Player Matchup

Fafnir
Fafnir
Fakito16
Fafnir
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 42L
1,473 Elo+
Party 1
Hachiman
Hachiman
MCLIPSON
Hachiman
Level 17
God Stats
7W - 1L
1,819 SR
Queue Stats
79W - 74L
1,419 Elo+
Party 1
Ra
Ra
MirroredShadow
Ra
Level 3
God Stats
23W - 13L
1,500 SR
Queue Stats
105W - 76L
1,528 Elo+
Solo
Arachne
Arachne
Taybae28
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,383 Elo+
Solo
Scylla
Scylla
mar248
Scylla
Level 29
God Stats
24W - 30L
1,408 SR
Queue Stats
166W - 185L
1,371 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,435 Elo+

VS

Team Averages
Level 17
1,582 SR
1,461 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ayrelius1
Athena
Level 20
God Stats
6W - 6L
1,509 SR
Queue Stats
108W - 112L
1,486 Elo+
Solo
Merlin
Merlin
DaddyComet
Merlin
Level 26
God Stats
17W - 14L
1,696 SR
Queue Stats
516W - 500L
1,503 Elo+
Solo
Danzaburou
Danzaburou
KingSquilliam
Danzaburou
Level 3
God Stats
3W - 2L
1,729 SR
Queue Stats
12W - 18L
1,528 Elo+
Solo
Nemesis
Nemesis
ReryRp
Nemesis
Level 29
God Stats
12W - 13L
1,474 SR
Queue Stats
73W - 111L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fakito16
Fafnir
7
2 / 1 / 4
5,018
502
1,569
4,592
3,664
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MCLIPSON
Hachiman
9
3 / 0 / 3
5,514
551
8,616
5,158
1,693
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,066
607
4,112
3,946
2,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Taybae28
Arachne
9
4 / 0 / 2
5,406
541
2,150
4,313
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
mar248
Scylla
10
1 / 1 / 1
5,320
532
3,876
4,845
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 1 / 0
4,050
405
2,292
4,332
2,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
Ayrelius1
Athena
6
0 / 3 / 1
4,455
446
2,052
7,868
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
DaddyComet
Merlin
8
1 / 1 / 0
4,767
477
3,930
5,324
1,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KingSquilliam
Danzaburou
7
1 / 3 / 0
4,642
464
2,270
5,453
1,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ReryRp
Nemesis
6
0 / 3 / 0
4,186
419
1,858
5,558
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
L
Athena
Ayrelius1
Athena
0
3
1
0.17
L
Merlin
DaddyComet
Merlin
1
1
0
1
W
Fafnir
Fakito16
Fafnir
2
1
4
4
L
Danzaburou
KingSquilliam
Danzaburou
1
3
0
0.33
W
Hachiman
MCLIPSON
Hachiman
3
0
3
4.5
W
1
0
2
2
L
Nemesis
ReryRp
Nemesis
0
3
0
0
W
Arachne
Taybae28
Arachne
4
0
2
5
W
Scylla
mar248
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
12,402
22,854
Taken
28,535
10,811
Mitigated
10,071
8,867
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,292
591
0
2,115
4,332
2,362
0
2,585
1,747
8,597
0
L
Athena
Ayrelius1
Athena
2,052
637
0
1,465
7,868
3,397
0
717
7,104
8,542
0
L
Merlin
DaddyComet
Merlin
3,930
0
0
2,247
5,324
1,656
0
3,159
1,965
21,856
0
W
Fafnir
Fakito16
Fafnir
1,569
689
0
533
4,592
3,664
31
930
3,662
6,098
0
L
Danzaburou
KingSquilliam
Danzaburou
2,270
1,532
0
1,130
5,453
1,257
0
803
4,594
0
16,938
W
Hachiman
MCLIPSON
Hachiman
8,616
6,513
0
2,275
5,158
1,693
219
1,092
4,066
0
31,319
W
4,112
1,215
320
2,721
3,946
2,551
185
2,254
1,692
42,712
0
L
Nemesis
ReryRp
Nemesis
1,858
367
0
131
5,558
1,399
175
1,905
3,568
0
13,851
W
Arachne
Taybae28
Arachne
2,150
1,628
0
1,540
4,313
1,526
0
1,829
2,484
0
18,069
W
Scylla
mar248
Scylla
3,876
403
0
1,478
4,845
1,377
0
2,169
2,676
28,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
22,100
257
Minions Killed
148
0
Camps Cleared
0
896,449
Distance Traveled
783,062
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,050
405
14
1
0
73,510
0
L
Athena
4,455
446
24
2
0
178,638
2
L
Merlin
4,767
477
44
4
0
180,595
1
W
Fafnir
5,018
502
9
1
0
173,247
2
L
Danzaburou
4,642
464
30
3
0
145,824
0
W
Hachiman
5,514
551
58
6
0
167,021
2
W
Ra
6,066
607
94
9
0
179,973
0
L
Nemesis
4,186
419
36
4
0
204,495
0
W
Arachne
5,406
541
35
4
0
205,529
1
W
Scylla
5,320
532
61
6
0
170,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role