Player Matchup

Arachne
Arachne
CKayn
Arachne
Level 24
God Stats
23W - 18L
1,484 SR
Queue Stats
124W - 122L
1,393 Elo+
Solo
Anubis
Anubis
Joao876Pedro7
Anubis
Level 26
God Stats
35W - 31L
1,543 SR
Queue Stats
85W - 92L
1,473 Elo+
Solo
Zeus
Zeus
Nasa_Qualidade
Zeus
Level 18
God Stats
2W - 0L
1,685 SR
Queue Stats
85W - 67L
1,454 Elo+
Solo
Loki
Loki
Otavio00henrique
Loki
Level 7
God Stats
4W - 2L
1,808 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 1
Ra
Ra
XBARTELEGAX
Ra
Level 11
God Stats
3W - 3L
1,700 SR
Queue Stats
4W - 8L
1,405 Elo+
Party 1
Team Averages
Level 17
1,644 SR
1,407 Elo+

VS

Team Averages
Level 14
1,519 SR
1,335 Elo+
Janus
Janus
Angel_miranda_hd
Janus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 92L
1,526 Elo+
Solo
Cerberus
Cerberus
FelicsRibeiro
Cerberus
Level 29
God Stats
37W - 38L
1,593 SR
Queue Stats
321W - 376L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzBieu
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
13W - 9L
1,262 Elo+
Party 2
Cupid
Cupid
OPaiDeTodos1010
Cupid
Level 7
God Stats
11W - 4L
1,730 SR
Queue Stats
13W - 9L
1,262 Elo+
Party 2
Fenrir
Fenrir
zer0_2047
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CKayn
Arachne
20
11 / 2 / 5
14,189
617
13,135
20,252
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 3 / 11
13,032
567
17,141
19,021
9,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 7
13,428
584
22,573
13,069
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 7
11,414
496
5,846
11,890
11,171
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 6 / 7
11,339
493
6,468
11,711
4,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
8,623
375
4,992
6,187
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
FelicsRibeiro
Cerberus
20
5 / 5 / 5
12,783
556
14,436
29,513
29,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
ItzBieu
Morgan Le Fay
13
1 / 11 / 2
8,476
369
6,497
18,086
5,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 7 / 2
12,408
539
13,244
14,176
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
zer0_2047
Fenrir
9
0 / 15 / 1
6,982
304
3,018
13,727
2,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
40
Kills
18
18
Deaths
41
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Arachne
CKayn
Arachne
11
2
5
6.75
L
Cerberus
FelicsRibeiro
Cerberus
5
5
5
1.5
L
Morgan Le Fay
ItzBieu
Morgan Le Fay
1
11
2
0.18
W
8
3
11
4.5
W
6
4
7
2.38
L
10
7
2
1.57
W
8
3
7
3.83
W
7
6
7
1.75
L
Fenrir
zer0_2047
Fenrir
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,163
Damage
42,187
75,943
Taken
81,689
39,687
Mitigated
43,598
29,336
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
176
0
692
6,187
1,356
0
1,838
4,349
36,686
0
W
Arachne
CKayn
Arachne
13,135
8,702
0
10,262
20,252
10,815
942
5,061
15,191
0
142,938
L
Cerberus
FelicsRibeiro
Cerberus
14,436
476
0
10,868
29,513
29,908
543
19,593
9,920
88,261
0
L
Morgan Le Fay
ItzBieu
Morgan Le Fay
6,497
416
0
973
18,086
5,390
147
10,088
7,998
37,956
0
W
17,141
769
551
10,859
19,021
9,787
1,557
8,872
10,149
67,930
0
W
22,573
3,794
0
2,430
13,069
3,672
1,404
8,296
4,773
88,853
0
L
13,244
6,415
931
2,502
14,176
4,023
824
8,158
6,018
0
49,467
W
5,846
1,747
0
1,850
11,890
11,171
261
1,926
9,964
0
45,034
W
6,468
1,427
1,339
2,045
11,711
4,242
930
2,150
9,561
65,879
0
L
Fenrir
zer0_2047
Fenrir
3,018
913
0
902
13,727
2,921
265
6,505
7,222
0
16,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,402
Gold Earned
49,272
549
Minions Killed
443
0
Camps Cleared
0
2,056,885
Distance Traveled
1,513,131
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,623
375
60
3
0
235,244
7
W
Arachne
14,189
617
149
6
0
456,851
4
L
Cerberus
12,783
556
220
10
0
377,489
0
L
Morgan Le Fay
8,476
369
61
3
0
363,882
2
W
Anubis
13,032
567
104
5
0
373,246
0
W
Zeus
13,428
584
146
6
0
381,159
3
L
Cupid
12,408
539
88
4
0
330,427
3
W
Loki
11,414
496
68
3
0
450,268
5
W
Ra
11,339
493
82
4
0
395,361
0
L
Fenrir
6,982
304
14
1
0
206,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role