Player Matchup

Erlang Shen
Erlang Shen
Cabreras
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 90L
1,350 Elo+
Solo
Nemesis
Nemesis
Vegaaaaaaaaa
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
bloodam6
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
bluelabel01
Sobek
Level 14
God Stats
2W - 2L
1,214 SR
Queue Stats
79W - 80L
1,287 Elo+
Solo
Danzaburou
Danzaburou
sorrowboi
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,443 SR
1,427 Elo+

VS

Team Averages
Level 12
1,345 SR
1,257 Elo+
Loki
Loki
DahliaTS
Loki
Level 23
God Stats
3W - 2L
1,382 SR
Queue Stats
59W - 70L
1,259 Elo+
Solo
Amaterasu
Amaterasu
Deestïny
Amaterasu
Level 15
God Stats
3W - 6L
1,205 SR
Queue Stats
27W - 26L
1,217 Elo+
Party 2
Kukulkan
Kukulkan
HailSeptim
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Sombizz
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
xDOLORx
Cthulhu
Level 6
God Stats
3W - 5L
1,139 SR
Queue Stats
4W - 8L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cabreras
Erlang Shen
11
4 / 3 / 0
8,000
471
8,003
9,662
8,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Vegaaaaaaaaa
Nemesis
12
1 / 8 / 2
7,879
463
3,913
12,576
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bloodam6
Olorun
12
1 / 6 / 2
7,621
448
5,331
10,969
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 2 / 3
7,579
446
3,847
12,550
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
sorrowboi
Danzaburou
11
1 / 7 / 1
7,422
437
2,606
7,969
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 2 / 5
9,755
574
6,887
11,510
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Deestïny
Amaterasu
14
8 / 2 / 2
9,487
558
11,271
11,112
7,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
HailSeptim
Kukulkan
16
6 / 1 / 8
10,495
617
8,872
7,462
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Sombizz
Artemis
14
3 / 1 / 2
8,659
509
11,499
8,969
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xDOLORx
Cthulhu
13
1 / 4 / 2
7,525
443
2,860
8,777
6,258
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
26
26
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cabreras
Erlang Shen
4
3
0
1.33
W
Loki
8
2
5
5.25
W
Amaterasu
Deestïny
Amaterasu
8
2
2
4.5
W
Kukulkan
HailSeptim
Kukulkan
6
1
8
10
W
Artemis
Sombizz
Artemis
3
1
2
4
L
Nemesis
Vegaaaaaaaaa
Nemesis
1
8
2
0.25
L
Olorun
bloodam6
Olorun
1
6
2
0.33
L
2
2
3
1.75
L
Danzaburou
sorrowboi
Danzaburou
1
7
1
0.21
W
Cthulhu
xDOLORx
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
41,389
53,726
Taken
47,830
24,366
Mitigated
24,062
11,654
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cabreras
Erlang Shen
8,003
4,408
0
1,206
9,662
8,131
354
1,456
8,206
0
34,094
W
Loki
6,887
1,987
0
3,932
11,510
3,837
0
533
10,977
0
55,136
W
Amaterasu
Deestïny
Amaterasu
11,271
4,880
0
2,332
11,112
7,965
269
1,752
9,360
0
46,721
W
Kukulkan
HailSeptim
Kukulkan
8,872
1,062
0
879
7,462
2,974
2,862
1,805
5,657
63,642
0
W
Artemis
Sombizz
Artemis
11,499
6,556
0
4,592
8,969
3,028
1,904
1,862
7,107
0
56,579
L
Nemesis
Vegaaaaaaaaa
Nemesis
3,913
1,579
0
3,438
12,576
4,389
0
2,513
10,063
0
35,420
L
Olorun
bloodam6
Olorun
5,331
1,520
133
2,088
10,969
4,276
492
2,259
8,710
23,529
1,954
L
3,847
506
0
3,999
12,550
5,505
0
2,972
9,578
18,666
0
L
Danzaburou
sorrowboi
Danzaburou
2,606
1,504
0
790
7,969
2,065
574
2,532
5,437
0
15,508
W
Cthulhu
xDOLORx
Cthulhu
2,860
587
0
2,562
8,777
6,258
442
2,890
5,887
23,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
45,921
229
Minions Killed
444
0
Camps Cleared
0
1,507,087
Distance Traveled
1,575,783
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,000
471
58
3
0
346,134
5
W
Loki
9,755
574
102
6
0
331,191
0
W
Amaterasu
9,487
558
90
5
0
372,540
1
W
Kukulkan
10,495
617
124
7
0
318,164
3
W
Artemis
8,659
509
98
6
0
281,048
4
L
Nemesis
7,879
463
62
4
0
309,479
3
L
Olorun
7,621
448
50
3
0
310,476
5
L
Sobek
7,579
446
35
2
0
294,790
0
L
Danzaburou
7,422
437
24
1
0
246,208
1
W
Cthulhu
7,525
443
30
2
0
272,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role