Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FalseProph3t
Skadi
Level 100
God Stats
6W - 2L
1,521 SR
Queue Stats
240W - 219L
1,553 Elo+
Party 1
Bacchus
Bacchus
SammyBYeeYee
Bacchus
Level 121
God Stats
2W - 0L
1,659 SR
Queue Stats
117W - 101L
1,562 Elo+
Party 1
Bakasura
Bakasura
SaturnusQc
Bakasura
Level 160
God Stats
7W - 7L
1,791 SR
Queue Stats
2,028W - 2,128L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
bübonic
Tsukuyomi
Level 125
God Stats
4W - 0L
1,613 SR
Queue Stats
62W - 36L
1,592 Elo+
Solo
Team Averages
Level 133
1,617 SR
1,546 Elo+

VS

Team Averages
Level 113
1,470 SR
1,501 Elo+
Medusa
Medusa
BaeWest
Medusa
Level 160
God Stats
7W - 10L
1,344 SR
Queue Stats
443W - 449L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
Cicatrixx
Jing Wei
Level 117
God Stats
2W - 3L
1,474 SR
Queue Stats
353W - 362L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
MuckBoiMatt
Baba Yaga
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 47L
1,573 Elo+
Solo
Hera
Hera
Yomaz
Hera
Level 142
God Stats
1W - 2L
1,532 SR
Queue Stats
71W - 85L
1,482 Elo+
Solo
The Morrigan
The Morrigan
xlGhostBlacklx
The Morrigan
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 68L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 4 / 17
9,831
756
9,424
20,217
20,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 10
9,777
752
6,708
10,039
4,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SammyBYeeYee
Bacchus
18
6 / 4 / 16
10,728
825
10,018
15,292
20,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
SaturnusQc
Bakasura
18
2 / 3 / 13
10,799
831
3,387
20,075
22,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
bübonic
Tsukuyomi
18
12 / 3 / 8
11,353
873
19,547
16,182
8,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaeWest
Medusa
15
5 / 8 / 9
9,613
739
15,013
13,041
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Cicatrixx
Jing Wei
16
4 / 6 / 9
10,213
786
14,540
13,674
5,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
MuckBoiMatt
Baba Yaga
17
2 / 3 / 13
10,250
788
11,920
10,733
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Yomaz
Hera
18
5 / 2 / 9
10,842
834
15,596
8,297
3,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
xlGhostBlacklx
The Morrigan
15
3 / 7 / 7
9,387
722
7,211
7,400
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
66
26
Kills
19
19
Deaths
26
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
17
2.88
L
Medusa
BaeWest
Medusa
5
8
9
1.19
L
Jing Wei
Cicatrixx
Jing Wei
4
6
9
1.42
W
3
5
10
1.6
L
Baba Yaga
MuckBoiMatt
Baba Yaga
2
3
13
2.83
W
Bacchus
SammyBYeeYee
Bacchus
6
4
16
3.5
W
Bakasura
SaturnusQc
Bakasura
2
3
13
2.83
L
Hera
Yomaz
Hera
5
2
9
4.75
W
Tsukuyomi
bübonic
Tsukuyomi
12
3
8
5.33
L
The Morrigan
xlGhostBlacklx
The Morrigan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,084
Damage
64,280
81,805
Taken
53,145
76,701
Mitigated
21,532
33,207
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,424
772
2,603
3,464
20,217
20,205
100
6,669
13,508
0
20,296
L
Medusa
BaeWest
Medusa
15,013
5,079
1,210
1,686
13,041
5,440
0
2,032
10,616
0
18,470
L
Jing Wei
Cicatrixx
Jing Wei
14,540
12,133
2,258
4,183
13,674
5,148
2,108
3,571
9,825
0
22,514
W
6,708
2,636
2,810
1,248
10,039
4,536
1,607
4,615
5,424
0
28,442
L
Baba Yaga
MuckBoiMatt
Baba Yaga
11,920
803
788
4,736
10,733
4,536
794
865
9,684
31,800
0
W
Bacchus
SammyBYeeYee
Bacchus
10,018
457
4,171
2,610
15,292
20,717
198
5,715
9,577
15,411
0
W
Bakasura
SaturnusQc
Bakasura
3,387
2,733
1,294
6,518
20,075
22,782
3,274
6,924
13,111
0
15,639
L
Hera
Yomaz
Hera
15,596
3,781
888
2,241
8,297
3,690
443
1,195
6,911
39,120
0
W
Tsukuyomi
bübonic
Tsukuyomi
19,547
3,884
2,178
6,311
16,182
8,461
1,134
7,013
9,123
0
41,736
L
The Morrigan
xlGhostBlacklx
The Morrigan
7,211
1,150
103
671
7,400
2,718
162
1,488
5,311
8,881
4,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
50,305
144
Minions Killed
140
0
Camps Cleared
0
1,257,203
Distance Traveled
1,105,412
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,831
756
14
1
0
250,651
1
L
Medusa
9,613
739
12
1
0
220,009
0
L
Jing Wei
10,213
786
18
1
0
236,516
0
W
Skadi
9,777
752
31
2
0
240,577
0
L
Baba Yaga
10,250
788
43
3
0
235,683
0
W
Bacchus
10,728
825
18
1
0
258,986
0
W
Bakasura
10,799
831
56
4
0
215,872
0
L
Hera
10,842
834
50
4
0
226,469
1
W
Tsukuyomi
11,353
873
25
2
0
291,117
1
L
The Morrigan
9,387
722
17
1
0
186,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role