Player Matchup

Cerberus
Cerberus
ABORAWATOBONAST
Cerberus
Level 47
God Stats
9W - 6L
1,542 SR
Queue Stats
58W - 55L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AdriftAzure
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,317 SR
Queue Stats
14W - 12L
1,426 Elo+
Party 2
Neith
Neith
GirthyComb49
Neith
Level 29
God Stats
32W - 30L
1,434 SR
Queue Stats
88W - 80L
1,461 Elo+
Solo
Loki
Loki
YC_Daninking
Loki
Level 12
God Stats
1W - 0L
1,147 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 2
Tiamat
Tiamat
dc_cola106
Tiamat
Level 42
God Stats
2W - 0L
1,818 SR
Queue Stats
39W - 27L
1,491 Elo+
Party 2
Team Averages
Level 30
1,452 SR
1,462 Elo+

VS

Team Averages
Level 42
1,539 SR
1,442 Elo+
Neith
Neith
DudeMafu
Neith
Level 16
God Stats
41W - 27L
1,591 SR
Queue Stats
44W - 34L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
El_Qulo
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
589W - 592L
1,517 Elo+
Party 1
Olorun
Olorun
Elcococrazy1766
Olorun
Level 16
God Stats
39W - 20L
1,646 SR
Queue Stats
44W - 32L
1,515 Elo+
Party 1
Ymir
Ymir
FireCrakr
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 292L
1,345 Elo+
Party 3
Izanami
Izanami
Stanksomthing
Izanami
Level 89
God Stats
53W - 52L
1,457 SR
Queue Stats
1,017W - 1,227L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
9 / 1 / 25
11,316
1,257
14,709
12,157
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
AdriftAzure
Morgan Le Fay
17
8 / 0 / 26
10,777
1,197
17,727
7,842
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 0 / 21
10,616
1,180
13,274
5,599
2,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 17
9,853
1,095
10,541
8,661
3,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
dc_cola106
Tiamat
17
11 / 3 / 21
10,671
1,186
21,352
9,414
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DudeMafu
Neith
13
0 / 7 / 3
7,845
872
8,457
12,848
4,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
El_Qulo
Cabrakan
13
5 / 9 / 0
9,196
1,022
12,521
18,449
14,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 5
8,297
922
6,948
17,377
6,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 9 / 2
7,637
849
2,094
18,544
17,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
13
0 / 9 / 2
7,589
843
5,920
14,471
5,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
43
Kills
5
5
Deaths
43
110
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
9
1
25
21.5
W
Morgan Le Fay
AdriftAzure
Morgan Le Fay
8
0
26
21
L
Neith
DudeMafu
Neith
0
7
3
0.21
L
Cabrakan
El_Qulo
Cabrakan
5
9
0
0.56
L
0
9
5
0.28
L
Ymir
0
9
2
0.11
W
8
0
21
18.5
L
Izanami
0
9
2
0.11
W
7
1
17
15.5
W
Tiamat
dc_cola106
Tiamat
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,603
Damage
35,940
43,673
Taken
81,689
27,268
Mitigated
48,157
13,850
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,709
575
0
2,776
12,157
11,935
0
5,704
6,302
24,443
0
W
Morgan Le Fay
AdriftAzure
Morgan Le Fay
17,727
3,330
594
3,196
7,842
3,297
0
3,597
4,157
29,059
0
L
Neith
DudeMafu
Neith
8,457
4,059
0
895
12,848
4,421
0
8,859
3,826
0
18,738
L
Cabrakan
El_Qulo
Cabrakan
12,521
1,487
0
531
18,449
14,837
0
10,991
7,317
18,470
0
L
6,948
3,538
809
1,788
17,377
6,109
0
12,935
4,131
22,031
0
L
Ymir
2,094
193
0
0
18,544
17,365
0
9,918
8,321
7,193
0
W
13,274
6,757
0
1,348
5,599
2,137
0
3,058
2,524
0
35,423
L
Izanami
5,920
4,089
0
376
14,471
5,425
0
9,847
4,306
0
14,157
W
10,541
5,310
560
1,454
8,661
3,509
0
3,228
5,351
0
20,104
W
Tiamat
dc_cola106
Tiamat
21,352
1,681
1,126
2,796
9,414
6,390
0
5,415
3,776
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
40,564
175
Minions Killed
94
6
Camps Cleared
1
813,228
Distance Traveled
679,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,316
1,257
22
2
0
156,273
0
W
Morgan Le Fay
10,777
1,197
35
4
0
162,386
0
L
Neith
7,845
872
24
3
0
145,860
0
L
Cabrakan
9,196
1,022
11
1
0
118,978
0
L
Olorun
8,297
922
19
2
0
149,503
0
L
Ymir
7,637
849
14
2
0
142,242
1
W
Neith
10,616
1,180
67
7
3
149,568
0
L
Izanami
7,589
843
26
3
1
123,091
1
W
Loki
9,853
1,095
23
3
2
183,086
0
W
Tiamat
10,671
1,186
28
3
1
161,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role