Player Matchup

Morgan Le Fay
Morgan Le Fay
D_PRESS_TION
Morgan Le Fay
Level 142
God Stats
13W - 9L
1,603 SR
Queue Stats
182W - 173L
1,458 Elo+
Party 3
Khepri
Khepri
Jay_Extendo
Khepri
Level 106
God Stats
4W - 2L
1,529 SR
Queue Stats
101W - 86L
1,525 Elo+
Party 3
Danzaburou
Danzaburou
JoD Camz
Danzaburou
Level 59
God Stats
5W - 3L
1,770 SR
Queue Stats
87W - 80L
1,490 Elo+
Party 1
Thanatos
Thanatos
SolrStorm7
Thanatos
Level 68
God Stats
7W - 13L
1,394 SR
Queue Stats
745W - 734L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
XGN Takeshi
Zhong Kui
Level 83
God Stats
13W - 11L
1,681 SR
Queue Stats
439W - 415L
1,477 Elo+
Party 1
Team Averages
Level 92
1,595 SR
1,492 Elo+

VS

Team Averages
Level 96
1,528 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BIGGIEMACTASTIC
Cupid
Level 138
God Stats
4W - 3L
1,484 SR
Queue Stats
11W - 12L
1,411 Elo+
Party 4
Nemesis
Nemesis
Cahji
Nemesis
Level 66
God Stats
20W - 15L
1,498 SR
Queue Stats
115W - 147L
1,427 Elo+
Solo
Bellona
Bellona
Divine XVII
Bellona
Level 103
God Stats
1W - 2L
1,496 SR
Queue Stats
224W - 214L
1,521 Elo+
Party 2
Yemoja
Yemoja
MethodOnlineUk
Yemoja
Level 57
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 2L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D_PRESS_TION
Morgan Le Fay
18
8 / 0 / 1
11,808
656
12,761
10,002
7,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
4 / 1 / 14
11,000
611
4,435
11,360
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
JoD Camz
Danzaburou
18
10 / 0 / 8
13,014
723
21,512
11,205
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SolrStorm7
Thanatos
15
5 / 5 / 5
10,459
581
6,910
13,702
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
XGN Takeshi
Zhong Kui
15
1 / 3 / 5
10,642
591
9,341
16,593
16,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 4 / 2
6,493
361
2,329
5,657
1,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
0 / 8 / 1
7,469
415
4,246
14,057
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Cahji
Nemesis
14
4 / 8 / 3
8,530
474
9,200
16,204
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Divine XVII
Bellona
15
2 / 2 / 2
8,549
475
7,067
16,152
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 6 / 1
7,682
427
6,209
19,258
6,446
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
28
Kills
9
9
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
L
0
8
1
0.06
L
Nemesis
Cahji
Nemesis
4
8
3
0.69
W
Morgan Le Fay
D_PRESS_TION
Morgan Le Fay
8
0
1
8.5
L
Bellona
Divine XVII
Bellona
2
2
2
1.5
W
Khepri
4
1
14
11
W
Danzaburou
JoD Camz
Danzaburou
10
0
8
14
L
1
6
1
0.25
W
Thanatos
SolrStorm7
Thanatos
5
5
5
1.5
W
Zhong Kui
XGN Takeshi
Zhong Kui
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,959
Damage
29,051
62,862
Taken
71,328
51,052
Mitigated
32,756
31,039
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,329
310
0
498
5,657
1,497
0
2,981
2,676
19,129
0
L
4,246
1,655
601
2,493
14,057
2,900
560
4,415
9,642
0
53,430
L
Nemesis
Cahji
Nemesis
9,200
4,355
0
3,158
16,204
6,676
0
6,581
9,623
0
46,462
W
Morgan Le Fay
D_PRESS_TION
Morgan Le Fay
12,761
1,370
151
5,250
10,002
7,297
4,702
1,748
8,224
85,347
0
L
Bellona
Divine XVII
Bellona
7,067
1,056
0
3,039
16,152
15,237
0
8,814
7,338
0
46,884
W
Khepri
4,435
322
449
2,665
11,360
15,745
852
2,258
9,062
22,640
0
W
Danzaburou
JoD Camz
Danzaburou
21,512
9,177
107
5,950
11,205
5,042
3,381
2,404
8,801
0
108,132
L
6,209
707
1,809
1,410
19,258
6,446
0
3,982
15,276
23,047
0
W
Thanatos
SolrStorm7
Thanatos
6,910
3,009
0
10,808
13,702
6,386
1,151
1,518
12,142
0
74,566
W
Zhong Kui
XGN Takeshi
Zhong Kui
9,341
1,003
0
5,659
16,593
16,582
2,954
498
16,095
49,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
38,723
543
Minions Killed
330
0
Camps Cleared
0
1,694,407
Distance Traveled
1,432,062
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,493
361
32
2
0
179,580
0
L
Cupid
7,469
415
103
6
0
272,311
3
L
Nemesis
8,530
474
74
4
0
350,602
2
W
Morgan Le Fay
11,808
656
142
8
0
333,537
1
L
Bellona
8,549
475
84
5
0
347,311
5
W
Khepri
11,000
611
41
2
0
346,914
4
W
Danzaburou
13,014
723
152
8
0
320,079
6
L
Yemoja
7,682
427
37
2
0
282,258
2
W
Thanatos
10,459
581
103
6
0
385,273
1
W
Zhong Kui
10,642
591
105
6
0
308,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role