Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
 
Hades
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Blake081305
Geb
Gold II
Level 127
God Stats
5W - 10L
1,631 SR
Queue Stats
313W - 310L
1,571 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Cofficer
Ah Muzen Cab
Gold III
Level 98
God Stats
2W - 4L
1,688 SR
Queue Stats
240W - 238L
1,498 MMR
Solo
Awilix
Awilix
Bronze III
IllegalHonduran
Awilix
Bronze III
Level 101
God Stats
5W - 5L
1,732 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,610 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,614 SR
1,553 MMR
Discordia
Discordia
Gold II
AFluffyGiraffe
Discordia
Gold II
Level 160
God Stats
5W - 2L
1,592 SR
Queue Stats
140W - 143L
1,568 MMR
Solo
Anhur
Anhur
Gold I
GHOSTreetZ
Anhur
Gold I
Level 160
God Stats
29W - 22L
1,583 SR
Queue Stats
89W - 70L
1,627 MMR
Party 1
Ganesha
Ganesha
Bronze III
Purifyd
Ganesha
Bronze III
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,541 MMR
Solo
Scylla
Scylla
Gold IV
halfApint
Scylla
Gold IV
Level 129
God Stats
38W - 32L
1,603 SR
Queue Stats
1,047W - 1,056L
1,487 MMR
Solo
Thanatos
Thanatos
Gold II
meGluest1ck
Thanatos
Gold II
Level 49
God Stats
8W - 3L
1,792 SR
Queue Stats
97W - 75L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 5 / 3
10,460
523
7,609
15,760
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
 
Hades
16
4 / 6 / 3
10,199
510
11,765
19,040
8,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 6
8,935
447
5,459
20,192
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Cofficer
Ah Muzen Cab
17
5 / 8 / 3
11,287
564
16,142
16,834
4,715
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 4 / 6
9,783
489
6,876
12,861
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayAthenaTiamatGilgameshSet

VS

Bans
ArtemisTsukuyomiCu ChulainnApolloMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AFluffyGiraffe
Discordia
18
4 / 2 / 14
11,643
582
15,771
11,358
5,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
17
3 / 5 / 8
11,298
565
8,573
13,354
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Purifyd
Ganesha
15
0 / 3 / 17
9,843
492
5,593
16,870
16,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
halfApint
Scylla
19
3 / 2 / 5
11,847
592
6,085
7,864
3,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
meGluest1ck
Thanatos
19
18 / 4 / 6
13,015
651
30,594
21,116
12,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
28
29
Deaths
16
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
3
0.5
L
Hades
 
Hades
4
6
3
0.92
W
Discordia
AFluffyGiraffe
Discordia
4
2
14
5.5
L
2
6
6
0.83
L
Ah Muzen Cab
Cofficer
Ah Muzen Cab
5
8
3
0.81
W
Anhur
3
5
8
1.4
L
2
4
6
1.25
W
Ganesha
Purifyd
Ganesha
0
3
17
2.83
W
Scylla
halfApint
Scylla
3
2
5
2.75
W
Thanatos
meGluest1ck
Thanatos
18
4
6
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
66,616
84,687
Taken
70,562
36,196
Mitigated
43,334
16,563
Healing
31,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,609
1,687
0
4,147
15,760
4,377
1,344
5,937
9,823
60,674
0
L
Hades
 
Hades
11,765
1,117
89
6,073
19,040
8,273
0
8,049
10,991
68,315
0
W
Discordia
AFluffyGiraffe
Discordia
15,771
1,272
0
3,910
11,358
5,244
1,147
5,161
6,197
78,824
0
L
5,459
1,049
0
2,315
20,192
14,918
0
5,979
14,213
14,926
0
L
Ah Muzen Cab
Cofficer
Ah Muzen Cab
16,142
7,226
0
3,500
16,834
4,715
627
2,473
14,361
0
80,452
W
Anhur
8,573
5,089
0
3,556
13,354
5,510
3,947
2,617
10,737
0
81,552
L
6,876
3,443
0
439
12,861
3,913
0
5,011
7,850
0
70,505
W
Ganesha
Purifyd
Ganesha
5,593
516
0
1,040
16,870
16,775
364
4,457
12,413
22,557
0
W
Scylla
halfApint
Scylla
6,085
795
0
1,818
7,864
3,588
655
3,575
4,289
83,892
0
W
Thanatos
meGluest1ck
Thanatos
30,594
10,646
0
20,832
21,116
12,217
2,469
9,292
11,824
0
95,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
57,646
480
Minions Killed
596
0
Camps Cleared
0
1,953,618
Distance Traveled
1,968,297
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,460
523
117
6
0
363,927
6
L
Hades
10,199
510
115
6
0
369,034
6
W
Discordia
11,643
582
137
7
0
407,094
4
L
Geb
8,935
447
15
1
0
428,916
8
L
Ah Muzen Cab
11,287
564
124
6
0
350,470
4
W
Anhur
11,298
565
165
8
0
348,138
3
L
Awilix
9,783
489
109
5
0
441,271
5
W
Ganesha
9,843
492
10
1
0
404,908
6
W
Scylla
11,847
592
162
8
0
383,018
6
W
Thanatos
13,015
651
122
6
0
425,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role