Player Matchup

Ares
Ares
GeneralLordEnton
Ares
Level 69
God Stats
3W - 2L
1,444 SR
Queue Stats
68W - 60L
1,414 Elo+
Party 1
Nox
Nox
Haylie-Clawley
Nox
Level 131
God Stats
12W - 10L
1,448 SR
Queue Stats
354W - 370L
1,320 Elo+
Party 2
Cabrakan
Cabrakan
Samm-rawr
Cabrakan
Level 120
God Stats
10W - 9L
1,573 SR
Queue Stats
452W - 480L
1,326 Elo+
Party 2
Olorun
Olorun
SnipezZ_1v1K
Olorun
Level 143
God Stats
9W - 8L
1,512 SR
Queue Stats
593W - 583L
1,434 Elo+
Party 1
Raijin
Raijin
tsukuyomee11
Raijin
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
854W - 915L
1,387 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,376 Elo+

VS

Team Averages
Level 68
1,431 SR
1,398 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
COCO_0404-COCO
Anhur
Level 26
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 3
Sobek
Sobek
Psvitaemdr
Sobek
Level 33
God Stats
0W - 2L
1,278 SR
Queue Stats
52W - 64L
1,319 Elo+
Party 3
Nox
Nox
sikca
Nox
Level 69
God Stats
4W - 2L
1,659 SR
Queue Stats
129W - 144L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
10,069
775
5,417
10,322
10,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 1 / 15
10,296
792
11,886
6,252
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Samm-rawr
Cabrakan
15
2 / 3 / 15
9,412
724
10,459
10,984
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
20
8 / 2 / 14
11,708
901
14,439
11,149
5,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
17
8 / 4 / 8
10,208
785
12,688
11,661
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 5 / 4
9,537
734
11,798
10,705
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
 
Chaac
14
0 / 4 / 6
7,721
594
5,532
15,314
13,096
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 6 / 8
9,085
699
4,244
11,112
4,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
1 / 8 / 8
8,053
619
6,517
19,580
18,232
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nox
sikca
Nox
16
4 / 3 / 5
8,810
678
11,669
9,436
3,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
26
Kills
12
12
Deaths
26
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
4
1.6
L
Chaac
 
Chaac
0
4
6
0.75
L
1
6
8
0.83
W
4
2
14
5.5
W
4
1
15
11.5
L
Sobek
1
8
8
0.63
W
Cabrakan
Samm-rawr
Cabrakan
2
3
15
3.17
W
Olorun
8
2
14
7.5
L
Nox
sikca
Nox
4
3
5
2.17
W
Raijin
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,889
Damage
39,760
50,368
Taken
66,147
30,145
Mitigated
42,859
23,799
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,798
3,508
1,002
701
10,705
3,967
0
9,224
1,481
0
23,562
L
Chaac
 
Chaac
5,532
962
699
5,713
15,314
13,096
0
11,321
3,993
0
14,996
L
4,244
2,200
2,000
1,084
11,112
4,070
0
9,469
1,643
0
15,620
W
5,417
214
772
439
10,322
10,598
291
4,527
5,795
7,165
0
W
11,886
1,823
2,285
1,506
6,252
2,770
1,327
1,661
4,591
24,267
0
L
Sobek
6,517
224
1,070
2,352
19,580
18,232
0
16,381
3,199
8,417
0
W
Cabrakan
Samm-rawr
Cabrakan
10,459
1,324
1,938
2,463
10,984
6,110
229
5,169
5,815
17,585
0
W
Olorun
14,439
8,985
4,289
4,989
11,149
5,881
3,568
2,995
8,154
47,212
0
L
Nox
sikca
Nox
11,669
1,529
742
2,779
9,436
3,494
376
8,494
942
25,642
0
W
Raijin
12,688
1,746
1,934
3,184
11,661
4,786
64
3,834
7,827
20,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,693
Gold Earned
43,206
146
Minions Killed
94
0
Camps Cleared
0
1,139,419
Distance Traveled
1,059,713
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,537
734
31
2
0
239,015
0
L
Chaac
7,721
594
9
1
0
168,498
0
L
Anhur
9,085
699
29
2
0
197,092
1
W
Ares
10,069
775
0
0
0
224,136
0
W
Nox
10,296
792
36
3
0
249,672
3
L
Sobek
8,053
619
5
0
0
228,733
1
W
Cabrakan
9,412
724
11
1
0
227,047
1
W
Olorun
11,708
901
77
6
0
213,995
0
L
Nox
8,810
678
20
2
0
226,375
1
W
Raijin
10,208
785
22
2
0
224,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role