Player Matchup

Heimdallr
Heimdallr
B1ueShe11
Heimdallr
Level 38
God Stats
2W - 1L
1,406 SR
Queue Stats
14W - 18L
1,237 Elo+
Solo
Nox
Nox
Brandon256378
Nox
Level 25
God Stats
4W - 3L
1,516 SR
Queue Stats
18W - 26L
1,351 Elo+
Solo
Bacchus
Bacchus
His Saliva
Bacchus
Level 29
God Stats
12W - 11L
1,380 SR
Queue Stats
30W - 38L
1,375 Elo+
Solo
Team Averages
Level 31
1,434 SR
1,321 Elo+

VS

Team Averages
Level 75
1,418 SR
1,335 Elo+
Izanami
Izanami
Dhariuxx
Izanami
Level 123
God Stats
93W - 160L
1,402 SR
Queue Stats
487W - 737L
1,296 Elo+
Solo
Ra
Ra
IamTheMan135395
Ra
Level 75
God Stats
5W - 4L
1,354 SR
Queue Stats
31W - 45L
1,389 Elo+
Party 1
Chronos
Chronos
TheGoodRebel 21
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B1ueShe11
Heimdallr
17
8 / 9 / 15
13,757
724
16,253
19,053
8,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 4 / 10
15,139
797
14,646
15,470
6,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
His Saliva
Bacchus
16
9 / 4 / 10
13,206
695
11,618
23,201
40,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dhariuxx
Izanami
17
6 / 12 / 6
13,655
719
15,260
17,651
4,680
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 9
13,000
684
13,997
15,066
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 6 / 6
13,609
716
11,353
19,233
6,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
27
Kills
16
17
Deaths
28
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B1ueShe11
Heimdallr
8
9
15
1.72
W
10
4
10
3.75
L
Izanami
Dhariuxx
Izanami
6
12
6
0.75
W
Bacchus
His Saliva
Bacchus
9
4
10
3.5
L
4
10
9
0.85
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
40,610
57,724
Taken
51,950
55,756
Mitigated
16,163
11,644
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B1ueShe11
Heimdallr
16,253
6,534
0
4,277
19,053
8,922
2,322
4,944
14,109
0
62,560
W
14,646
893
974
5,315
15,470
6,087
505
8,576
6,894
67,345
0
L
Izanami
Dhariuxx
Izanami
15,260
8,172
172
394
17,651
4,680
1,496
7,421
10,197
0
52,105
W
Bacchus
His Saliva
Bacchus
11,618
1,095
0
1,078
23,201
40,747
441
11,830
11,371
25,362
0
L
13,997
175
1,953
2,739
15,066
4,987
208
8,064
6,997
47,717
0
L
11,353
4,761
205
2,543
19,233
6,496
1,379
10,711
8,486
36,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
40,264
201
Minions Killed
177
0
Camps Cleared
0
938,472
Distance Traveled
981,442
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,757
724
82
4
0
277,358
4
W
Nox
15,139
797
93
5
0
329,979
2
L
Izanami
13,655
719
59
3
0
266,672
1
W
Bacchus
13,206
695
26
1
0
331,135
3
L
Ra
13,000
684
44
2
0
362,710
2
L
Chronos
13,609
716
74
4
0
352,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role