Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Crazy0c
Rama
Level 49
God Stats
10W - 15L
1,631 SR
Queue Stats
201W - 242L
1,510 Elo+
Party 2
Odin
Odin
NoBashBash
Odin
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
172W - 205L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperCox64
Baron Samedi
Level 107
God Stats
2W - 4L
1,784 SR
Queue Stats
135W - 129L
1,505 Elo+
Solo
Fafnir
Fafnir
Tuco1992
Fafnir
Level 47
God Stats
1W - 3L
1,492 SR
Queue Stats
161W - 224L
1,403 Elo+
Party 2
Team Averages
Level 62
1,534 SR
1,471 Elo+

VS

Team Averages
Level 66
1,488 SR
1,554 Elo+
Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Acater
Artemis
Level 45
God Stats
9W - 6L
1,536 SR
Queue Stats
437W - 294L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
Everloop
The Morrigan
Level 81
God Stats
12W - 6L
1,657 SR
Queue Stats
108W - 90L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Harponious
Aphrodite
Level 78
God Stats
12W - 14L
1,454 SR
Queue Stats
550W - 477L
1,616 Elo+
Party 1
Ravana
Ravana
los2105
Ravana
Level 102
God Stats
1W - 2L
1,291 SR
Queue Stats
103W - 94L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 7 / 10
14,569
911
30,946
21,527
10,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Crazy0c
Rama
20
8 / 7 / 8
15,910
994
43,677
27,914
14,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 12 / 7
13,248
828
5,814
28,992
42,427
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
SuperCox64
Baron Samedi
20
4 / 7 / 12
14,678
917
31,435
27,754
20,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Tuco1992
Fafnir
20
0 / 7 / 11
13,467
842
9,594
32,294
68,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 2 / 23
14,958
935
21,723
42,868
47,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Acater
Artemis
20
15 / 2 / 24
18,845
1,178
61,227
23,755
10,331
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Everloop
The Morrigan
20
11 / 4 / 14
15,806
988
23,668
13,550
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Harponious
Aphrodite
20
1 / 5 / 25
13,786
862
12,197
23,206
18,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
los2105
Ravana
20
6 / 5 / 25
14,873
930
14,453
24,267
14,309
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
151
18
Kills
40
40
Deaths
18
48
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
10
1.43
W
Hercules
 
Hercules
7
2
23
9.25
W
Artemis
Acater
Artemis
15
2
24
13.5
L
Rama
Crazy0c
Rama
8
7
8
1.71
W
The Morrigan
Everloop
The Morrigan
11
4
14
4.5
W
Aphrodite
Harponious
Aphrodite
1
5
25
2.7
L
1
12
7
0.38
L
Baron Samedi
SuperCox64
Baron Samedi
4
7
12
1.43
L
Fafnir
Tuco1992
Fafnir
0
7
11
0.79
W
Ravana
los2105
Ravana
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,466
Damage
133,268
138,481
Taken
127,646
156,525
Mitigated
97,469
20,175
Healing
49,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,946
382
494
2,230
21,527
10,728
0
5,926
15,601
67,914
0
W
Hercules
 
Hercules
21,723
6,152
0
12,406
42,868
47,857
0
18,230
24,638
0
34,655
W
Artemis
Acater
Artemis
61,227
38,689
0
9,945
23,755
10,331
0
14,036
9,719
0
121,122
L
Rama
Crazy0c
Rama
43,677
24,220
0
2,382
27,914
14,219
0
4,807
23,107
0
104,443
W
The Morrigan
Everloop
The Morrigan
23,668
6,950
0
1,214
13,550
6,721
0
7,502
6,000
35,635
6,953
W
Aphrodite
Harponious
Aphrodite
12,197
1,219
13,957
9,734
23,206
18,251
0
14,090
9,116
26,639
0
L
5,814
796
0
0
28,992
42,427
0
8,654
20,338
0
22,038
L
Baron Samedi
SuperCox64
Baron Samedi
31,435
1,467
6,515
7,761
27,754
20,985
0
4,454
23,300
56,997
0
L
Fafnir
Tuco1992
Fafnir
9,594
2,790
0
793
32,294
68,166
0
7,362
24,932
25,506
0
W
Ravana
los2105
Ravana
14,453
2,816
0
1,802
24,267
14,309
0
18,069
6,198
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
78,268
306
Minions Killed
279
8
Camps Cleared
11
1,422,781
Distance Traveled
1,592,126
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,569
911
79
5
1
297,675
0
W
Hercules
14,958
935
28
2
1
368,428
4
W
Artemis
18,845
1,178
133
8
6
288,606
2
L
Rama
15,910
994
120
8
1
281,956
0
W
The Morrigan
15,806
988
48
3
2
297,986
1
W
Aphrodite
13,786
862
39
2
0
323,185
0
L
Odin
13,248
828
45
3
0
259,169
0
L
Baron Samedi
14,678
917
50
3
5
296,004
0
L
Fafnir
13,467
842
12
1
1
287,977
0
W
Ravana
14,873
930
31
2
2
313,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role