2
W
Chiron
7,099
507
91
7
0
220,897
3
L
Nemesis
5,600
400
45
3
0
232,114
0
L
Neith
7,030
502
68
5
0
218,813
0
L
Sylvanus
6,678
477
33
2
0
211,575
0
L
Cu Chulainn
7,342
524
95
7
0
264,620
0
L
Hades
6,759
483
56
4
0
217,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role