Player Matchup

Anubis
Anubis
Adis WRLD
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,159 Elo+
Party 2
Guan Yu
Guan Yu
Togaed6ug507
Guan Yu
Level 8
God Stats
2W - 4L
1,274 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 2
Fenrir
Fenrir
lilbigolmike
Fenrir
Level 124
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 2
Team Averages
Level 46
1,495 SR
1,194 Elo+

VS

Team Averages
Level 45
1,372 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Elkhorn Valkeer
Neith
Level 45
God Stats
12W - 14L
1,363 SR
Queue Stats
296W - 265L
1,442 Elo+
Party 1
Sol
Sol
OneGraph
Sol
Level 61
God Stats
4W - 3L
1,253 SR
Queue Stats
56W - 59L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adis WRLD
Anubis
9
1 / 7 / 3
5,989
665
2,455
9,232
4,517
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Togaed6ug507
Guan Yu
8
2 / 5 / 1
6,120
680
4,511
10,797
5,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
7
0 / 9 / 3
5,355
595
3,592
10,766
3,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 17
7,670
852
3,271
7,445
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
7 / 0 / 9
8,135
904
6,292
3,043
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
13 / 2 / 5
8,703
967
11,664
7,713
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
17
3.17
L
Anubis
Adis WRLD
Anubis
1
7
3
0.36
W
7
0
9
11.5
W
13
2
5
7.75
L
Guan Yu
Togaed6ug507
Guan Yu
2
5
1
0.5
L
Fenrir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,558
Damage
21,227
30,795
Taken
18,201
14,044
Mitigated
6,162
3,999
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,271
345
0
492
7,445
3,162
293
605
6,840
8,619
0
L
Anubis
Adis WRLD
Anubis
2,455
344
0
1,529
9,232
4,517
0
3,748
5,484
16,596
0
W
6,292
2,589
0
1,124
3,043
700
204
643
2,400
0
22,092
W
11,664
4,854
0
3,631
7,713
2,300
2,199
1,207
6,506
28,471
2,972
L
Guan Yu
Togaed6ug507
Guan Yu
4,511
358
524
928
10,797
5,745
149
5,642
5,155
0
11,465
L
Fenrir
3,592
213
321
697
10,766
3,782
140
4,590
6,176
0
8,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,464
Gold Earned
24,508
48
Minions Killed
85
0
Camps Cleared
0
395,237
Distance Traveled
412,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,670
852
12
1
0
139,914
0
L
Anubis
5,989
665
25
3
0
100,987
0
W
Neith
8,135
904
33
4
0
129,226
0
W
Sol
8,703
967
40
4
0
143,190
2
L
Guan Yu
6,120
680
15
2
0
150,878
0
L
Fenrir
5,355
595
8
1
0
143,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role