Player Matchup

Cthulhu
Cthulhu
BKG5
Cthulhu
Level 4
God Stats
0W - 3L
1,242 SR
Queue Stats
1W - 5L
1,366 Elo+
Solo
Cernunnos
Cernunnos
Moneyshat
Cernunnos
Level 28
God Stats
16W - 16L
1,856 SR
Queue Stats
32W - 36L
1,425 Elo+
Solo
Ra
Ra
TheYheah
Ra
Level 25
God Stats
0W - 2L
1,216 SR
Queue Stats
22W - 49L
1,237 Elo+
Solo
Anubis
Anubis
Va1er4o
Anubis
Level 6
God Stats
1W - 2L
1,667 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2
Neith
Neith
konti174
Neith
Level 4
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 2
Team Averages
Level 13
1,440 SR
1,314 Elo+

VS

Team Averages
Level 19
1,338 SR
1,420 Elo+
Jormungandr
Jormungandr
ChinichkaLover
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,605 Elo+
Party 1
Chernobog
Chernobog
Daigon28
Chernobog
Level 29
God Stats
25W - 29L
1,363 SR
Queue Stats
99W - 114L
1,446 Elo+
Solo
Loki
Loki
HotandHorny
Loki
Level 12
God Stats
1W - 0L
1,255 SR
Queue Stats
35W - 42L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
savesagepg
Zhong Kui
Level 16
God Stats
10W - 10L
1,440 SR
Queue Stats
37W - 42L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thehatedone6
Tsukuyomi
Level 28
God Stats
1W - 1L
1,132 SR
Queue Stats
69W - 74L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BKG5
Cthulhu
17
5 / 7 / 4
11,352
473
16,141
31,172
29,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Moneyshat
Cernunnos
18
3 / 12 / 5
11,766
490
11,464
24,913
8,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 14 / 4
10,822
451
7,983
18,937
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Va1er4o
Anubis
14
1 / 15 / 9
10,146
423
16,242
20,586
13,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
konti174
Neith
17
7 / 13 / 3
11,797
492
19,705
20,612
9,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChinichkaLover
Jormungandr
17
5 / 5 / 23
12,626
526
8,010
25,731
23,966
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Daigon28
Chernobog
20
25 / 4 / 9
15,929
664
42,246
31,629
13,138
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 5 / 4
12,145
506
10,386
19,428
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
savesagepg
Zhong Kui
18
8 / 4 / 15
13,038
543
16,912
23,489
14,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
thehatedone6
Tsukuyomi
20
13 / 3 / 7
13,660
569
19,749
18,876
14,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
118
19
Kills
60
61
Deaths
21
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BKG5
Cthulhu
5
7
4
1
W
Jormungandr
ChinichkaLover
Jormungandr
5
5
23
3.3
W
Chernobog
Daigon28
Chernobog
25
4
9
7.38
W
9
5
4
2.2
L
Cernunnos
Moneyshat
Cernunnos
3
12
5
0.46
L
3
14
4
0.36
L
Anubis
Va1er4o
Anubis
1
15
9
0.37
L
Neith
konti174
Neith
7
13
3
0.65
W
Zhong Kui
savesagepg
Zhong Kui
8
4
15
3.88
W
Tsukuyomi
thehatedone6
Tsukuyomi
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,535
Damage
97,303
116,220
Taken
119,153
67,805
Mitigated
72,810
20,458
Healing
39,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BKG5
Cthulhu
16,141
840
86
7,116
31,172
29,698
0
4,831
26,341
38,131
0
W
Jormungandr
ChinichkaLover
Jormungandr
8,010
2,444
0
3,476
25,731
23,966
538
10,786
14,580
35,289
0
W
Chernobog
Daigon28
Chernobog
42,246
32,982
0
20,136
31,629
13,138
5,151
11,710
19,626
0
126,465
W
10,386
3,320
0
4,046
19,428
7,094
1,048
5,610
13,656
0
69,113
L
Cernunnos
Moneyshat
Cernunnos
11,464
4,749
0
6,776
24,913
8,851
433
3,676
21,237
0
94,439
L
7,983
975
982
3,376
18,937
7,036
332
9,223
9,714
53,351
0
L
Anubis
Va1er4o
Anubis
16,242
1,668
0
951
20,586
13,061
278
2,800
17,786
35,830
0
L
Neith
konti174
Neith
19,705
7,822
0
1,171
20,612
9,159
261
4,467
16,145
0
44,894
W
Zhong Kui
savesagepg
Zhong Kui
16,912
2,579
0
7,940
23,489
14,455
4,169
10,083
12,772
74,704
0
W
Tsukuyomi
thehatedone6
Tsukuyomi
19,749
6,701
0
4,379
18,876
14,157
1,355
6,535
11,336
0
76,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
67,398
421
Minions Killed
538
0
Camps Cleared
0
1,684,106
Distance Traveled
2,056,019
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,352
473
63
3
0
355,466
0
W
Jormungandr
12,626
526
47
2
0
413,414
3
W
Chernobog
15,929
664
154
6
0
424,032
0
W
Loki
12,145
506
97
4
0
398,028
0
L
Cernunnos
11,766
490
145
6
0
330,022
0
L
Ra
10,822
451
120
5
0
314,056
5
L
Anubis
10,146
423
46
2
0
322,301
2
L
Neith
11,797
492
47
2
0
362,261
2
W
Zhong Kui
13,038
543
114
5
0
416,832
2
W
Tsukuyomi
13,660
569
126
5
0
403,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role