Player Matchup

Thanatos
Thanatos
Eranqul1o
Thanatos
Level 18
God Stats
2W - 9L
1,414 SR
Queue Stats
21W - 34L
1,158 Elo+
Party 3
Da Ji
Da Ji
NoName82
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Neith
Neith
PabloEsobar
Neith
Level 16
God Stats
13W - 24L
1,356 SR
Queue Stats
26W - 48L
1,299 Elo+
Party 3
Ymir
Ymir
blutsaugerk
Ymir
Level 7
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 6L
1,210 Elo+
Party 2
Nemesis
Nemesis
gaddeshedi
Nemesis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 2
Team Averages
Level 17
1,505 SR
1,296 Elo+

VS

Team Averages
Level 21
1,422 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Boroludi
Cu Chulainn
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
12W - 14L
1,440 Elo+
Solo
Nox
Nox
FedeLars
Nox
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,669 Elo+
Party 1
Ullr
Ullr
LeadGen
Ullr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,669 Elo+
Party 1
Anubis
Anubis
Scatoshi
Anubis
Level 8
God Stats
2W - 6L
1,137 SR
Queue Stats
7W - 9L
1,246 Elo+
Solo
Izanami
Izanami
ZlaXGOAT
Izanami
Level 27
God Stats
22W - 24L
1,476 SR
Queue Stats
32W - 39L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eranqul1o
Thanatos
16
4 / 11 / 4
11,404
407
9,130
17,402
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
NoName82
Da Ji
16
1 / 14 / 6
11,060
395
4,122
21,580
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 7
13,265
474
15,072
20,752
7,976
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 6 / 12
12,459
445
13,618
30,857
32,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
gaddeshedi
Nemesis
20
13 / 5 / 4
15,211
543
19,732
23,800
14,166
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Boroludi
Cu Chulainn
20
3 / 7 / 9
12,967
463
9,770
20,750
21,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
18 / 2 / 7
14,727
526
19,146
11,425
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
LeadGen
Ullr
19
3 / 7 / 12
12,250
438
11,563
18,311
6,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
Scatoshi
Anubis
20
13 / 4 / 18
15,197
543
25,176
22,313
13,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ZlaXGOAT
Izanami
20
5 / 4 / 6
14,842
530
19,592
15,749
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
23
Kills
42
43
Deaths
24
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Boroludi
Cu Chulainn
3
7
9
1.07
L
Thanatos
Eranqul1o
Thanatos
4
11
4
0.55
W
18
2
7
10.75
W
Ullr
LeadGen
Ullr
3
7
12
1.29
L
Da Ji
NoName82
Da Ji
1
14
6
0.29
L
5
7
7
1.21
W
Anubis
Scatoshi
Anubis
13
4
18
5.5
W
Izanami
ZlaXGOAT
Izanami
5
4
6
2
L
0
6
12
1
L
Nemesis
gaddeshedi
Nemesis
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
85,247
114,391
Taken
88,548
65,986
Mitigated
53,983
22,655
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Boroludi
Cu Chulainn
9,770
1,764
0
329
20,750
21,927
2,107
2,101
18,649
17,170
60,840
L
Thanatos
Eranqul1o
Thanatos
9,130
1,728
0
6,570
17,402
4,462
29
11,426
5,976
0
37,748
W
19,146
659
0
3,407
11,425
4,889
1,499
2,049
9,376
64,999
0
W
Ullr
LeadGen
Ullr
11,563
8,441
0
5,232
18,311
6,966
6,743
2,641
15,670
0
58,257
L
Da Ji
NoName82
Da Ji
4,122
1,226
0
709
21,580
6,986
27
9,038
12,542
0
43,332
L
15,072
7,969
0
3,793
20,752
7,976
1,964
6,302
14,450
0
90,971
W
Anubis
Scatoshi
Anubis
25,176
3,620
325
13,491
22,313
13,924
2,309
3,691
18,622
102,292
0
W
Izanami
ZlaXGOAT
Izanami
19,592
13,314
0
2,599
15,749
6,277
2,746
3,136
12,613
0
127,015
L
13,618
895
0
3,679
30,857
32,396
105
11,822
19,035
65,491
0
L
Nemesis
gaddeshedi
Nemesis
19,732
10,376
0
7,904
23,800
14,166
635
7,773
16,027
0
89,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,399
Gold Earned
69,983
505
Minions Killed
671
0
Camps Cleared
0
2,262,541
Distance Traveled
2,223,664
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,967
463
121
4
0
377,464
0
L
Thanatos
11,404
407
59
2
0
413,494
1
W
Nox
14,727
526
93
3
0
506,678
3
W
Ullr
12,250
438
92
3
0
412,668
2
L
Da Ji
11,060
395
83
3
0
390,094
0
L
Neith
13,265
474
140
5
0
465,550
3
W
Anubis
15,197
543
148
5
0
466,856
0
W
Izanami
14,842
530
217
8
0
459,998
4
L
Ymir
12,459
445
68
2
0
452,202
5
L
Nemesis
15,211
543
155
6
0
541,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role