Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
JORGE24AL
Anhur
Gold IV
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 45L
1,546 MMR
Party 2
Ymir
Ymir
Platinum V
Moonri
Ymir
Platinum V
Level 143
God Stats
7W - 7L
1,773 SR
Queue Stats
104W - 122L
1,802 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,663 SR
1,616 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,627 SR
1,763 MMR
Xbalanque
Xbalanque
Diamond V
AdmiraLintegral
Xbalanque
Diamond V
Level 155
God Stats
13W - 5L
1,670 SR
Queue Stats
267W - 220L
1,872 MMR
Party 1
Artio
Artio
Gold III
BoyWhitZander
Artio
Gold III
Level 67
God Stats
11W - 12L
1,626 SR
Queue Stats
278W - 303L
1,544 MMR
Solo
Discordia
Discordia
Diamond V
HolyAnger
Discordia
Diamond V
Level 126
God Stats
6W - 5L
1,585 SR
Queue Stats
240W - 202L
1,872 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 3 / 8
12,378
688
23,042
21,424
8,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
JORGE24AL
Anhur
16
3 / 6 / 5
11,267
626
12,699
17,648
5,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Moonri
Ymir
16
6 / 4 / 5
12,980
721
7,743
22,180
27,724
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AphroditeAthenaGilgameshMorgan Le FayThoth

VS

Bans
Hou YiAresSobekCthulhuTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdmiraLintegral
Xbalanque
17
5 / 6 / 6
12,397
689
19,132
16,784
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 11
11,241
625
14,882
29,503
33,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
HolyAnger
Discordia
18
7 / 1 / 6
12,853
714
19,896
12,789
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
13
13
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
8
2.67
W
Xbalanque
AdmiraLintegral
Xbalanque
5
6
6
1.33
W
1
6
11
1.08
W
Discordia
HolyAnger
Discordia
7
1
6
10
L
Anhur
JORGE24AL
Anhur
3
6
5
0.92
L
Ymir
Moonri
Ymir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
53,910
61,252
Taken
59,076
42,066
Mitigated
45,775
14,866
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,042
2,887
382
6,811
21,424
8,498
1,121
13,167
7,470
76,883
0
W
Xbalanque
AdmiraLintegral
Xbalanque
19,132
5,943
0
4,934
16,784
6,866
1,805
8,139
8,645
0
73,920
W
14,882
1,969
670
5,165
29,503
33,096
0
13,062
16,441
34,601
0
W
Discordia
HolyAnger
Discordia
19,896
731
0
4,348
12,789
5,813
831
9,584
3,205
52,037
0
L
Anhur
JORGE24AL
Anhur
12,699
7,896
0
2,118
17,648
5,844
274
9,103
8,057
0
53,011
L
Ymir
Moonri
Ymir
7,743
1,432
0
5,555
22,180
27,724
132
10,517
10,947
14,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
36,491
200
Minions Killed
214
0
Camps Cleared
0
897,262
Distance Traveled
965,011
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,378
688
115
6
0
294,024
2
W
Xbalanque
12,397
689
100
6
0
306,587
1
W
Artio
11,241
625
33
2
0
316,734
6
W
Discordia
12,853
714
81
5
0
341,690
1
L
Anhur
11,267
626
74
4
0
302,879
3
L
Ymir
12,980
721
11
1
0
300,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role