Player Matchup

Ne Zha
Ne Zha
Elantagonist010
Ne Zha
Level 95
God Stats
6W - 0L
1,877 SR
Queue Stats
126W - 87L
1,535 Elo+
Party 2
Eset
Eset
Emelgee
Eset
Level 65
God Stats
2W - 1L
1,695 SR
Queue Stats
125W - 86L
1,532 Elo+
Party 2
Ares
Ares
FadeToDark
Ares
Level 20
God Stats
6W - 1L
1,793 SR
Queue Stats
101W - 55L
1,534 Elo+
Party 2
Team Averages
Level 60
1,788 SR
1,534 Elo+

VS

Team Averages
Level 42
1,727 SR
1,401 Elo+
Ares
Ares
OJB99KILLA
Ares
Level 12
God Stats
13W - 4L
1,704 SR
Queue Stats
16W - 14L
1,399 Elo+
Party 1
Rama
Rama
Vesty12349
Rama
Level 21
God Stats
2W - 1L
1,778 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Chang'e
Chang'e
zainyboy18
Chang'e
Level 93
God Stats
5W - 1L
1,700 SR
Queue Stats
21W - 18L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
13,293
700
26,680
22,056
12,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Emelgee
Eset
19
9 / 0 / 10
13,432
707
16,627
12,148
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 12
12,963
682
14,131
24,006
33,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
10,144
534
6,947
25,569
31,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 2
11,174
588
14,728
17,243
7,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
zainyboy18
Chang'e
15
2 / 6 / 2
11,297
595
20,467
22,380
10,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
4
4
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
Eset
Emelgee
Eset
9
0
10
14
W
3
2
12
4.5
L
0
7
3
0.21
L
2
7
2
0.43
L
Chang'e
zainyboy18
Chang'e
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,438
Damage
42,142
58,210
Taken
65,192
53,096
Mitigated
49,872
10,020
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,680
9,139
0
2,943
22,056
12,426
1,614
10,164
11,892
0
75,489
W
Eset
Emelgee
Eset
16,627
1,267
2,071
2,075
12,148
6,821
671
5,359
6,789
69,217
0
W
14,131
998
373
2,558
24,006
33,849
227
11,891
12,115
36,895
0
L
6,947
908
0
920
25,569
31,688
137
13,603
11,966
22,615
0
L
14,728
8,781
0
864
17,243
7,954
303
6,672
10,571
0
34,449
L
Chang'e
zainyboy18
Chang'e
20,467
1,325
4,899
6,702
22,380
10,230
687
10,483
11,897
62,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
32,615
201
Minions Killed
140
0
Camps Cleared
0
1,119,892
Distance Traveled
972,744
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,293
700
63
3
0
384,306
1
W
Eset
13,432
707
100
5
0
363,282
1
W
Ares
12,963
682
38
2
0
372,304
5
L
Ares
10,144
534
30
2
0
328,127
0
L
Rama
11,174
588
35
2
0
296,970
3
L
Chang'e
11,297
595
75
4
0
347,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role