Player Matchup

Olorun
Olorun
BarbieOnXanax
Olorun
Level 28
God Stats
3W - 4L
1,538 SR
Queue Stats
173W - 166L
1,600 Elo+
Solo
Chaac
Chaac
IgnoredRug267
Chaac
Level 28
God Stats
2W - 0L
1,608 SR
Queue Stats
13W - 8L
1,651 Elo+
Solo
Freya
Freya
LTHP_Moon
Freya
Level 26
God Stats
4W - 2L
1,857 SR
Queue Stats
340W - 309L
1,653 Elo+
Solo
Erlang Shen
Erlang Shen
ZECKARIUS2
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,491 Elo+
Solo
Nike
Nike
xB0RN_T0_D1Ex
Nike
Level 29
God Stats
6W - 3L
1,572 SR
Queue Stats
74W - 75L
1,517 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,582 Elo+

VS

Team Averages
Level 15
1,620 SR
1,680 Elo+
Freya
Freya
Boa_Red
Freya
Level 16
God Stats
11W - 7L
1,785 SR
Queue Stats
17W - 15L
1,569 Elo+
Solo
Sol
Sol
DaintyPup832441
Sol
Level 14
God Stats
2W - 2L
1,654 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Skadi
Skadi
HoofedGosling62
Skadi
Level 3
God Stats
3W - 2L
1,909 SR
Queue Stats
4W - 2L
1,911 Elo+
Solo
Khepri
Khepri
I KOS ZBRA I
Khepri
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 279L
1,559 Elo+
Solo
Nemesis
Nemesis
SideshowGamingYT
Nemesis
Level 17
God Stats
4W - 9L
1,252 SR
Queue Stats
14W - 19L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,786
576
12,528
14,222
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 2
10,900
641
10,196
17,376
17,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
LTHP_Moon
Freya
16
5 / 2 / 3
10,398
612
9,461
15,509
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ZECKARIUS2
Erlang Shen
16
7 / 0 / 1
10,659
627
7,776
10,811
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 6
8,820
519
6,114
15,086
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Boa_Red
Freya
15
2 / 2 / 0
8,786
517
13,473
12,551
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 1
7,066
416
4,224
8,828
4,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 5 / 0
6,445
379
11,190
12,555
4,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
11
0 / 5 / 0
6,674
393
4,049
14,291
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
7,082
417
2,309
11,232
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Freya
Boa_Red
Freya
2
2
0
1
L
0
3
1
0.17
L
0
5
0
0
L
Khepri
0
5
0
0
W
2
1
2
3
W
Freya
LTHP_Moon
Freya
5
2
3
3.25
L
1
5
0
0.2
W
Erlang Shen
ZECKARIUS2
Erlang Shen
7
0
1
7.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
35,245
73,004
Taken
59,457
45,242
Mitigated
28,503
42,984
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,528
6,443
1,000
11,410
14,222
5,343
2,831
1,428
12,794
71,386
0
L
Freya
Boa_Red
Freya
13,473
4,014
0
4,561
12,551
6,052
0
1,642
10,909
51,733
4,832
L
4,224
1,272
0
1,231
8,828
4,092
0
4,934
3,894
32,764
0
L
11,190
5,271
768
804
12,555
4,041
0
5,181
7,042
0
55,468
L
Khepri
4,049
740
0
2,767
14,291
10,230
0
8,536
5,179
17,456
0
W
10,196
2,551
0
10,140
17,376
17,236
2,073
10,289
7,087
0
60,674
W
Freya
LTHP_Moon
Freya
9,461
3,467
0
9,530
15,509
5,865
1,822
6,268
9,241
69,832
0
L
2,309
1,296
0
880
11,232
4,088
0
1,696
9,536
0
48,054
W
Erlang Shen
ZECKARIUS2
Erlang Shen
7,776
3,920
0
4,940
10,811
6,814
635
173
10,638
0
87,079
W
6,114
934
334
5,630
15,086
9,984
374
2,444
12,642
0
32,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
36,053
539
Minions Killed
338
0
Camps Cleared
0
1,558,602
Distance Traveled
1,541,679
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,786
576
107
6
0
269,179
2
L
Freya
8,786
517
95
6
0
285,762
1
L
Sol
7,066
416
62
4
0
311,771
1
L
Skadi
6,445
379
73
4
0
287,011
7
L
Khepri
6,674
393
30
2
0
305,195
4
W
Chaac
10,900
641
133
8
0
314,479
1
W
Freya
10,398
612
104
6
0
304,106
1
L
Nemesis
7,082
417
78
5
0
351,940
0
W
Erlang Shen
10,659
627
125
7
0
369,338
2
W
Nike
8,820
519
70
4
0
301,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role