Player Matchup

Nemesis
Nemesis
DRMXraven
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
FamishedPath542
Anubis
Level 29
God Stats
84W - 64L
1,585 SR
Queue Stats
117W - 110L
1,417 Elo+
Solo
Arachne
Arachne
Jr spam L2
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,412 Elo+
Solo
Ra
Ra
LITTLE YEEZY
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
MEWD123
Cthulhu
Level 4
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 5L
1,102 Elo+
Party 2
Team Averages
Level 15
1,457 SR
1,343 Elo+

VS

Team Averages
Level 15
1,423 SR
1,298 Elo+
Fenrir
Fenrir
AkaiNanaki
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,200 Elo+
Solo
Danzaburou
Danzaburou
IvD43
Danzaburou
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 195L
1,361 Elo+
Party 1
Arachne
Arachne
Lt biozzd
Arachne
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 26L
1,267 Elo+
Solo
Hades
Hades
Nick2007todd_dew
Hades
Level 16
God Stats
19W - 11L
1,383 SR
Queue Stats
290W - 329L
1,326 Elo+
Party 1
Ares
Ares
Roman8
Ares
Level 8
God Stats
1W - 1L
1,230 SR
Queue Stats
1W - 1L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRMXraven
Nemesis
10
0 / 14 / 4
8,814
339
3,402
19,575
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 7 / 1
14,894
573
25,247
30,070
15,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Jr spam L2
Arachne
20
15 / 4 / 1
16,110
620
23,668
23,868
16,025
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 8 / 3
10,063
387
3,358
8,623
4,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MEWD123
Cthulhu
15
0 / 8 / 6
10,711
412
8,570
25,059
17,001
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkaiNanaki
Fenrir
19
4 / 4 / 15
12,711
489
8,027
12,965
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
IvD43
Danzaburou
20
9 / 6 / 5
14,257
548
21,315
18,589
7,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Lt biozzd
Arachne
20
18 / 6 / 2
15,371
591
30,174
25,062
13,216
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 10 / 4
12,315
474
16,523
26,626
11,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Roman8
Ares
2
0 / 0 / 0
5,270
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
26
Kills
38
41
Deaths
26
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AkaiNanaki
Fenrir
4
4
15
2.88
L
Nemesis
DRMXraven
Nemesis
0
14
4
0.14
L
11
7
1
1.64
W
Danzaburou
IvD43
Danzaburou
9
6
5
1.92
L
Arachne
Jr spam L2
Arachne
15
4
1
3.88
L
0
8
3
0.19
W
Arachne
Lt biozzd
Arachne
18
6
2
3.17
L
Cthulhu
MEWD123
Cthulhu
0
8
6
0.38
W
7
10
4
0.9
W
Ares
Roman8
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,245
Damage
76,039
107,195
Taken
83,242
59,642
Mitigated
40,712
30,220
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AkaiNanaki
Fenrir
8,027
2,032
0
1,926
12,965
8,821
555
6,615
6,350
0
36,023
L
Nemesis
DRMXraven
Nemesis
3,402
1,563
0
644
19,575
6,246
1,260
5,021
14,554
0
20,901
L
25,247
2,077
263
17,250
30,070
15,993
1,762
6,315
23,755
102,911
0
W
Danzaburou
IvD43
Danzaburou
21,315
12,317
0
5,258
18,589
7,387
4,354
5,884
12,705
0
100,936
L
Arachne
Jr spam L2
Arachne
23,668
13,371
0
7,810
23,868
16,025
2,046
2,438
21,430
0
122,137
L
3,358
671
20
328
8,623
4,377
447
0
8,623
25,200
0
W
Arachne
Lt biozzd
Arachne
30,174
19,408
0
7,064
25,062
13,216
0
12,307
12,755
0
124,830
L
Cthulhu
MEWD123
Cthulhu
8,570
993
249
3,656
25,059
17,001
287
2,749
22,310
38,145
0
W
16,523
1,151
514
6,319
26,626
11,288
900
12,446
14,180
75,427
0
W
Ares
Roman8
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,592
Gold Earned
59,924
472
Minions Killed
528
0
Camps Cleared
0
2,158,001
Distance Traveled
1,839,697
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,711
489
45
2
0
549,832
5
L
Nemesis
8,814
339
24
1
0
457,119
8
L
Anubis
14,894
573
151
6
0
340,928
2
W
Danzaburou
14,257
548
164
6
0
402,052
0
L
Arachne
16,110
620
184
7
0
559,000
1
L
Ra
10,063
387
48
2
0
340,454
4
W
Arachne
15,371
591
194
7
0
468,349
0
L
Cthulhu
10,711
412
65
3
0
460,500
1
W
Hades
12,315
474
125
5
0
419,464
2
W
Ares
5,270
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role