Player Matchup

Baron Samedi
Baron Samedi
Assassinlouk
Baron Samedi
Level 28
God Stats
2W - 6L
1,139 SR
Queue Stats
65W - 92L
1,265 Elo+
Party 2
Ganesha
Ganesha
ContraIntuitive
Ganesha
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 12L
1,040 Elo+
Party 1
Anubis
Anubis
SensayZA
Anubis
Level 16
God Stats
17W - 27L
1,123 SR
Queue Stats
29W - 58L
1,029 Elo+
Party 1
Zeus
Zeus
Smurf4602
Zeus
Level 14
God Stats
1W - 5L
1,279 SR
Queue Stats
186W - 242L
1,099 Elo+
Party 1
Ullr
Ullr
theblacwood
Ullr
Level 29
God Stats
2W - 3L
1,346 SR
Queue Stats
93W - 120L
1,293 Elo+
Party 2
Team Averages
Level 19
1,277 SR
1,145 Elo+

VS

Team Averages
Level 15
1,467 SR
1,294 Elo+
Artio
Artio
Cszy
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 25L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dorian141004
Sun Wukong
Level 7
God Stats
2W - 5L
1,223 SR
Queue Stats
3W - 7L
1,164 Elo+
Party 3
Hun Batz
Hun Batz
MNT_Vetes
Hun Batz
Level 17
God Stats
13W - 6L
1,673 SR
Queue Stats
20W - 26L
1,301 Elo+
Party 3
Hachiman
Hachiman
MNT_charo
Hachiman
Level 5
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 3
Nu Wa
Nu Wa
Magsie
Nu Wa
Level 18
God Stats
30W - 25L
1,485 SR
Queue Stats
56W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assassinlouk
Baron Samedi
20
15 / 12 / 11
22,172
493
53,021
64,077
25,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 5 / 14
16,640
370
14,253
50,022
48,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
SensayZA
Anubis
20
9 / 10 / 3
22,532
501
36,115
39,949
20,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
20
2 / 12 / 4
16,092
358
12,724
27,678
17,435
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
16 / 15 / 10
21,290
473
56,866
67,191
24,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cszy
Artio
20
16 / 3 / 21
22,037
490
46,855
71,925
121,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Dorian141004
Sun Wukong
20
6 / 5 / 15
19,106
425
25,708
48,686
55,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
MNT_Vetes
Hun Batz
20
18 / 9 / 17
22,351
497
56,294
46,528
23,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
MNT_charo
Hachiman
20
5 / 20 / 16
17,873
397
23,500
38,290
10,969
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
Magsie
Nu Wa
20
9 / 6 / 15
23,225
516
65,116
31,566
12,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
138
42
Kills
54
54
Deaths
43
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Assassinlouk
Baron Samedi
15
12
11
1.71
W
0
5
14
1.4
L
Artio
Cszy
Artio
16
3
21
8.83
L
Sun Wukong
Dorian141004
Sun Wukong
6
5
15
2.7
L
Hun Batz
MNT_Vetes
Hun Batz
18
9
17
2.94
L
Hachiman
MNT_charo
Hachiman
5
20
16
0.65
L
Nu Wa
Magsie
Nu Wa
9
6
15
2.75
W
Anubis
SensayZA
Anubis
9
10
3
1.05
W
Zeus
2
12
4
0.33
W
16
15
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,979
Damage
217,473
248,917
Taken
236,995
136,998
Mitigated
224,145
113,284
Healing
64,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Assassinlouk
Baron Samedi
53,021
8,761
7,256
36,459
64,077
25,367
4,028
27,790
35,524
163,215
0
W
14,253
1,696
0
11,391
50,022
48,675
2,252
21,433
27,230
66,463
0
L
Artio
Cszy
Artio
46,855
8,511
3,578
28,551
71,925
121,494
863
36,198
35,470
132,102
0
L
Sun Wukong
Dorian141004
Sun Wukong
25,708
7,092
0
10,820
48,686
55,578
564
27,065
21,411
0
111,547
L
Hun Batz
MNT_Vetes
Hun Batz
56,294
13,348
0
11,644
46,528
23,917
940
20,664
25,759
0
226,952
L
Hachiman
MNT_charo
Hachiman
23,500
14,715
0
5,252
38,290
10,969
489
24,183
13,913
0
76,872
L
Nu Wa
Magsie
Nu Wa
65,116
13,227
0
4,162
31,566
12,187
9,163
14,180
17,317
212,622
0
W
Anubis
SensayZA
Anubis
36,115
1,761
0
20,565
39,949
20,834
5,626
18,111
21,152
183,686
0
W
Zeus
12,724
2,446
0
4,069
27,678
17,435
2,317
12,113
14,840
85,273
0
W
56,866
44,164
834
32,710
67,191
24,687
164
29,710
36,787
0
145,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,726
Gold Earned
104,592
880
Minions Killed
793
0
Camps Cleared
0
3,381,566
Distance Traveled
3,789,557
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
22,172
493
182
4
0
633,395
1
W
Ganesha
16,640
370
26
1
0
827,301
5
L
Artio
22,037
490
86
2
0
825,554
2
L
Sun Wukong
19,106
425
122
3
0
823,940
0
L
Hun Batz
22,351
497
200
4
0
818,044
4
L
Hachiman
17,873
397
110
2
0
659,966
2
L
Nu Wa
23,225
516
275
6
0
662,053
2
W
Anubis
22,532
501
317
7
0
630,350
9
W
Zeus
16,092
358
190
4
0
629,185
2
W
Ullr
21,290
473
165
4
0
661,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role