Player Matchup

Ao Kuang
Ao Kuang
BaDSiNKO
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 113L
1,326 Elo+
Solo
Cabrakan
Cabrakan
Diez681
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 3
Guan Yu
Guan Yu
Gerenn
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mikroskopa
Sun Wukong
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 3
Neith
Neith
shompelemba
Neith
Level 5
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 7L
1,246 Elo+
Party 3
Team Averages
Level 8
1,402 SR
1,362 Elo+

VS

Team Averages
Level 15
1,407 SR
1,182 Elo+
Hun Batz
Hun Batz
BouncyMag
Hun Batz
Level 6
God Stats
1W - 3L
1,272 SR
Queue Stats
1W - 9L
967 Elo+
Party 1
Cthulhu
Cthulhu
MaxMagny
Cthulhu
Level 28
God Stats
3W - 2L
1,565 SR
Queue Stats
28W - 20L
1,408 Elo+
Party 2
Izanami
Izanami
Mor2m
Izanami
Level 23
God Stats
11W - 8L
1,599 SR
Queue Stats
35W - 30L
1,412 Elo+
Party 2
Ares
Ares
nipperdk
Ares
Level 11
God Stats
1W - 2L
1,098 SR
Queue Stats
4W - 19L
1,154 Elo+
Party 1
Danzaburou
Danzaburou
sukmubuls
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaDSiNKO
Ao Kuang
16
12 / 15 / 3
12,055
402
20,166
35,555
22,521
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Diez681
Cabrakan
16
1 / 2 / 13
10,237
341
6,815
24,819
34,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Gerenn
Guan Yu
17
4 / 5 / 6
12,274
409
4,994
17,332
18,609
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Mikroskopa
Sun Wukong
19
7 / 3 / 11
13,917
464
16,701
31,439
34,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 8 / 8
11,361
379
12,181
19,252
7,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BouncyMag
Hun Batz
17
6 / 10 / 7
12,686
423
16,678
22,203
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MaxMagny
Cthulhu
17
3 / 5 / 13
13,102
437
18,174
26,306
26,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Mor2m
Izanami
20
11 / 4 / 9
15,478
516
42,775
21,945
9,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
20
9 / 4 / 7
14,074
469
19,559
25,209
25,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
sukmubuls
Danzaburou
11
3 / 4 / 5
10,805
360
6,945
8,823
4,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
73
25
Kills
32
33
Deaths
27
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BaDSiNKO
Ao Kuang
12
15
3
0.9
W
Hun Batz
BouncyMag
Hun Batz
6
10
7
0.95
L
Cabrakan
Diez681
Cabrakan
1
2
13
3.75
L
Guan Yu
Gerenn
Guan Yu
4
5
6
1.4
W
Cthulhu
MaxMagny
Cthulhu
3
5
13
1.9
L
Sun Wukong
Mikroskopa
Sun Wukong
7
3
11
4.17
W
Izanami
Mor2m
Izanami
11
4
9
3.88
W
Ares
9
4
7
3.13
L
1
8
8
0.63
W
Danzaburou
sukmubuls
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,857
Damage
104,131
128,397
Taken
104,486
118,398
Mitigated
75,161
27,432
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BaDSiNKO
Ao Kuang
20,166
4,963
0
8,406
35,555
22,521
225
12,409
23,146
39,127
0
W
Hun Batz
BouncyMag
Hun Batz
16,678
5,875
0
1,476
22,203
9,544
1,777
5,131
17,072
0
63,367
L
Cabrakan
Diez681
Cabrakan
6,815
941
661
946
24,819
34,976
0
7,988
16,831
16,226
0
L
Guan Yu
Gerenn
Guan Yu
4,994
1,622
1,007
4,563
17,332
18,609
1,828
6,064
11,268
0
62,779
W
Cthulhu
MaxMagny
Cthulhu
18,174
658
1,835
5,349
26,306
26,146
373
10,766
15,540
42,508
0
L
Sun Wukong
Mikroskopa
Sun Wukong
16,701
3,697
0
9,094
31,439
34,304
1,494
7,347
24,092
359
64,467
W
Izanami
Mor2m
Izanami
42,775
30,124
0
10,018
21,945
9,425
6,466
4,425
17,520
0
148,817
W
Ares
19,559
599
0
101
25,209
25,994
504
4,355
20,854
83,073
0
L
12,181
6,461
0
2,755
19,252
7,988
268
3,925
15,327
0
81,666
W
Danzaburou
sukmubuls
Danzaburou
6,945
2,902
0
694
8,823
4,052
2,513
2,645
6,178
0
26,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
66,145
382
Minions Killed
468
0
Camps Cleared
0
2,355,152
Distance Traveled
2,528,037
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,055
402
31
1
0
456,363
0
W
Hun Batz
12,686
423
90
3
0
518,268
0
L
Cabrakan
10,237
341
9
0
0
552,664
0
L
Guan Yu
12,274
409
123
4
0
363,643
3
W
Cthulhu
13,102
437
49
2
0
585,237
3
L
Sun Wukong
13,917
464
79
3
0
570,182
5
W
Izanami
15,478
516
197
7
0
560,083
3
W
Ares
14,074
469
84
3
0
584,942
1
L
Neith
11,361
379
140
5
0
412,300
0
W
Danzaburou
10,805
360
48
2
0
279,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role