Player Matchup

Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GattZU24
Mulan
Level 127
God Stats
2W - 3L
1,531 SR
Queue Stats
910W - 973L
1,584 Elo+
Solo
Fenrir
Fenrir
TerrestialHavok
Fenrir
Level 89
God Stats
8W - 6L
1,484 SR
Queue Stats
984W - 1,032L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Z0MBIE KIDD
Cernunnos
Level 89
God Stats
3W - 4L
1,707 SR
Queue Stats
36W - 36L
1,470 Elo+
Solo
Medusa
Medusa
claymore 144637
Medusa
Level 100
God Stats
54W - 56L
1,464 SR
Queue Stats
123W - 146L
1,441 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,487 Elo+

VS

Team Averages
Level 98
1,471 SR
1,473 Elo+
Horus
Horus
A1 Rexx
Horus
Level 118
God Stats
29W - 30L
1,510 SR
Queue Stats
196W - 208L
1,483 Elo+
Solo
Hera
Hera
Adro_Tha_Don18
Hera
Level 80
God Stats
1W - 1L
1,250 SR
Queue Stats
259W - 276L
1,395 Elo+
Solo
Loki
Loki
Nastesen274
Loki
Level 111
God Stats
64W - 63L
1,544 SR
Queue Stats
841W - 868L
1,549 Elo+
Solo
Cthulhu
Cthulhu
SMG Crusader
Cthulhu
Level 58
God Stats
2W - 2L
1,486 SR
Queue Stats
79W - 113L
1,370 Elo+
Solo
Eset
Eset
Sckrank
Eset
Level 123
God Stats
13W - 12L
1,564 SR
Queue Stats
91W - 94L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 7
8,891
988
8,797
7,926
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
GattZU24
Mulan
14
4 / 7 / 5
9,282
1,031
8,964
14,537
16,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 6 / 3
9,614
1,068
9,323
15,097
5,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Z0MBIE KIDD
Cernunnos
14
1 / 2 / 6
8,481
942
6,986
6,797
2,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 2
7,773
864
4,616
13,462
4,131
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

218

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A1 Rexx
Horus
15
2 / 2 / 7
8,813
979
6,036
10,692
7,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 2 / 11
9,938
1,104
10,016
5,488
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 4
10,961
1,218
9,910
6,702
3,003
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
SMG Crusader
Cthulhu
16
2 / 2 / 13
9,201
1,022
11,525
12,069
11,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
Sckrank
Eset
16
4 / 3 / 10
9,751
1,083
15,966
10,774
4,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
21
21
Deaths
10
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
7
1.75
W
Horus
A1 Rexx
Horus
2
2
7
2.75
W
4
2
11
4.75
L
Mulan
GattZU24
Mulan
4
7
5
0.93
W
9
1
4
11
W
Cthulhu
SMG Crusader
Cthulhu
2
2
13
4.25
W
Eset
Sckrank
Eset
4
3
10
3
L
5
6
3
1.08
L
Cernunnos
Z0MBIE KIDD
Cernunnos
1
2
6
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
53,453
57,819
Taken
45,725
30,961
Mitigated
28,160
5,739
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,797
2,264
0
564
7,926
2,544
0
5,076
2,850
34,472
0
W
Horus
A1 Rexx
Horus
6,036
2,987
886
2,393
10,692
7,077
0
2,487
8,044
0
18,408
W
10,016
2,663
198
479
5,488
2,174
0
965
4,445
19,757
0
L
Mulan
GattZU24
Mulan
8,964
1,522
0
744
14,537
16,920
0
10,401
4,136
0
15,933
W
9,910
2,835
0
403
6,702
3,003
0
1,226
5,396
0
26,993
W
Cthulhu
SMG Crusader
Cthulhu
11,525
1,923
350
0
12,069
11,720
0
1,693
10,063
25,415
0
W
Eset
Sckrank
Eset
15,966
1,513
403
2,448
10,774
4,186
0
1,907
8,805
38,050
0
L
9,323
4,190
0
2,121
15,097
5,278
0
9,675
5,422
0
17,953
L
Cernunnos
Z0MBIE KIDD
Cernunnos
6,986
3,765
95
1,260
6,797
2,088
0
3,698
3,099
0
19,941
L
4,616
796
0
955
13,462
4,131
0
8,657
4,805
0
22,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
48,664
160
Minions Killed
157
5
Camps Cleared
7
766,200
Distance Traveled
845,847
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,891
988
77
9
0
181,052
0
W
Horus
8,813
979
20
2
0
131,573
2
W
Hera
9,938
1,104
38
4
0
146,918
0
L
Mulan
9,282
1,031
13
1
0
142,622
0
W
Loki
10,961
1,218
26
3
4
208,701
0
W
Cthulhu
9,201
1,022
32
4
3
190,723
0
W
Eset
9,751
1,083
41
5
0
167,932
0
L
Fenrir
9,614
1,068
7
1
2
166,962
0
L
Cernunnos
8,481
942
35
4
3
118,272
0
L
Medusa
7,773
864
28
3
0
157,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role