Player Matchup

Janus
Janus
Faca112
Janus
Level 106
God Stats
1W - 1L
1,543 SR
Queue Stats
17W - 8L
1,667 Elo+
Party 1
Neith
Neith
Kasiian
Neith
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,545 Elo+
Solo
Thanatos
Thanatos
MichelAsceKun04
Thanatos
Level 64
God Stats
13W - 14L
1,645 SR
Queue Stats
332W - 353L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
joseAndres011
Sun Wukong
Level 84
God Stats
4W - 8L
1,356 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 1
Ymir
Ymir
seb108Cr
Ymir
Level 34
God Stats
5W - 6L
1,518 SR
Queue Stats
157W - 107L
1,650 Elo+
Party 1
Team Averages
Level 67
1,512 SR
1,564 Elo+

VS

Team Averages
Level 67
1,573 SR
1,497 Elo+
Ymir
Ymir
Austino3903
Ymir
Level 31
God Stats
3W - 1L
1,504 SR
Queue Stats
15W - 20L
1,426 Elo+
Solo
Susano
Susano
Bodhi98-
Susano
Level 41
God Stats
53W - 52L
1,558 SR
Queue Stats
347W - 330L
1,521 Elo+
Party 2
Eset
Eset
GOD99_
Eset
Level 120
God Stats
11W - 10L
1,605 SR
Queue Stats
808W - 760L
1,603 Elo+
Party 2
Chernobog
Chernobog
Shvedder
Chernobog
Level 76
God Stats
25W - 13L
1,667 SR
Queue Stats
531W - 510L
1,498 Elo+
Party 2
King Arthur
King Arthur
poodahead1
King Arthur
Level 66
God Stats
19W - 12L
1,529 SR
Queue Stats
330W - 369L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faca112
Janus
11
0 / 6 / 1
6,745
482
3,329
6,859
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kasiian
Neith
11
0 / 2 / 2
6,604
472
5,738
6,188
1,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
1 / 5 / 0
6,822
487
3,440
10,575
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
joseAndres011
Sun Wukong
11
1 / 6 / 0
6,744
482
4,259
10,074
7,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
2 / 3 / 0
6,482
463
4,692
13,524
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,276
448
2,772
7,823
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
Bodhi98-
Susano
13
8 / 1 / 1
7,951
568
8,007
7,684
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
GOD99_
Eset
14
3 / 1 / 3
8,526
609
4,547
6,300
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Shvedder
Chernobog
13
4 / 0 / 6
7,510
536
9,976
6,686
2,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
poodahead1
King Arthur
14
6 / 1 / 3
8,230
588
6,462
10,022
5,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
22
22
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Susano
Bodhi98-
Susano
8
1
1
8.5
L
Janus
Faca112
Janus
0
6
1
0.08
W
Eset
GOD99_
Eset
3
1
3
4.5
L
Neith
Kasiian
Neith
0
2
2
0.5
L
Thanatos
1
5
0
0.2
W
Chernobog
Shvedder
Chernobog
4
0
6
7
L
Sun Wukong
joseAndres011
Sun Wukong
1
6
0
0.17
W
King Arthur
poodahead1
King Arthur
6
1
3
7.5
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
31,764
47,220
Taken
38,515
21,493
Mitigated
17,380
14,451
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,772
720
403
645
7,823
5,051
28
1,525
6,298
17,838
0
W
Susano
Bodhi98-
Susano
8,007
2,113
0
472
7,684
2,398
0
1,358
6,326
0
50,325
L
Janus
Faca112
Janus
3,329
62
0
500
6,859
1,919
0
3,693
2,834
36,883
0
W
Eset
GOD99_
Eset
4,547
728
0
1,310
6,300
2,160
0
2,721
3,253
53,074
0
L
Neith
Kasiian
Neith
5,738
2,073
157
2,448
6,188
1,762
196
41
6,147
0
40,676
L
Thanatos
3,440
801
0
7,278
10,575
3,576
0
832
9,693
0
41,156
W
Chernobog
Shvedder
Chernobog
9,976
6,268
0
500
6,686
2,247
981
2,068
4,595
0
45,657
L
Sun Wukong
joseAndres011
Sun Wukong
4,259
354
0
1,346
10,074
7,029
0
0
10,074
0
36,990
W
King Arthur
poodahead1
King Arthur
6,462
1,183
61
3,383
10,022
5,524
234
0
10,022
0
43,283
L
Ymir
4,692
1,174
0
2,722
13,524
7,207
0
2,371
11,153
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
38,493
368
Minions Killed
405
0
Camps Cleared
0
1,176,479
Distance Traveled
1,347,709
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,276
448
27
2
0
269,053
2
W
Susano
7,951
568
82
6
0
307,392
1
L
Janus
6,745
482
83
6
0
230,813
4
W
Eset
8,526
609
130
9
0
249,835
6
L
Neith
6,604
472
83
6
0
243,003
6
L
Thanatos
6,822
487
80
6
0
242,965
2
W
Chernobog
7,510
536
72
5
0
266,474
4
L
Sun Wukong
6,744
482
83
6
0
217,912
0
W
King Arthur
8,230
588
94
7
0
254,955
3
L
Ymir
6,482
463
39
3
0
241,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role