Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Athenur
Hachiman
Level 149
God Stats
2W - 1L
1,888 SR
Queue Stats
241W - 175L
1,684 Elo+
Party 2
Ra
Ra
Callym
Ra
Level 128
God Stats
4W - 3L
1,924 SR
Queue Stats
129W - 115L
1,596 Elo+
Solo
Athena
Athena
Crunktastique
Athena
Level 159
God Stats
3W - 3L
1,557 SR
Queue Stats
69W - 68L
1,574 Elo+
Solo
Ne Zha
Ne Zha
Xcaliburst
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,499 Elo+
Solo
Team Averages
Level 143
1,674 SR
1,571 Elo+

VS

Team Averages
Level 158
1,620 SR
1,591 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ElKods
Gilgamesh
Level 160
God Stats
11W - 11L
1,665 SR
Queue Stats
172W - 152L
1,611 Elo+
Party 1
Medusa
Medusa
Taureau
Medusa
Level 148
God Stats
2W - 2L
1,552 SR
Queue Stats
77W - 57L
1,565 Elo+
Party 1
Zeus
Zeus
fahmiac5
Zeus
Level 160
God Stats
2W - 2L
1,653 SR
Queue Stats
103W - 102L
1,601 Elo+
Party 1
Bellona
Bellona
Świtch
Bellona
Level 160
God Stats
4W - 2L
1,733 SR
Queue Stats
232W - 89L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 6 / 2
6,571
657
4,462
13,757
9,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Athenur
Hachiman
14
3 / 5 / 1
7,957
796
7,879
10,053
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
2 / 5 / 1
7,567
757
4,836
9,275
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 4
6,653
665
4,914
12,033
9,184
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Xcaliburst
Ne Zha
14
2 / 5 / 3
7,991
799
6,748
11,379
3,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 2 / 10
8,986
899
4,266
5,774
2,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ElKods
Gilgamesh
13
2 / 4 / 14
8,599
860
7,473
14,909
12,314
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Taureau
Medusa
15
3 / 1 / 18
9,145
915
7,985
6,300
2,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
10 / 0 / 14
10,996
1,100
18,137
9,661
4,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Świtch
Bellona
17
9 / 0 / 13
10,778
1,078
13,869
12,700
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
7
Kills
27
27
Deaths
7
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
2
0.17
W
Thoth
 
Thoth
3
2
10
4
L
Hachiman
Athenur
Hachiman
3
5
1
0.7
L
Ra
2
5
1
0.5
L
0
6
4
0.33
W
Gilgamesh
ElKods
Gilgamesh
2
4
14
2.25
W
Medusa
Taureau
Medusa
3
1
18
12
L
Ne Zha
Xcaliburst
Ne Zha
2
5
3
0.7
W
Zeus
10
0
14
17
W
Bellona
Świtch
Bellona
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
51,730
56,497
Taken
49,344
28,735
Mitigated
38,168
5,810
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,462
386
0
545
13,757
9,426
1
5,365
8,068
3,076
14,763
W
Thoth
 
Thoth
4,266
806
0
523
5,774
2,818
2,424
1,530
4,244
35,140
0
L
Hachiman
Athenur
Hachiman
7,879
4,832
0
1,020
10,053
3,413
0
4,464
5,403
0
25,064
L
Ra
4,836
217
669
1,282
9,275
3,225
0
3,660
5,519
30,215
0
L
4,914
1,563
0
1,092
12,033
9,184
0
6,707
5,134
13,226
0
W
Gilgamesh
ElKods
Gilgamesh
7,473
1,883
0
1,409
14,909
12,314
77
3,093
11,816
0
14,779
W
Medusa
Taureau
Medusa
7,985
2,233
0
150
6,300
2,431
4,220
1,170
5,086
0
35,336
L
Ne Zha
Xcaliburst
Ne Zha
6,748
669
315
887
11,379
3,487
0
4,577
6,492
0
22,424
W
Zeus
18,137
1,659
0
2,611
9,661
4,747
1,264
2,473
7,188
32,183
0
W
Bellona
Świtch
Bellona
13,869
2,861
0
1,908
12,700
15,858
159
2,694
9,866
7,430
34,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
48,504
213
Minions Killed
299
5
Camps Cleared
12
989,862
Distance Traveled
1,112,968
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,571
657
24
2
0
193,078
2
W
Thoth
8,986
899
87
9
3
220,070
2
L
Hachiman
7,957
796
61
6
3
183,873
0
L
Ra
7,567
757
77
8
1
218,712
2
L
Athena
6,653
665
20
2
0
193,718
4
W
Gilgamesh
8,599
860
13
1
2
216,859
1
W
Medusa
9,145
915
79
8
2
206,313
3
L
Ne Zha
7,991
799
31
3
1
200,481
3
W
Zeus
10,996
1,100
51
5
3
222,316
1
W
Bellona
10,778
1,078
69
7
2
247,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role