Player Matchup

Kukulkan
Kukulkan
Colz998
Kukulkan
Level 105
God Stats
6W - 2L
1,587 SR
Queue Stats
271W - 320L
1,442 Elo+
Party 2
Medusa
Medusa
Jagged_Diamond
Medusa
Level 54
God Stats
71W - 90L
1,465 SR
Queue Stats
99W - 136L
1,444 Elo+
Party 2
Vamana
Vamana
Psychotic_Ice
Vamana
Level 63
God Stats
4W - 7L
1,459 SR
Queue Stats
133W - 162L
1,473 Elo+
Party 2
Yemoja
Yemoja
Tylerlench16
Yemoja
Level 51
God Stats
51W - 81L
1,447 SR
Queue Stats
171W - 203L
1,487 Elo+
Solo
Sol
Sol
natsu2199
Sol
Level 44
God Stats
7W - 14L
1,388 SR
Queue Stats
290W - 266L
1,485 Elo+
Solo
Team Averages
Level 63
1,469 SR
1,466 Elo+

VS

Team Averages
Level 118
1,580 SR
1,489 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Asmerdia
Izanami
Level 61
God Stats
3W - 4L
1,476 SR
Queue Stats
70W - 75L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
DarkSlasher-_-
Erlang Shen
Level 148
God Stats
3W - 0L
1,645 SR
Queue Stats
111W - 59L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
Rachid_0702
Ah Puch
Level 157
God Stats
1W - 0L
1,673 SR
Queue Stats
25W - 20L
1,307 Elo+
Party 1
Bacchus
Bacchus
parryred
Bacchus
Level 156
God Stats
1W - 0L
1,607 SR
Queue Stats
72W - 40L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colz998
Kukulkan
14
1 / 3 / 0
9,183
918
11,535
9,008
3,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 9 / 1
8,071
807
4,548
14,348
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 1
9,590
959
7,898
17,560
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
14
0 / 2 / 2
8,297
830
1,295
6,750
6,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 3 / 2
9,000
900
11,066
17,531
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

154

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
0 / 0 / 14
9,149
915
11,299
6,724
3,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Asmerdia
Izanami
16
3 / 0 / 7
9,511
951
7,750
6,188
2,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
DarkSlasher-_-
Erlang Shen
16
1 / 0 / 17
9,815
982
6,535
12,124
13,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Rachid_0702
Ah Puch
17
8 / 1 / 10
11,007
1,101
25,512
9,554
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
parryred
Bacchus
17
8 / 1 / 11
10,754
1,075
11,308
7,983
11,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
2
Kills
20
20
Deaths
2
6
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
14
7
W
Izanami
Asmerdia
Izanami
3
0
7
6.5
L
Kukulkan
Colz998
Kukulkan
1
3
0
0.33
W
Erlang Shen
DarkSlasher-_-
Erlang Shen
1
0
17
9.5
L
0
9
1
0.06
L
1
3
1
0.5
W
Ah Puch
Rachid_0702
Ah Puch
8
1
10
13
L
Yemoja
0
2
2
0.5
L
0
3
2
0.33
W
Bacchus
parryred
Bacchus
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,342
Damage
62,404
65,197
Taken
42,573
38,172
Mitigated
36,893
9,408
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,299
187
0
1,580
6,724
3,454
0
3,722
2,887
33,372
0
W
Izanami
Asmerdia
Izanami
7,750
6,249
0
2,934
6,188
2,889
0
4,502
1,612
0
35,452
L
Kukulkan
Colz998
Kukulkan
11,535
555
0
0
9,008
3,488
0
7,095
1,913
38,546
0
W
Erlang Shen
DarkSlasher-_-
Erlang Shen
6,535
2,235
0
3,182
12,124
13,777
0
5,471
6,501
0
16,100
L
4,548
1,522
0
405
14,348
5,417
0
11,276
3,072
0
10,922
L
7,898
2,289
0
2,642
17,560
17,160
0
10,515
7,045
0
22,721
W
Ah Puch
Rachid_0702
Ah Puch
25,512
970
0
5,060
9,554
5,390
0
4,925
4,545
40,063
0
L
Yemoja
1,295
393
5,082
213
6,750
6,511
0
5,333
1,417
6,513
0
L
11,066
3,775
0
1,066
17,531
5,596
0
13,900
3,631
26,363
0
W
Bacchus
parryred
Bacchus
11,308
1,020
0
745
7,983
11,383
0
4,773
3,132
16,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
50,236
174
Minions Killed
185
5
Camps Cleared
8
783,659
Distance Traveled
937,434
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,149
915
52
5
0
200,610
1
W
Izanami
9,511
951
67
7
5
155,421
0
L
Kukulkan
9,183
918
59
6
2
174,578
0
W
Erlang Shen
9,815
982
20
2
0
197,074
1
L
Medusa
8,071
807
22
2
2
98,913
0
L
Vamana
9,590
959
39
4
0
201,499
0
W
Ah Puch
11,007
1,101
34
3
3
187,079
0
L
Yemoja
8,297
830
14
1
0
147,903
0
L
Sol
9,000
900
40
4
1
160,766
0
W
Bacchus
10,754
1,075
12
1
0
197,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role