Player Matchup

Cernunnos
Cernunnos
Gryphi
Cernunnos
Level 122
God Stats
4W - 0L
1,454 SR
Queue Stats
279W - 234L
1,568 Elo+
Party 2
Eset
Eset
King Bopple
Eset
Level 147
God Stats
12W - 6L
1,890 SR
Queue Stats
355W - 338L
1,539 Elo+
Party 2
Hercules
Hercules
l-suffer-l
Hercules
Level 148
God Stats
3W - 1L
1,792 SR
Queue Stats
71W - 64L
1,620 Elo+
Solo
Team Averages
Level 139
1,712 SR
1,576 Elo+

VS

Team Averages
Level 96
1,462 SR
1,502 Elo+
Ymir
Ymir
LLux98
Ymir
Level 153
God Stats
21W - 26L
1,590 SR
Queue Stats
946W - 927L
1,559 Elo+
Party 1
Anhur
Anhur
LoganW98
Anhur
Level 94
God Stats
0W - 3L
1,250 SR
Queue Stats
347W - 319L
1,551 Elo+
Party 1
Zeus
Zeus
Routine Rick
Zeus
Level 41
God Stats
1W - 2L
1,546 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gryphi
Cernunnos
11
3 / 0 / 5
7,585
759
7,524
6,270
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 3 / 4
7,528
753
7,556
5,252
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
l-suffer-l
Hercules
10
1 / 1 / 7
6,908
691
6,487
9,710
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LLux98
Ymir
10
1 / 2 / 1
6,150
615
4,623
13,242
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
LoganW98
Anhur
11
3 / 3 / 1
7,114
711
3,842
8,596
3,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 3
6,216
622
4,696
4,611
1,370
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
4
4
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gryphi
Cernunnos
3
0
5
5.5
W
4
3
4
2
L
Ymir
LLux98
Ymir
1
2
1
0.75
L
Anhur
LoganW98
Anhur
3
3
1
1.17
L
0
3
3
0.5
W
Hercules
l-suffer-l
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
13,161
21,232
Taken
26,449
12,318
Mitigated
12,616
4,850
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gryphi
Cernunnos
7,524
4,171
0
1,002
6,270
2,050
712
2,565
3,621
0
29,033
W
7,556
544
310
760
5,252
1,541
303
1,914
3,215
26,808
0
L
Ymir
LLux98
Ymir
4,623
443
0
3,516
13,242
8,170
46
3,049
9,678
14,011
0
L
Anhur
LoganW98
Anhur
3,842
2,118
0
1,664
8,596
3,076
376
3,143
5,332
0
17,547
L
4,696
715
0
218
4,611
1,370
0
1,364
3,136
21,185
0
W
Hercules
l-suffer-l
Hercules
6,487
730
0
2,778
9,710
8,727
182
4,137
5,077
0
9,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
19,480
103
Minions Killed
89
0
Camps Cleared
0
540,979
Distance Traveled
510,157
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,585
759
47
5
0
181,522
1
W
Eset
7,528
753
46
5
0
167,491
0
L
Ymir
6,150
615
21
2
0
190,613
1
L
Anhur
7,114
711
34
3
0
181,796
2
L
Zeus
6,216
622
34
3
0
137,748
1
W
Hercules
6,908
691
10
1
0
191,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role