Player Matchup

Cernunnos
Cernunnos
DarkAhS
Cernunnos
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 100L
1,619 Elo+
Party 1
Nemesis
Nemesis
MrSmileyFaceFTW
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,601 Elo+
Solo
The Morrigan
The Morrigan
NorthPurge
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,683 Elo+
Solo
Bellona
Bellona
Rashedris
Bellona
Level 22
God Stats
2W - 2L
1,974 SR
Queue Stats
57W - 58L
1,689 Elo+
Party 1
Ymir
Ymir
vKhaimera
Ymir
Level 25
God Stats
7W - 6L
1,621 SR
Queue Stats
28W - 33L
1,608 Elo+
Party 1
Team Averages
Level 17
1,619 SR
1,640 Elo+

VS

Team Averages
Level 16
1,626 SR
1,610 Elo+
Ymir
Ymir
FlorantPetal
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,553 Elo+
Solo
Serqet
Serqet
PepitoGriIIo
Serqet
Level 11
God Stats
3W - 0L
1,860 SR
Queue Stats
118W - 71L
1,789 Elo+
Solo
Merlin
Merlin
SkarLaind
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,544 Elo+
Solo
Ullr
Ullr
Tnichief
Ullr
Level 22
God Stats
2W - 2L
1,466 SR
Queue Stats
65W - 47L
1,616 Elo+
Solo
Tiamat
Tiamat
bobrette
Tiamat
Level 6
God Stats
3W - 1L
1,806 SR
Queue Stats
64W - 50L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkAhS
Cernunnos
9
2 / 3 / 1
5,333
485
5,224
6,831
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 3
5,074
461
3,102
7,825
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
NorthPurge
The Morrigan
8
2 / 7 / 0
5,222
475
2,634
6,586
1,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Rashedris
Bellona
10
2 / 1 / 0
5,757
523
3,665
6,846
3,791
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
8
1 / 2 / 2
4,886
444
2,045
7,476
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,391
490
4,446
7,292
3,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
12
8 / 0 / 3
7,474
679
6,267
6,234
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SkarLaind
Merlin
10
3 / 2 / 4
6,201
564
2,337
4,214
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
11
4 / 1 / 2
6,244
568
6,399
4,940
1,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
bobrette
Tiamat
10
1 / 2 / 2
5,766
524
3,767
4,639
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkAhS
Cernunnos
2
3
1
0.83
W
1
2
6
2
L
0
4
3
0.38
L
The Morrigan
NorthPurge
The Morrigan
2
7
0
0.29
W
Serqet
8
0
3
9.5
L
Bellona
Rashedris
Bellona
2
1
0
2
W
Merlin
SkarLaind
Merlin
3
2
4
2.5
W
Ullr
4
1
2
5
W
Tiamat
bobrette
Tiamat
1
2
2
1
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
23,216
35,564
Taken
27,319
15,556
Mitigated
11,056
7,618
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkAhS
Cernunnos
5,224
2,979
0
584
6,831
2,311
0
1,220
5,611
0
32,154
W
4,446
1,217
0
470
7,292
3,400
0
959
6,333
15,930
0
L
3,102
1,942
0
2,970
7,825
1,922
0
2,476
5,047
0
20,375
L
The Morrigan
NorthPurge
The Morrigan
2,634
912
0
671
6,586
1,753
0
1,617
4,892
15,124
0
W
Serqet
6,267
1,421
0
3,570
6,234
2,005
0
435
5,799
0
41,558
L
Bellona
Rashedris
Bellona
3,665
916
0
2,158
6,846
3,791
252
2,468
4,048
0
21,358
W
Merlin
SkarLaind
Merlin
2,337
549
0
740
4,214
1,172
395
1,869
2,345
27,219
0
W
Ullr
6,399
2,060
0
109
4,940
1,595
0
933
4,007
0
33,941
W
Tiamat
bobrette
Tiamat
3,767
749
0
1,094
4,639
2,884
0
330
4,309
24,942
0
L
Ymir
2,045
660
0
1,235
7,476
5,779
0
2,383
5,093
7,386
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
31,076
205
Minions Killed
280
0
Camps Cleared
0
980,911
Distance Traveled
1,054,661
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,333
485
52
5
0
172,070
2
W
Ymir
5,391
490
9
1
0
202,111
4
L
Nemesis
5,074
461
44
4
0
209,041
4
L
The Morrigan
5,222
475
31
3
0
180,591
1
W
Serqet
7,474
679
78
7
0
261,768
1
L
Bellona
5,757
523
57
5
0
221,377
5
W
Merlin
6,201
564
45
4
0
191,342
4
W
Ullr
6,244
568
92
8
0
197,781
0
W
Tiamat
5,766
524
56
5
0
201,659
3
L
Ymir
4,886
444
21
2
0
197,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role