Player Matchup

Gilgamesh
Gilgamesh
JoseM1
Gilgamesh
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 17L
1,613 Elo+
Solo
Izanami
Izanami
RollingTommy
Izanami
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 13L
1,552 Elo+
Party 2
Tiamat
Tiamat
Starlordwar
Tiamat
Level 23
God Stats
2W - 2L
1,310 SR
Queue Stats
65W - 68L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheTank20068
Kumbhakarna
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 2
Thor
Thor
didelfray017
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,781 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,616 Elo+

VS

Team Averages
Level 13
1,606 SR
1,616 Elo+
Discordia
Discordia
ColinQuiinten
Discordia
Level 28
God Stats
21W - 13L
1,781 SR
Queue Stats
159W - 170L
1,490 Elo+
Solo
Neith
Neith
DOR2000
Neith
Level 22
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Ymir
Ymir
Nowotworek2115
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
Simp44
Hun Batz
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 4L
1,672 Elo+
Solo
Medusa
Medusa
thesmelliestcat
Medusa
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoseM1
Gilgamesh
18
6 / 0 / 6
10,820
636
7,476
12,501
9,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
RollingTommy
Izanami
15
10 / 1 / 7
10,228
602
12,921
7,430
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
16
0 / 0 / 8
9,780
575
5,236
6,980
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TheTank20068
Kumbhakarna
11
1 / 3 / 11
8,113
477
3,611
13,119
9,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
17 / 0 / 6
11,249
662
12,614
12,242
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColinQuiinten
Discordia
15
1 / 5 / 0
8,695
511
5,693
9,242
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DOR2000
Neith
10
2 / 7 / 1
6,902
406
11,249
12,435
3,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 10 / 1
7,098
418
3,447
16,534
11,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Simp44
Hun Batz
10
0 / 4 / 0
6,900
406
1,402
8,918
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 9 / 2
6,540
385
3,888
9,682
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
34
Kills
4
4
Deaths
35
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
ColinQuiinten
Discordia
1
5
0
0.2
L
Neith
DOR2000
Neith
2
7
1
0.36
W
Gilgamesh
JoseM1
Gilgamesh
6
0
6
9
L
1
10
1
0.15
W
Izanami
RollingTommy
Izanami
10
1
7
13.5
L
Hun Batz
Simp44
Hun Batz
0
4
0
0
W
Tiamat
0
0
8
4
W
Kumbhakarna
TheTank20068
Kumbhakarna
1
3
11
2.17
W
17
0
6
20
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
25,679
52,272
Taken
56,811
29,745
Mitigated
24,321
20,952
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ColinQuiinten
Discordia
5,693
15
110
1,276
9,242
3,376
0
1,430
7,578
56,933
0
L
Neith
DOR2000
Neith
11,249
4,837
0
2,378
12,435
3,924
0
1,935
10,422
0
42,880
W
Gilgamesh
JoseM1
Gilgamesh
7,476
798
0
5,241
12,501
9,538
248
818
11,589
8,226
62,316
L
3,447
666
0
430
16,534
11,236
72
3,995
12,455
17,600
0
W
Izanami
RollingTommy
Izanami
12,921
8,299
0
2,048
7,430
2,239
3,418
2,257
5,101
0
54,038
L
Hun Batz
Simp44
Hun Batz
1,402
97
0
2,532
8,918
2,861
0
1,225
7,611
0
35,505
W
Tiamat
5,236
186
0
3,639
6,980
2,793
1,453
2,502
4,134
60,415
0
W
Kumbhakarna
TheTank20068
Kumbhakarna
3,611
519
0
2,563
13,119
9,018
326
1,763
11,356
12,272
0
W
12,614
3,014
0
7,461
12,242
6,157
1,685
1,475
10,663
0
72,698
L
3,888
2,161
0
1,116
9,682
2,924
1,102
688
8,954
0
21,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
36,135
511
Minions Killed
340
0
Camps Cleared
0
1,715,988
Distance Traveled
1,320,325
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,695
511
130
8
0
278,088
2
L
Neith
6,902
406
66
4
0
262,042
1
W
Gilgamesh
10,820
636
148
9
0
374,113
1
L
Ymir
7,098
418
36
2
0
269,019
0
W
Izanami
10,228
602
97
6
0
317,632
1
L
Hun Batz
6,900
406
73
4
0
299,143
0
W
Tiamat
9,780
575
142
8
0
327,871
7
W
Kumbhakarna
8,113
477
10
1
0
328,602
3
W
Thor
11,249
662
114
7
0
367,770
4
L
Medusa
6,540
385
35
2
0
212,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role