Player Matchup

Kukulkan
Kukulkan
IXFaisalx
Kukulkan
Level 17
God Stats
2W - 3L
1,395 SR
Queue Stats
80W - 77L
1,357 Elo+
Solo
Merlin
Merlin
Werfilo
Merlin
Level 3
God Stats
9W - 11L
1,230 SR
Queue Stats
52W - 47L
1,161 Elo+
Party 1
Neith
Neith
j0tate
Neith
Level 17
God Stats
17W - 24L
1,408 SR
Queue Stats
174W - 199L
1,312 Elo+
Solo
Ares
Ares
kerZime
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zxcnecro
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Team Averages
Level 9
1,407 SR
1,231 Elo+

VS

Team Averages
Level 21
1,538 SR
1,368 Elo+
Izanami
Izanami
HRDoom
Izanami
Level 28
God Stats
13W - 6L
1,814 SR
Queue Stats
119W - 144L
1,374 Elo+
Solo
Ymir
Ymir
Nmallem
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 52L
1,359 Elo+
Party 2
Cerberus
Cerberus
gayboyoli
Cerberus
Level 27
God Stats
4W - 6L
1,294 SR
Queue Stats
57W - 61L
1,328 Elo+
Solo
Hades
Hades
higgins2005
Hades
Level 14
God Stats
16W - 16L
1,426 SR
Queue Stats
359W - 411L
1,271 Elo+
Party 2
Pele
Pele
hools14
Pele
Level 28
God Stats
41W - 16L
1,657 SR
Queue Stats
46W - 23L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IXFaisalx
Kukulkan
11
1 / 2 / 1
6,556
504
4,311
4,239
1,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Werfilo
Merlin
11
1 / 2 / 1
6,957
535
3,374
3,692
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
j0tate
Neith
14
8 / 0 / 2
8,508
654
7,013
6,367
2,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
kerZime
Ares
9
1 / 3 / 1
5,871
452
2,283
7,506
3,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
zxcnecro
Cu Chulainn
12
4 / 3 / 4
7,683
591
5,981
9,526
8,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HRDoom
Izanami
11
3 / 7 / 0
6,706
516
5,050
8,400
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Nmallem
Ymir
6
1 / 3 / 0
5,179
398
1,831
7,642
3,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
gayboyoli
Cerberus
10
0 / 0 / 3
6,330
487
2,545
9,029
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,663
436
2,336
5,063
2,085
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
hools14
Pele
12
5 / 3 / 0
7,084
545
5,231
9,557
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
10
10
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
HRDoom
Izanami
3
7
0
0.43
W
Kukulkan
IXFaisalx
Kukulkan
1
2
1
0.75
L
Ymir
Nmallem
Ymir
1
3
0
0.33
W
Merlin
Werfilo
Merlin
1
2
1
0.75
L
Cerberus
gayboyoli
Cerberus
0
0
3
1.5
L
1
2
0
0.5
L
Pele
hools14
Pele
5
3
0
1.67
W
Neith
j0tate
Neith
8
0
2
9
W
Ares
kerZime
Ares
1
3
1
0.5
W
Cu Chulainn
zxcnecro
Cu Chulainn
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
16,993
31,330
Taken
39,691
16,936
Mitigated
17,434
6,504
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HRDoom
Izanami
5,050
3,222
0
743
8,400
2,418
510
847
7,553
0
46,098
W
Kukulkan
IXFaisalx
Kukulkan
4,311
889
0
476
4,239
1,247
614
967
3,272
29,688
0
L
Ymir
Nmallem
Ymir
1,831
652
0
410
7,642
3,102
146
967
6,675
9,732
0
W
Merlin
Werfilo
Merlin
3,374
501
0
0
3,692
1,200
622
1,705
1,987
32,825
0
L
Cerberus
gayboyoli
Cerberus
2,545
291
0
989
9,029
6,500
259
4,462
4,567
26,632
0
L
2,336
309
0
1,644
5,063
2,085
504
2,586
2,477
16,767
0
L
Pele
hools14
Pele
5,231
702
0
3,057
9,557
3,329
0
2,406
7,151
0
39,406
W
Neith
j0tate
Neith
7,013
3,197
0
3,895
6,367
2,181
2,558
1,190
5,177
0
48,199
W
Ares
kerZime
Ares
2,283
354
0
0
7,506
3,796
91
1,462
6,044
9,626
0
W
Cu Chulainn
zxcnecro
Cu Chulainn
5,981
950
0
2,133
9,526
8,512
0
1,545
7,981
10,751
30,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
30,962
277
Minions Killed
311
0
Camps Cleared
0
1,169,099
Distance Traveled
1,026,810
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,706
516
91
7
0
221,479
3
W
Kukulkan
6,556
504
55
4
0
215,307
3
L
Ymir
5,179
398
13
1
0
172,995
0
W
Merlin
6,957
535
58
4
0
227,789
1
L
Cerberus
6,330
487
94
7
0
264,575
1
L
Hades
5,663
436
38
3
0
116,588
0
L
Pele
7,084
545
75
6
0
251,173
0
W
Neith
8,508
654
86
7
0
224,926
2
W
Ares
5,871
452
11
1
0
241,176
1
W
Cu Chulainn
7,683
591
67
5
0
259,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role