Player Matchup

Izanami
Izanami
HoaxL
Izanami
Level 13
God Stats
22W - 18L
1,591 SR
Queue Stats
44W - 35L
1,731 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoseM1
Cu Chulainn
Level 5
God Stats
7W - 6L
1,739 SR
Queue Stats
19W - 17L
1,695 Elo+
Solo
Pele
Pele
LeeTaeJun
Pele
Level 16
God Stats
3W - 4L
1,509 SR
Queue Stats
33W - 27L
1,731 Elo+
Party 1
Da Ji
Da Ji
Panderichthys
Da Ji
Level 26
God Stats
0W - 1L
1,820 SR
Queue Stats
93W - 74L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Standupflunky
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,610 Elo+
Solo
Team Averages
Level 13
1,632 SR
1,676 Elo+

VS

Team Averages
Level 20
1,572 SR
1,676 Elo+
Freya
Freya
Albo42
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 136L
1,727 Elo+
Solo
Mulan
Mulan
Dekmantel
Mulan
Level 13
God Stats
7W - 4L
1,610 SR
Queue Stats
46W - 23L
1,765 Elo+
Solo
Athena
Athena
Srdito11
Athena
Level 29
God Stats
17W - 17L
1,604 SR
Queue Stats
86W - 111L
1,454 Elo+
Solo
Terra
Terra
VikingsAreCool
Terra
Level 25
God Stats
13W - 8L
1,646 SR
Queue Stats
64W - 45L
1,627 Elo+
Solo
Danzaburou
Danzaburou
XxXMABRXxX
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HoaxL
Izanami
15
3 / 7 / 6
9,635
459
12,288
14,014
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
JoseM1
Cu Chulainn
17
2 / 6 / 2
10,802
514
12,723
25,876
18,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
3 / 7 / 3
9,462
451
8,069
15,310
7,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 5 / 7
11,565
551
13,618
17,636
11,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Standupflunky
Baron Samedi
14
3 / 8 / 0
10,130
482
10,634
19,965
9,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Albo42
Freya
18
7 / 3 / 9
12,713
605
10,344
14,380
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Dekmantel
Mulan
18
7 / 4 / 5
12,256
584
19,222
20,813
33,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Srdito11
Athena
16
4 / 5 / 14
11,737
559
10,398
21,700
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 3 / 14
10,939
521
6,406
17,664
16,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
XxXMABRXxX
Danzaburou
20
13 / 2 / 9
14,486
690
25,531
20,854
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
16
Kills
33
33
Deaths
17
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Freya
Albo42
Freya
7
3
9
3.83
W
Mulan
Dekmantel
Mulan
7
4
5
2.38
L
Izanami
HoaxL
Izanami
3
7
6
0.86
L
Cu Chulainn
JoseM1
Cu Chulainn
2
6
2
0.5
L
Pele
3
7
3
0.64
L
5
5
7
1.7
W
Athena
Srdito11
Athena
4
5
14
2.2
L
Baron Samedi
Standupflunky
Baron Samedi
3
8
0
0.38
W
2
3
14
3
W
Danzaburou
XxXMABRXxX
Danzaburou
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,332
Damage
71,901
92,801
Taken
95,411
50,844
Mitigated
76,518
27,649
Healing
37,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Albo42
Freya
10,344
3,555
0
6,349
14,380
6,187
3,818
1,125
13,155
91,753
0
W
Mulan
Dekmantel
Mulan
19,222
1,839
0
7,731
20,813
33,766
238
1,192
19,537
12,388
62,092
L
Izanami
HoaxL
Izanami
12,288
7,464
0
3,274
14,014
4,254
28
7,899
6,027
0
64,976
L
Cu Chulainn
JoseM1
Cu Chulainn
12,723
1,560
0
10,352
25,876
18,638
0
3,778
20,942
7,386
56,889
L
Pele
8,069
1,913
0
3,540
15,310
7,502
836
9,001
6,205
0
41,592
L
13,618
3,342
0
3,615
17,636
11,292
0
4,057
13,241
0
74,752
W
Athena
Srdito11
Athena
10,398
4,027
0
3,410
21,700
9,311
156
4,644
16,932
49,278
0
L
Baron Samedi
Standupflunky
Baron Samedi
10,634
1,140
767
6,101
19,965
9,158
33
5,684
14,238
57,837
0
W
6,406
418
3,071
6,031
17,664
16,691
162
3,082
14,493
17,796
0
W
Danzaburou
XxXMABRXxX
Danzaburou
25,531
16,652
0
10,977
20,854
10,563
7,878
5,939
14,654
0
121,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
62,131
537
Minions Killed
496
0
Camps Cleared
0
1,905,776
Distance Traveled
1,940,123
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,713
605
134
6
0
344,139
3
W
Mulan
12,256
584
108
5
0
394,680
5
L
Izanami
9,635
459
111
5
0
369,442
1
L
Cu Chulainn
10,802
514
126
6
0
393,395
5
L
Pele
9,462
451
58
3
0
389,611
0
L
Da Ji
11,565
551
129
6
0
403,527
8
W
Athena
11,737
559
68
3
0
411,738
3
L
Baron Samedi
10,130
482
113
5
0
349,801
4
W
Terra
10,939
521
22
1
0
417,273
11
W
Danzaburou
14,486
690
164
8
0
372,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role