Player Matchup

Thor
Thor
LtheGod
Thor
Level 108
God Stats
1W - 2L
1,189 SR
Queue Stats
299W - 300L
1,488 Elo+
Party 1
Sobek
Sobek
NickZGN
Sobek
Level 78
God Stats
2W - 1L
1,572 SR
Queue Stats
103W - 91L
1,580 Elo+
Solo
Ah Puch
Ah Puch
OleBeanie
Ah Puch
Level 125
God Stats
11W - 5L
1,633 SR
Queue Stats
70W - 59L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Yayos
Nu Wa
Level 153
God Stats
0W - 1L
1,618 SR
Queue Stats
38W - 38L
1,594 Elo+
Solo
Tyr
Tyr
jachuff
Tyr
Level 101
God Stats
2W - 5L
1,529 SR
Queue Stats
204W - 162L
1,620 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,542 Elo+

VS

Team Averages
Level 95
1,622 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AtIas2
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 2
Yemoja
Yemoja
GreatBarrierReef
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2
Tyr
Tyr
JovaScotia
Tyr
Level 107
God Stats
8W - 7L
1,840 SR
Queue Stats
247W - 245L
1,575 Elo+
Party 3
Nemesis
Nemesis
Raynac224
Nemesis
Level 74
God Stats
22W - 10L
1,768 SR
Queue Stats
239W - 219L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LtheGod
Thor
18
1 / 7 / 3
11,138
857
8,304
20,882
7,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
NickZGN
Sobek
17
3 / 4 / 4
11,626
894
15,129
31,505
48,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
OleBeanie
Ah Puch
17
1 / 2 / 5
10,674
821
6,857
4,447
1,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Yayos
Nu Wa
18
0 / 5 / 7
11,079
852
18,619
20,599
5,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
18
3 / 5 / 4
11,711
901
16,710
40,963
32,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

86

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
5 / 2 / 10
12,701
977
27,813
12,055
5,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
AtIas2
Xbalanque
20
3 / 4 / 16
12,376
952
32,029
16,823
5,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 1 / 17
11,645
896
7,218
10,429
11,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 1 / 11
12,685
976
15,213
15,017
15,074
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Raynac224
Nemesis
20
10 / 0 / 11
13,878
1,068
29,065
17,595
13,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
8
Kills
23
23
Deaths
8
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
10
5
W
Xbalanque
AtIas2
Xbalanque
3
4
16
2.75
W
1
1
17
9.5
W
4
1
11
9.5
L
Thor
LtheGod
Thor
1
7
3
0.36
L
Sobek
NickZGN
Sobek
3
4
4
1.25
L
Ah Puch
OleBeanie
Ah Puch
1
2
5
1.75
W
Nemesis
Raynac224
Nemesis
10
0
11
15.5
L
Nu Wa
Yayos
Nu Wa
0
5
7
0.7
L
Tyr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,619
Damage
111,338
118,396
Taken
71,919
96,287
Mitigated
51,290
23,725
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
27,813
2,309
0
839
12,055
5,361
0
6,538
5,517
66,718
0
W
Xbalanque
AtIas2
Xbalanque
32,029
23,024
0
4,351
16,823
5,913
0
10,223
6,600
0
61,297
W
7,218
789
4,373
1,265
10,429
11,840
0
6,583
3,846
16,210
0
W
15,213
1,685
1,490
3,388
15,017
15,074
0
8,996
6,021
0
25,921
L
Thor
LtheGod
Thor
8,304
1,663
0
0
20,882
7,815
0
5,097
15,785
0
27,682
L
Sobek
NickZGN
Sobek
15,129
861
1,421
8,101
31,505
48,783
0
9,655
21,850
25,387
0
L
Ah Puch
OleBeanie
Ah Puch
6,857
165
447
562
4,447
1,442
0
1,748
2,699
20,804
0
W
Nemesis
Raynac224
Nemesis
29,065
13,678
0
2,838
17,595
13,102
0
8,265
9,330
0
45,117
L
Nu Wa
Yayos
Nu Wa
18,619
4,447
0
250
20,599
5,762
0
4,353
16,246
53,415
0
L
Tyr
16,710
1,253
0
12,944
40,963
32,485
0
14,178
26,785
0
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
63,285
225
Minions Killed
242
3
Camps Cleared
7
1,186,909
Distance Traveled
1,399,644
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,701
977
81
6
0
263,024
1
W
Xbalanque
12,376
952
83
6
2
235,458
1
W
Yemoja
11,645
896
16
1
0
274,602
0
W
Tyr
12,685
976
23
2
1
318,188
1
L
Thor
11,138
857
55
4
1
253,864
4
L
Sobek
11,626
894
32
2
0
262,595
0
L
Ah Puch
10,674
821
36
3
1
104,570
3
W
Nemesis
13,878
1,068
39
3
4
308,372
0
L
Nu Wa
11,079
852
58
4
1
266,973
1
L
Tyr
11,711
901
44
3
0
298,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role