Player Matchup

Chiron
Chiron
 
Chiron
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BiancaMC3633
Zeus
Level 22
God Stats
0W - 1L
1,345 SR
Queue Stats
92W - 91L
1,411 Elo+
Solo
Bellona
Bellona
GSneakyAF
Bellona
Level 8
God Stats
7W - 5L
1,325 SR
Queue Stats
66W - 58L
1,557 Elo+
Solo
Set
Set
IsseiDragoon
Set
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 108L
1,340 Elo+
Party 2
Ymir
Ymir
Zinogrre
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,434 SR
1,462 Elo+

VS

Team Averages
Level 20
1,577 SR
1,455 Elo+
Tiamat
Tiamat
BBDrones
Tiamat
Level 26
God Stats
2W - 1L
1,518 SR
Queue Stats
46W - 56L
1,402 Elo+
Solo
Thanatos
Thanatos
Kekxike
Thanatos
Level 25
God Stats
3W - 1L
1,419 SR
Queue Stats
36W - 27L
1,506 Elo+
Party 1
Raijin
Raijin
MrConor
Raijin
Level 15
God Stats
3W - 2L
1,513 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 1
Artio
Artio
ScroUzi
Artio
Level 8
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Szipu
Danzaburou
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
38W - 32L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
2 / 5 / 0
5,019
502
4,712
7,492
1,699
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 1
5,331
533
4,469
4,873
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
GSneakyAF
Bellona
9
2 / 2 / 1
5,270
527
1,965
6,683
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 4 / 1
5,172
517
1,577
6,853
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 7 / 3
4,713
471
2,292
8,421
2,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BBDrones
Tiamat
10
0 / 2 / 4
5,782
578
2,818
4,440
2,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Kekxike
Thanatos
10
7 / 1 / 4
6,468
647
4,537
7,075
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
MrConor
Raijin
10
5 / 2 / 5
6,315
632
4,231
3,596
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
ScroUzi
Artio
10
3 / 1 / 10
5,749
575
3,902
7,224
5,447
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Szipu
Danzaburou
10
7 / 1 / 6
6,588
659
8,641
5,296
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
22
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
0
0.4
W
Tiamat
BBDrones
Tiamat
0
2
4
1
L
1
4
1
0.38
L
Bellona
GSneakyAF
Bellona
2
2
1
1.25
L
2
4
1
0.63
W
Thanatos
Kekxike
Thanatos
7
1
4
9
W
Raijin
MrConor
Raijin
5
2
5
3.75
W
Artio
ScroUzi
Artio
3
1
10
8
W
Danzaburou
Szipu
Danzaburou
7
1
6
10
L
Ymir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
24,129
34,322
Taken
27,631
10,337
Mitigated
12,392
7,185
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,712
2,327
371
1,285
7,492
1,699
0
2,294
5,198
0
26,242
W
Tiamat
BBDrones
Tiamat
2,818
146
0
1,478
4,440
2,723
400
459
3,981
27,982
0
L
4,469
286
138
658
4,873
1,057
0
1,910
2,963
21,252
0
L
Bellona
GSneakyAF
Bellona
1,965
141
0
2,447
6,683
2,799
0
3,534
3,149
0
21,806
L
1,577
897
0
2,286
6,853
1,893
0
1,635
5,218
0
15,503
W
Thanatos
Kekxike
Thanatos
4,537
1,832
0
6,736
7,075
1,918
278
2,424
4,651
0
25,178
W
Raijin
MrConor
Raijin
4,231
621
0
460
3,596
1,003
1,073
1,284
2,312
24,008
0
W
Artio
ScroUzi
Artio
3,902
604
730
3,596
7,224
5,447
99
1,229
5,995
10,407
0
W
Danzaburou
Szipu
Danzaburou
8,641
4,714
0
1,542
5,296
1,301
1,248
1,365
3,931
0
29,914
L
Ymir
2,292
689
0
0
8,421
2,889
0
1,578
6,843
6,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
30,902
180
Minions Killed
211
0
Camps Cleared
0
839,376
Distance Traveled
870,351
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,019
502
45
5
0
159,712
1
W
Tiamat
5,782
578
59
6
0
175,529
4
L
Zeus
5,331
533
48
5
0
143,923
5
L
Bellona
5,270
527
36
4
0
204,139
2
L
Set
5,172
517
39
4
0
165,908
1
W
Thanatos
6,468
647
46
5
0
178,591
2
W
Raijin
6,315
632
47
5
0
153,908
1
W
Artio
5,749
575
10
1
0
178,474
2
W
Danzaburou
6,588
659
49
5
0
183,849
2
L
Ymir
4,713
471
12
1
0
165,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role