Player Matchup

Osiris
Osiris
Destroyer659
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,494 Elo+
Party 4
Baron Samedi
Baron Samedi
MGPFS
Baron Samedi
Level 28
God Stats
18W - 21L
1,676 SR
Queue Stats
97W - 129L
1,440 Elo+
Party 4
Da Ji
Da Ji
Mafi14
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,466 Elo+
Party 4
Yemoja
Yemoja
medved72
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 1
Izanami
Izanami
вики72
Izanami
Level 9
God Stats
3W - 2L
1,464 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Team Averages
Level 21
1,528 SR
1,425 Elo+

VS

Team Averages
Level 28
1,585 SR
1,525 Elo+
Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 27
God Stats
67W - 52L
1,610 SR
Queue Stats
84W - 75L
1,486 Elo+
Party 3
Bakasura
Bakasura
Papawolf69
Bakasura
Level 29
God Stats
3W - 4L
1,624 SR
Queue Stats
30W - 18L
1,634 Elo+
Party 2
Zeus
Zeus
Roffegerzz
Zeus
Level 28
God Stats
3W - 3L
1,344 SR
Queue Stats
110W - 92L
1,485 Elo+
Solo
Medusa
Medusa
Trackses
Medusa
Level 27
God Stats
12W - 9L
1,766 SR
Queue Stats
80W - 76L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
UnkownVIP
Guan Yu
Level 28
God Stats
1W - 1L
1,579 SR
Queue Stats
13W - 7L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 4 / 1
10,448
475
10,472
14,302
13,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
MGPFS
Baron Samedi
14
2 / 7 / 2
9,501
432
3,606
12,966
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Mafi14
Da Ji
17
8 / 5 / 4
11,366
517
10,924
16,007
11,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
medved72
Yemoja
16
2 / 7 / 4
10,372
471
6,289
16,222
17,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
вики72
Izanami
14
1 / 12 / 0
9,237
420
2,574
15,399
4,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boblennonien
Danzaburou
20
10 / 4 / 11
14,716
669
17,225
15,642
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Papawolf69
Bakasura
18
4 / 6 / 5
12,311
560
8,786
17,399
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 3
14,220
646
19,759
8,536
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Trackses
Medusa
19
8 / 3 / 9
13,410
610
10,302
14,039
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
UnkownVIP
Guan Yu
18
3 / 3 / 5
11,744
534
4,532
14,546
17,712
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
18
Kills
35
35
Deaths
18
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boblennonien
Danzaburou
10
4
11
3.88
L
Osiris
5
4
1
1.38
L
Baron Samedi
MGPFS
Baron Samedi
2
7
2
0.43
L
Da Ji
Mafi14
Da Ji
8
5
4
2
W
Bakasura
Papawolf69
Bakasura
4
6
5
1.08
W
10
2
3
5.75
W
Medusa
Trackses
Medusa
8
3
9
4.17
W
Guan Yu
UnkownVIP
Guan Yu
3
3
5
1.83
L
Yemoja
medved72
Yemoja
2
7
4
0.57
L
Izanami
вики72
Izanami
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
60,604
74,896
Taken
70,162
53,886
Mitigated
41,715
11,302
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boblennonien
Danzaburou
17,225
10,544
96
7,454
15,642
6,652
2,105
3,813
11,829
0
104,502
L
Osiris
10,472
1,337
0
2,472
14,302
13,175
8
2,380
11,352
14,695
41,565
L
Baron Samedi
MGPFS
Baron Samedi
3,606
290
279
1,615
12,966
6,593
33
6,124
6,159
35,430
0
L
Da Ji
Mafi14
Da Ji
10,924
2,373
0
4,962
16,007
11,953
794
3,458
12,152
0
59,166
W
Bakasura
Papawolf69
Bakasura
8,786
6,101
0
6,278
17,399
8,071
1,722
2,262
15,137
0
83,453
W
19,759
2,538
0
1,859
8,536
3,443
2,997
3,484
5,052
94,591
0
W
Medusa
Trackses
Medusa
10,302
6,985
405
5,181
14,039
5,837
1,183
2,123
11,916
0
100,480
W
Guan Yu
UnkownVIP
Guan Yu
4,532
941
661
4,148
14,546
17,712
895
3,737
10,809
0
38,941
L
Yemoja
medved72
Yemoja
6,289
726
632
166
16,222
17,746
58
5,965
9,886
33,521
0
L
Izanami
вики72
Izanami
2,574
1,228
0
1,176
15,399
4,419
3,304
974
14,241
0
52,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,924
Gold Earned
66,401
442
Minions Killed
654
0
Camps Cleared
0
1,873,038
Distance Traveled
2,090,684
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,716
669
141
6
0
395,705
3
L
Osiris
10,448
475
111
5
0
365,428
1
L
Baron Samedi
9,501
432
68
3
0
366,103
4
L
Da Ji
11,366
517
102
5
0
421,901
7
W
Bakasura
12,311
560
137
6
0
410,532
5
W
Zeus
14,220
646
172
8
0
407,674
2
W
Medusa
13,410
610
126
6
0
413,430
5
W
Guan Yu
11,744
534
78
4
0
463,343
3
L
Yemoja
10,372
471
61
3
0
388,254
5
L
Izanami
9,237
420
100
5
0
331,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role