Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CWD_FaTwiZZerd
Cthulhu
Level 89
God Stats
8W - 7L
1,769 SR
Queue Stats
23W - 26L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pepe hands7563
Morgan Le Fay
Level 68
God Stats
5W - 5L
1,367 SR
Queue Stats
40W - 31L
1,492 Elo+
Solo
Ah Puch
Ah Puch
upbeat_ravefish
Ah Puch
Level 85
God Stats
1W - 1L
1,623 SR
Queue Stats
26W - 27L
1,440 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,480 Elo+

VS

Team Averages
Level 103
1,434 SR
1,473 Elo+
Nox
Nox
D92medina
Nox
Level 105
God Stats
21W - 33L
1,475 SR
Queue Stats
579W - 619L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Diskreet
Cabrakan
Level 124
God Stats
0W - 1L
1,612 SR
Queue Stats
93W - 69L
1,544 Elo+
Solo
Ravana
Ravana
HenriieSW
Ravana
Level 141
God Stats
2W - 1L
1,256 SR
Queue Stats
169W - 152L
1,462 Elo+
Solo
Hou Yi
Hou Yi
gfgdrw333
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
yungSchnitzel
Tyr
Level 118
God Stats
1W - 2L
1,324 SR
Queue Stats
47W - 57L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 2
7,260
908
4,142
2,395
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
12
1 / 1 / 6
6,427
803
3,555
6,748
3,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 3 / 6
6,202
775
4,976
5,803
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Pepe hands7563
Morgan Le Fay
13
4 / 1 / 2
7,240
905
6,216
3,845
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 4
6,634
829
5,585
4,663
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,423
803
1,845
10,031
3,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Diskreet
Cabrakan
11
0 / 1 / 3
5,495
687
3,712
4,715
2,605
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
HenriieSW
Ravana
11
1 / 4 / 3
5,916
740
3,313
6,772
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
gfgdrw333
Hou Yi
9
0 / 2 / 1
4,859
607
762
1,987
715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 4
5,838
730
3,806
8,097
6,065
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
6
6
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
W
Hades
 
Hades
1
1
6
4
W
1
3
6
1.33
L
3
3
1
1.17
L
Cabrakan
Diskreet
Cabrakan
0
1
3
1.5
L
Ravana
HenriieSW
Ravana
1
4
3
0.63
W
Morgan Le Fay
Pepe hands7563
Morgan Le Fay
4
1
2
5
L
Hou Yi
gfgdrw333
Hou Yi
0
2
1
0.25
W
2
0
4
4
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
13,438
23,454
Taken
31,602
12,918
Mitigated
15,661
7,849
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,142
277
0
373
2,395
903
595
734
1,661
27,306
0
W
Hades
 
Hades
3,555
354
327
2,674
6,748
3,826
422
1,833
4,915
8,511
0
W
4,976
120
0
900
5,803
4,082
241
2,073
3,730
14,252
0
L
1,845
376
0
1,749
10,031
3,769
0
8,391
1,380
18,748
1,594
L
Cabrakan
Diskreet
Cabrakan
3,712
598
0
249
4,715
2,605
1
3,537
1,054
15,243
0
L
Ravana
HenriieSW
Ravana
3,313
760
0
818
6,772
2,507
0
4,664
1,992
0
18,986
W
Morgan Le Fay
Pepe hands7563
Morgan Le Fay
6,216
792
180
874
3,845
1,495
343
902
2,943
21,426
0
L
Hou Yi
gfgdrw333
Hou Yi
762
429
0
28
1,987
715
0
1,594
316
0
5,431
W
5,585
352
26
2,495
4,663
2,612
328
237
4,426
22,510
0
L
3,806
132
0
1,074
8,097
6,065
0
5,844
1,919
0
8,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
28,531
199
Minions Killed
148
7
Camps Cleared
5
742,549
Distance Traveled
673,573
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,260
908
69
9
3
136,778
1
W
Hades
6,427
803
14
2
0
133,385
1
W
Cthulhu
6,202
775
18
2
0
157,784
1
L
Nox
6,423
803
38
5
2
141,703
0
L
Cabrakan
5,495
687
40
5
0
159,935
2
L
Ravana
5,916
740
51
6
3
138,067
1
W
Morgan Le Fay
7,240
905
42
5
2
155,089
3
L
Hou Yi
4,859
607
8
1
0
48,794
1
W
Ah Puch
6,634
829
56
7
2
159,513
1
L
Tyr
5,838
730
11
1
0
185,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role