Player Matchup

Danzaburou
Danzaburou
Repaphotic
Danzaburou
Level 15
God Stats
10W - 11L
1,555 SR
Queue Stats
72W - 57L
1,560 Elo+
Solo
Da Ji
Da Ji
Sward
Da Ji
Level 30
God Stats
8W - 15L
1,361 SR
Queue Stats
93W - 104L
1,485 Elo+
Solo
Sylvanus
Sylvanus
THEwinters109
Sylvanus
Level 37
God Stats
1W - 1L
1,731 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Merlin
Merlin
ZullieQuest
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 1
Apollo
Apollo
ask1233asokdasd
Apollo
Level 7
God Stats
66W - 44L
1,441 SR
Queue Stats
96W - 78L
1,509 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,563 Elo+

VS

Team Averages
Level 19
1,565 SR
1,507 Elo+
Bakasura
Bakasura
Ainder
Bakasura
Level 3
God Stats
4W - 0L
1,783 SR
Queue Stats
4W - 0L
1,814 Elo+
Solo
Ares
Ares
Gamefaces
Ares
Level 10
God Stats
12W - 9L
1,544 SR
Queue Stats
13W - 13L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zis0r
Morgan Le Fay
Level 26
God Stats
3W - 7L
1,315 SR
Queue Stats
48W - 66L
1,253 Elo+
Solo
Hachiman
Hachiman
cRadiate
Hachiman
Level 27
God Stats
5W - 4L
1,652 SR
Queue Stats
150W - 148L
1,506 Elo+
Solo
Bellona
Bellona
just4sho
Bellona
Level 30
God Stats
6W - 4L
1,532 SR
Queue Stats
84W - 93L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Repaphotic
Danzaburou
5
0 / 1 / 1
3,229
646
1,043
2,182
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Sward
Da Ji
5
0 / 1 / 1
3,410
682
1,330
3,233
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
THEwinters109
Sylvanus
4
1 / 0 / 0
3,066
613
881
4,152
1,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
5
1 / 0 / 0
3,277
655
1,013
1,346
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,442
488
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ainder
Bakasura
6
0 / 0 / 0
3,520
704
1,123
2,406
866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
4
1 / 1 / 0
3,110
622
428
1,850
408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Zis0r
Morgan Le Fay
6
0 / 1 / 0
3,369
674
905
1,651
571
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
cRadiate
Hachiman
6
0 / 0 / 1
3,496
699
2,784
2,523
494
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
just4sho
Bellona
6
1 / 0 / 0
3,733
747
1,005
2,696
1,432
Cudgel

Cudgel

+10
Physical Power
+50
Health

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ainder
Bakasura
0
0
0
0
W
Ares
1
1
0
1
L
Danzaburou
Repaphotic
Danzaburou
0
1
1
0.5
L
Da Ji
Sward
Da Ji
0
1
1
0.5
L
Sylvanus
THEwinters109
Sylvanus
1
0
0
1
W
Morgan Le Fay
Zis0r
Morgan Le Fay
0
1
0
0
L
Merlin
1
0
0
1
L
0
0
0
0
W
Hachiman
cRadiate
Hachiman
0
0
1
0.5
W
Bellona
just4sho
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,267
Damage
6,245
10,913
Taken
11,126
2,867
Mitigated
3,771
4,793
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ainder
Bakasura
1,123
779
0
1,212
2,406
866
0
462
1,944
0
12,993
W
Ares
428
0
0
0
1,850
408
0
214
1,636
3,345
0
L
Danzaburou
Repaphotic
Danzaburou
1,043
582
0
795
2,182
464
0
22
2,160
0
11,270
L
Da Ji
Sward
Da Ji
1,330
210
0
1,813
3,233
851
0
0
3,233
0
11,860
L
Sylvanus
THEwinters109
Sylvanus
881
541
249
1,936
4,152
1,186
0
406
3,625
4,163
0
W
Morgan Le Fay
Zis0r
Morgan Le Fay
905
43
0
468
1,651
571
0
874
777
12,189
0
L
Merlin
1,013
62
0
0
1,346
366
0
905
441
7,757
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
cRadiate
Hachiman
2,784
1,371
0
1,409
2,523
494
0
344
2,179
0
16,340
W
Bellona
just4sho
Bellona
1,005
327
0
1,256
2,696
1,432
402
0
2,696
0
12,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,424
Gold Earned
17,228
80
Minions Killed
133
0
Camps Cleared
0
394,512
Distance Traveled
459,635
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,520
704
39
8
0
110,321
0
W
Ares
3,110
622
8
2
0
96,164
0
L
Danzaburou
3,229
646
17
3
0
100,197
0
L
Da Ji
3,410
682
36
7
0
113,467
0
L
Sylvanus
3,066
613
11
2
0
83,736
2
W
Morgan Le Fay
3,369
674
16
3
0
87,144
2
L
Merlin
3,277
655
16
3
0
97,112
0
L
Apollo
2,442
488
0
0
0
0
0
W
Hachiman
3,496
699
34
7
0
83,553
2
W
Bellona
3,733
747
36
7
0
82,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role