Player Matchup

Ratatoskr
Ratatoskr
Nova Deadly
Ratatoskr
Level 128
God Stats
15W - 8L
1,586 SR
Queue Stats
297W - 278L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
ONLYigMODELS
Gilgamesh
Level 87
God Stats
1W - 5L
1,338 SR
Queue Stats
324W - 331L
1,541 Elo+
Solo
Cthulhu
Cthulhu
clnk Dark
Cthulhu
Level 84
God Stats
3W - 4L
1,569 SR
Queue Stats
73W - 52L
1,580 Elo+
Solo
Chronos
Chronos
harold-tejeda_69
Chronos
Level 126
God Stats
0W - 1L
1,240 SR
Queue Stats
41W - 43L
1,480 Elo+
Solo
Danzaburou
Danzaburou
keennnyyy
Danzaburou
Level 89
God Stats
9W - 12L
1,523 SR
Queue Stats
212W - 221L
1,488 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,530 Elo+

VS

Team Averages
Level 77
1,730 SR
1,646 Elo+
Cthulhu
Cthulhu
FROSTEDFLAKES246
Cthulhu
Level 65
God Stats
38W - 43L
1,573 SR
Queue Stats
251W - 223L
1,468 Elo+
Party 1
Scylla
Scylla
Flhwer
Scylla
Level 18
God Stats
1W - 0L
2,021 SR
Queue Stats
13W - 0L
2,016 Elo+
Party 2
Loki
Loki
Itz-_-Draco
Loki
Level 85
God Stats
9W - 4L
1,548 SR
Queue Stats
349W - 338L
1,498 Elo+
Party 1
Izanami
Izanami
TooAmazingg4u
Izanami
Level 146
God Stats
12W - 2L
1,894 SR
Queue Stats
186W - 76L
1,772 Elo+
Party 2
Osiris
Osiris
sheamoney108
Osiris
Level 69
God Stats
5W - 6L
1,614 SR
Queue Stats
352W - 318L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Nova Deadly
Ratatoskr
6
3 / 2 / 1
4,203
600
1,818
4,047
948
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
ONLYigMODELS
Gilgamesh
7
1 / 4 / 0
4,195
599
2,643
7,872
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
clnk Dark
Cthulhu
8
1 / 0 / 0
4,453
636
3,116
4,000
2,949
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 1 / 3
4,471
639
2,130
4,614
1,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
keennnyyy
Danzaburou
6
0 / 2 / 1
3,842
549
2,009
3,471
655
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
4,883
698
2,021
2,629
821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Flhwer
Scylla
8
1 / 2 / 1
4,261
609
2,309
3,018
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 2 / 1
4,384
626
1,424
3,348
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
8
3 / 1 / 3
4,911
702
4,709
4,305
1,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
9
0 / 1 / 0
4,769
681
1,842
5,282
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Scylla
Flhwer
Scylla
1
2
1
0.75
W
2
2
1
1.25
L
Ratatoskr
Nova Deadly
Ratatoskr
3
2
1
1.75
L
Gilgamesh
ONLYigMODELS
Gilgamesh
1
4
0
0.25
W
Izanami
3
1
3
4.5
L
Cthulhu
clnk Dark
Cthulhu
1
0
0
1
L
1
1
3
2.5
L
Danzaburou
keennnyyy
Danzaburou
0
2
1
0.25
W
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,716
Damage
12,305
24,004
Taken
18,582
8,210
Mitigated
5,656
6,120
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,021
597
0
500
2,629
821
0
57
2,572
16,367
0
W
Scylla
Flhwer
Scylla
2,309
258
0
810
3,018
780
0
1,264
1,754
18,362
0
W
1,424
338
0
1,538
3,348
846
0
809
2,539
0
16,710
L
Ratatoskr
Nova Deadly
Ratatoskr
1,818
494
0
475
4,047
948
0
425
3,622
0
13,914
L
Gilgamesh
ONLYigMODELS
Gilgamesh
2,643
411
0
1,287
7,872
1,890
0
1,125
6,747
0
15,309
W
Izanami
4,709
3,704
0
1,248
4,305
1,036
0
0
4,305
0
25,537
L
Cthulhu
clnk Dark
Cthulhu
3,116
414
0
1,681
4,000
2,949
0
0
4,000
19,263
0
L
2,130
1,363
0
1,508
4,614
1,768
0
2,145
2,469
18,614
0
L
Danzaburou
keennnyyy
Danzaburou
2,009
818
0
1,169
3,471
655
0
635
2,836
0
14,485
W
Osiris
1,842
589
0
3,061
5,282
2,173
0
2,577
2,166
0
25,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
23,208
163
Minions Killed
227
0
Camps Cleared
0
646,715
Distance Traveled
704,578
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,883
698
34
5
0
146,779
0
W
Scylla
4,261
609
35
5
0
127,077
2
W
Loki
4,384
626
33
5
0
155,536
1
L
Ratatoskr
4,203
600
28
4
0
147,726
0
L
Gilgamesh
4,195
599
27
4
0
131,283
1
W
Izanami
4,911
702
55
8
0
126,533
3
L
Cthulhu
4,453
636
37
5
0
146,240
1
L
Chronos
4,471
639
41
6
0
123,777
3
L
Danzaburou
3,842
549
30
4
0
97,689
0
W
Osiris
4,769
681
70
10
0
148,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role